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digitalmars.D - Does D support plugins with dll written in D ?

reply "chmike" <christophe meessen.net> writes:
Hello,

note that D is still very new to me.

The documentation for 

a bit too terse to answer my question.

I would like to know if it would allow to use Object.factory() 
with the classes defined in the loaded library and if the GC 
would manage data allocated with new in the code of the library.

Does the loaded dll need to be defined as a module or something 
like that ?
May 27 2014
next sibling parent "Kagamin" <spam here.lot> writes:
http://wiki.dlang.org/Win32_DLLs_in_D - maybe, it's of some help
May 27 2014
prev sibling next sibling parent "Olivier Pisano" <olivier.pisano laposte.net> writes:
Hello :)

AFAIK, Higher-level library support is planned for next release 
(v2.066) [1].

Meanwhile, you'll have to rely on your own exported factory 
functions to create objects instead of Object.factory().


1 : http://wiki.dlang.org/Agenda#high-level_shared_library_support
May 27 2014
prev sibling parent Benjamin Thaut <code benjamin-thaut.de> writes:
Am 27.05.2014 11:56, schrieb chmike:
 Hello,

 note that D is still very new to me.

 The documentation for

 too terse to answer my question.

 I would like to know if it would allow to use Object.factory() with the
 classes defined in the loaded library and if the GC would manage data
 allocated with new in the code of the library.

 Does the loaded dll need to be defined as a module or something like that ?
No, DLL support on windows is very limited at the moment. Basically you can create D-DLLs which have a C-interface. Exporting anything but functions does not or only partially work. The biggest problem on Windows is that there is no shared version of druntime/phobos. Which means you have to link a full version of druntime/phobos into each of your dlls. This not only increases binary size, it also leads to problems. E.g. if you create a phobos class in one dll and pass it to another you can no longer cast it (because the type infos exist twice). There are lot more fun problems, so I would advice against using DLLs for anything else then C-library like projects. This DIP might give you a good overview of whats currently broken with DLLs: http://wiki.dlang.org/DIP45 Kind Regards Benjamin Thaut
May 27 2014