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digitalmars.D - Does DMD unroll loops?

reply Jascha Wetzel <"[firstname]" mainia.de> writes:
is there a way to make DMD unroll loops?
i can use mixins instead, but it's ugly...

struct Vec(T,int dim)
{
  alias Vec!(T,dim) vec_t;

  T[dim] data;

  void opAddAssign(vec_t v)
  {
    foreach ( int i, inout d; data )
      d += v.data[i];
    // alternatively:
    // for ( int i = 0; i < dim; ++i )
    //  data[i] += v.data[i];
  }
}
Mar 10 2007
next sibling parent Walter Bright <newshound digitalmars.com> writes:
Jascha Wetzel wrote:
 is there a way to make DMD unroll loops?
Sorry, no.
Mar 12 2007
prev sibling parent reply Daniel Keep <daniel.keep.lists gmail.com> writes:
Jascha Wetzel wrote:
 is there a way to make DMD unroll loops?
 i can use mixins instead, but it's ugly...
 
 struct Vec(T,int dim)
 {
   alias Vec!(T,dim) vec_t;
 
   T[dim] data;
 
   void opAddAssign(vec_t v)
   {
     foreach ( int i, inout d; data )
       d += v.data[i];
     // alternatively:
     // for ( int i = 0; i < dim; ++i )
     //  data[i] += v.data[i];
   }
 }
 template Tuple(T...)
 {
     alias T Tuple;
 }

 template Range(int n)
 {
     static if( n < 1 )
         alias Tuple!() Range;
     else
         alias Tuple!(Range!(n-1), n) Range;
 }

 struct Vec(T,int dim)
 {
   alias Vec!(T,dim) vec_t;

   T[dim] data;

   void opAddAssign(vec_t v)
   {
     // foreach ( int i, inout d; data )
     //   d += v.data[i];
     // alternatively:
     // for ( int i = 0; i < dim; ++i )
     //  data[i] += v.data[i];
     foreach( i ; Range!(dim) )
       data[i] += v.data[i];
   }
 }
Note: not tested, but you should be able to do something like the above... :P -- Daniel -- Unlike Knuth, I have neither proven or tried the above; it may not even make sense. v2sw5+8Yhw5ln4+5pr6OFPma8u6+7Lw4Tm6+7l6+7D i28a2Xs3MSr2e4/6+7t4TNSMb6HTOp5en5g6RAHCP http://hackerkey.com/
Mar 13 2007
parent Jascha Wetzel <"[firstname]" mainia.de> writes:
ah, that's nice (and works)

Daniel Keep wrote:
 
 Jascha Wetzel wrote:
 is there a way to make DMD unroll loops?
 i can use mixins instead, but it's ugly...

 struct Vec(T,int dim)
 {
   alias Vec!(T,dim) vec_t;

   T[dim] data;

   void opAddAssign(vec_t v)
   {
     foreach ( int i, inout d; data )
       d += v.data[i];
     // alternatively:
     // for ( int i = 0; i < dim; ++i )
     //  data[i] += v.data[i];
   }
 }
 template Tuple(T...)
 {
     alias T Tuple;
 }

 template Range(int n)
 {
     static if( n < 1 )
         alias Tuple!() Range;
     else
         alias Tuple!(Range!(n-1), n) Range;
 }

 struct Vec(T,int dim)
 {
   alias Vec!(T,dim) vec_t;

   T[dim] data;

   void opAddAssign(vec_t v)
   {
     // foreach ( int i, inout d; data )
     //   d += v.data[i];
     // alternatively:
     // for ( int i = 0; i < dim; ++i )
     //  data[i] += v.data[i];
     foreach( i ; Range!(dim) )
       data[i] += v.data[i];
   }
 }
Note: not tested, but you should be able to do something like the above... :P -- Daniel
Mar 13 2007