digitalmars.D - DIP75 - Release Process
- David Soria Parra (13/13) Mar 06 2015 Hi,
- Dicebot (18/18) Mar 07 2015 Nice to see more attention to this topic. On a negative side, it
- Iain Buclaw via Digitalmars-d (18/23) Mar 07 2015 seem to be that different from what we already supposed to have (though ...
- H. S. Teoh via Digitalmars-d (7/11) Mar 07 2015 This has already been discussed, and Andrei has verbally agreed this is
- tcak (14/27) Mar 07 2015 Currently, phobos documentation link is like:
- Israel (8/21) Mar 10 2015 Would you consider adding another release process version on top
- Andrei Alexandrescu (21/33) Mar 10 2015 This looks good and is simple and easy to follow enough that I am
- David Soria Parra (13/59) Mar 10 2015 Nothing to add to that, please give as much feedback as possible
- Vladimir Panteleev (6/12) Mar 10 2015 Um... is this the best way to go around this?
- Andrei Alexandrescu (6/16) Mar 10 2015 That doesn't ensure e.g. version compatibility etc. I repeat: my vision
- Dicebot (4/8) Mar 10 2015 It is possible to use vibe.d without dub but user experience
- Andrei Alexandrescu (4/11) Mar 10 2015 Then I'm all for including dub as well. Let's not get lost in the
- Vladimir Panteleev (26/30) Mar 10 2015 Andrei,
- Daniel Murphy (3/6) Mar 10 2015 You're completely right.
- Dicebot (4/14) Mar 10 2015 100% true. I have actually mentioned that when plan for 2015 was
- Andrei Alexandrescu (4/9) Mar 10 2015 One command away is too much.
- Vladimir Panteleev (5/6) Mar 10 2015 Not when the build tool will fetch dependencies as part of the
- Andrei Alexandrescu (11/16) Mar 10 2015 Vladimir, please work with me on this. This is clearly subjective so
- Vladimir Panteleev (10/31) Mar 10 2015 As I have already argued, Vibe is only a piece of the puzzle.
- Andrei Alexandrescu (3/6) Mar 10 2015 Sönke was up for it last time we communicated. This isn't forcing any
- Meta (5/14) Mar 11 2015 If we want Vibe.d to keep in sync with D, isn't the easiest way
- Dicebot (3/18) Mar 11 2015 Simply adding it to auto-tester would achieve the same goal
- Jacob Carlborg (6/9) Mar 11 2015 I agree with Dicebot and Vladimir that including vibe.d without Dub
- Vladimir Panteleev (4/11) Mar 11 2015 Question, was he merely OK with it or did he agree that this is
- Andrei Alexandrescu (2/11) Mar 11 2015 The latter, but I'll let him spek for himself. -- Andrei
- Jacob Carlborg (6/15) Mar 11 2015 How about including both Dub and vibe.d? I mean that one would _not_
- Andrei Alexandrescu (2/3) Mar 11 2015 That sounds good. -- Andrei
- Vladimir Panteleev (47/49) Mar 11 2015 How will bundling Vibe with D achieve that goal?
- Andrei Alexandrescu (20/65) Mar 11 2015 Yes.
- Vladimir Panteleev (27/70) Mar 11 2015 Precedent shows that this does not work. Including Dustmite with
- Jacob Carlborg (4/6) Mar 11 2015 I agree. Bundle Dub and make vibe.d clearly visible on dlang.org.
- Jacob Carlborg (6/15) Mar 11 2015 I like the semantic version scheme that Dub uses (including vibe.d). I
- Vladimir Panteleev (14/19) Mar 11 2015 Here is a counter-proposal:
- Rikki Cattermole (8/25) Mar 11 2015 I would like to add putting focus on getting libasync[0] phobos ready
- Paolo Invernizzi (6/49) Mar 11 2015 +100000!!!
- Rikki Cattermole (6/47) Mar 11 2015 IMO it makes more sense then vibe.d itself does. Yes vibe.d is what end
- weaselcat (5/48) Mar 11 2015 +1
- Andrei Alexandrescu (3/20) Mar 11 2015 These are good steps to take. If after taking them we're in a good
- ponce (4/25) Mar 11 2015 Excellent points and thank you so much for defending DUB and the
- Martin Nowak (3/24) Mar 13 2015 Thanks Vladimir, this is really how we should approach things IMO.
- Anon (17/30) Mar 11 2015 And those of us who don't use dub are *not* going to magically
- Andrei Alexandrescu (10/37) Mar 11 2015 That's fine. The thing about tooling is it can be ignored if found
- Anon (23/33) Mar 11 2015 My point with that (that I forgot to actually type) was that I
- Martin Nowak (3/5) Mar 13 2015 No, both support all three D compilers.
- Jacob Carlborg (4/8) Mar 12 2015 I don't see why not. Both Microsoft and Apple ship an IDE with their SDK...
- Dicebot (10/14) Mar 11 2015 There is 1.0.0 milestone in dub GitHub repo :
- ponce (3/13) Mar 11 2015 Couldn't agree more.
- John Colvin (10/17) Mar 11 2015 Don't special-case vibe.d. Dub is the key to the ecosystem. Once
- Andrei Alexandrescu (2/12) Mar 11 2015 Dub is great. Vibe is great. We need to include both. -- Andrei
Hi, I've been working with Martin Nowak and Andrei in the last few weeks to get ideas and write up a DIP on D's release process. With D maturing more and more I believe it is time to formalize the release process and do a time based release process in order to make release processes more predictable, easier to maintain and synchronize with release cycles of major distributions. Similar approaches have been adopted in other communities and worked out well. The DIP is mostly based on lessons learned from other communities. So please go ahead: http://wiki.dlang.org/DIP75 Destroy it. - David
Mar 06 2015
Nice to see more attention to this topic. On a negative side, it doesn't seem to be that different from what we already supposed to have (though it seems to imply getting rid of those annoying cherry-picks, if yes, that is pretty good) In my opinion two main problems with proposed scheme are these: 1) Making solid release takes weeks from branching point. Fitting into strict schedule doesn't seem to be possible with current available resources, not without compromising regression control. 2) Separation between bug-fixes and feature additions is impractical in D reality. I can't remember when I had upgrade issues because of new features - it is almost always a legitimate fix that breaks the code. It is backwards compatibility that should define difference between major and minor versions, not "feature vs bugfix". Good long-term release process should also take into account that GDC is naturally bound to GCC release cycle and having drastically different feature set introduces risk of fragmentation.
Mar 07 2015
On 7 Mar 2015 19:05, "Dicebot via Digitalmars-d" < digitalmars-d puremagic.com> wrote:Nice to see more attention to this topic. On a negative side, it doesn'tseem to be that different from what we already supposed to have (though it seems to imply getting rid of those annoying cherry-picks, if yes, that is pretty good)In my opinion two main problems with proposed scheme are these: 1) Making solid release takes weeks from branching point. Fitting intostrict schedule doesn't seem to be possible with current available resources, not without compromising regression control.2) Separation between bug-fixes and feature additions is impractical in Dreality. I can't remember when I had upgrade issues because of new features - it is almost always a legitimate fix that breaks the code. It is backwards compatibility that should define difference between major and minor versions, not "feature vs bugfix".Good long-term release process should also take into account that GDC isnaturally bound to GCC release cycle and having drastically different feature set introduces risk of fragmentation. Likewise, distributions that ship GDC may have longer support cycles. One wishlist to the dlang website would be to have versioned documentation. For instance, pydocs let you switch between versions of a library so you can read the documentation relevant to your installed D compiler.
Mar 07 2015
On Sat, Mar 07, 2015 at 07:15:12PM +0000, Iain Buclaw via Digitalmars-d wrote: [...]One wishlist to the dlang website would be to have versioned documentation. For instance, pydocs let you switch between versions of a library so you can read the documentation relevant to your installed D compiler.This has already been discussed, and Andrei has verbally agreed this is a good idea. It's just a matter of somebody actually implementing it. T -- In theory, software is implemented according to the design that has been carefully worked out beforehand. In practice, design documents are written after the fact to describe the sorry mess that has gone on before.
Mar 07 2015
On Saturday, 7 March 2015 at 21:33:07 UTC, H. S. Teoh wrote:On Sat, Mar 07, 2015 at 07:15:12PM +0000, Iain Buclaw via Digitalmars-d wrote: [...]Currently, phobos documentation link is like: http://dlang.org/phobos/std_stdio.html Normally, IMHO, binding the version of phobos to version of D compiler is not a good idea though, we still could use it in the link as: http://dlang.org/phobos/20661/std_stdio.html --- Because the Phobos is being compiled based on latest compiler version, then bringing all documentation (Not only Phobos, but the language as well) under one single version number would be a good idea. Too bothered to update the documentation? Just put a link and a message saying that, "Updating... Please refer to xxx for now".One wishlist to the dlang website would be to have versioned documentation. For instance, pydocs let you switch between versions of a library so you can read the documentation relevant to your installed D compiler.This has already been discussed, and Andrei has verbally agreed this is a good idea. It's just a matter of somebody actually implementing it. T
Mar 07 2015
On Saturday, 7 March 2015 at 04:54:38 UTC, David Soria Parra wrote:Hi, I've been working with Martin Nowak and Andrei in the last few weeks to get ideas and write up a DIP on D's release process. With D maturing more and more I believe it is time to formalize the release process and do a time based release process in order to make release processes more predictable, easier to maintain and synchronize with release cycles of major distributions. Similar approaches have been adopted in other communities and worked out well. The DIP is mostly based on lessons learned from other communities. So please go ahead: http://wiki.dlang.org/DIP75 Destroy it. - DavidWould you consider adding another release process version on top of bugfix versions and feature versions? I was thinking about something along the lines of "Modernization" versions in which old code is changed to work better, more efficient, etc... out with the old and in with the new?
Mar 10 2015
On 3/6/15 8:54 PM, David Soria Parra wrote:Hi, I've been working with Martin Nowak and Andrei in the last few weeks to get ideas and write up a DIP on D's release process. With D maturing more and more I believe it is time to formalize the release process and do a time based release process in order to make release processes more predictable, easier to maintain and synchronize with release cycles of major distributions. Similar approaches have been adopted in other communities and worked out well. The DIP is mostly based on lessons learned from other communities. So please go ahead: http://wiki.dlang.org/DIP75 Destroy it. - DavidThis looks good and is simple and easy to follow enough that I am optimistic it can be actually observed. I do have a couple of notes/caveats to make: 1. A process is effective only if properly executed. I like DIP75, but a lot of my liking is contingent upon it being implemented in letter and in spirit. If there's anything in there that doesn't have on board Martin, David, and as many as other interested community members as possible, please speak up now. We need a high level of consensus to make this happen repeatably. 2. I'm a bit worried about the release and packaging being separated. It makes a lot of sense from the perspective of distributing responsibility, modularity, separation of concerns, simplifying processes, etc. It's just that if we exclude packaging from the release process it is just left at the discretion of less organized volunteers. 3. As I articulated in the vision document, we aim at making vibe.d an integral part of the D distribution. That's more than a packaging issue: (a) vibe.d must follow the same release process, perhaps even same version numbering; (b) acceptance of a release is contingent upon vibe.d working. I think we need to secure Sönke approval of DIP75. Andrei
Mar 10 2015
On Tuesday, 10 March 2015 at 22:41:32 UTC, Andrei Alexandrescu wrote:On 3/6/15 8:54 PM, David Soria Parra wrote:Nothing to add to that, please give as much feedback as possible about it before we go this ptah.Hi, I've been working with Martin Nowak and Andrei in the last few weeks to get ideas and write up a DIP on D's release process. With D maturing more and more I believe it is time to formalize the release process and do a time based release process in order to make release processes more predictable, easier to maintain and synchronize with release cycles of major distributions. Similar approaches have been adopted in other communities and worked out well. The DIP is mostly based on lessons learned from other communities. So please go ahead: http://wiki.dlang.org/DIP75 Destroy it. - DavidThis looks good and is simple and easy to follow enough that I am optimistic it can be actually observed. I do have a couple of notes/caveats to make: 1. A process is effective only if properly executed. I like DIP75, but a lot of my liking is contingent upon it being implemented in letter and in spirit. If there's anything in there that doesn't have on board Martin, David, and as many as other interested community members as possible, please speak up now. We need a high level of consensus to make this happen repeatably.2. I'm a bit worried about the release and packaging being separated. It makes a lot of sense from the perspective of distributing responsibility, modularity, separation of concerns, simplifying processes, etc. It's just that if we exclude packaging from the release process it is just left at the discretion of less organized volunteers.This is something we can automize and if we rely on volunteers we want to rely them having it automized. However I am hesitating to add packaging to the DIP as "ideally" the release manager don't have to do that. In the short-term, however Martin and I will provide packaging and I want to see how much we can automize it. If you insist, however I'll add the packaging bits do the DIP.3. As I articulated in the vision document, we aim at making vibe.d an integral part of the D distribution. That's more than a packaging issue: (a) vibe.d must follow the same release process, perhaps even same version numbering; (b) acceptance of a release is contingent upon vibe.d working. I think we need to secure Sönke approval of DIP75.Agree. This is sensible. I hope we are making it easier for Sönke to sync with the DMD release which allows us to actually pull in up-to-date vibe for feature release.
Mar 10 2015
On Tuesday, 10 March 2015 at 22:41:32 UTC, Andrei Alexandrescu wrote:3. As I articulated in the vision document, we aim at making vibe.d an integral part of the D distribution. That's more than a packaging issue: (a) vibe.d must follow the same release process, perhaps even same version numbering; (b) acceptance of a release is contingent upon vibe.d working. I think we need to secure Sönke approval of DIP75.Um... is this the best way to go around this? Instead of including Vibe, we need to include Dub. Then Vibe is only one command away. Vibe needs Dub anyway, doesn't it?
Mar 10 2015
On 3/10/15 8:43 PM, Vladimir Panteleev wrote:On Tuesday, 10 March 2015 at 22:41:32 UTC, Andrei Alexandrescu wrote:That doesn't ensure e.g. version compatibility etc. I repeat: my vision is to make vibe readily available with the D distribution, just like druntime and phobos. Of course dub is nice to include as well but not my main focus here. Andrei3. As I articulated in the vision document, we aim at making vibe.d an integral part of the D distribution. That's more than a packaging issue: (a) vibe.d must follow the same release process, perhaps even same version numbering; (b) acceptance of a release is contingent upon vibe.d working. I think we need to secure Sönke approval of DIP75.Um... is this the best way to go around this? Instead of including Vibe, we need to include Dub. Then Vibe is only one command away. Vibe needs Dub anyway, doesn't it?
Mar 10 2015
On Wednesday, 11 March 2015 at 05:16:38 UTC, Andrei Alexandrescu wrote:That doesn't ensure e.g. version compatibility etc. I repeat: my vision is to make vibe readily available with the D distribution, just like druntime and phobos. Of course dub is nice to include as well but not my main focus here.It is possible to use vibe.d without dub but user experience would be very sub-par.
Mar 10 2015
On 3/10/15 10:29 PM, Dicebot wrote:On Wednesday, 11 March 2015 at 05:16:38 UTC, Andrei Alexandrescu wrote:Then I'm all for including dub as well. Let's not get lost in the technicalities: the point here is to provide a compelling experience out of the box. -- AndreiThat doesn't ensure e.g. version compatibility etc. I repeat: my vision is to make vibe readily available with the D distribution, just like druntime and phobos. Of course dub is nice to include as well but not my main focus here.It is possible to use vibe.d without dub but user experience would be very sub-par.
Mar 10 2015
On Wednesday, 11 March 2015 at 05:16:38 UTC, Andrei Alexandrescu wrote:That doesn't ensure e.g. version compatibility etc. I repeat: my vision is to make vibe readily available with the D distribution, just like druntime and phobos. Of course dub is nice to include as well but not my main focus here.Andrei, Including Dub is MUCH more important than including Vibe. I am speaking from my limited experience, so please correct me if I'm wrong, but: First, Vibe by itself will almost always not be enough. If you want to use Vibe, you'll also want the first-party and third-party add-ons to it, available on code.dlang.org. If you want database drivers, socket.io, protobuf, etc. etc. you will need to get them anyway via Dub. Second, I don't know what's the current status of things, but two years ago the plan was that Vibe is too monolithic, and it needs to be split up into a core event system, networking / web server component, and HTML templating component. You can use Vibe for non-HTTP stuff, too. Furthermore, Vibe is a library, with its own possibly-unstable API. Some projects may want to use an older version of Vibe with a newer version of the compiler. This is hypothetical, correct me if I'm wrong. I think your vision of including Vibe with D is misguided. Ripping out just the core of what is now an ecosystem may even be a faux pas. Including Vibe without Dub is certainly a mistake, because inter-component versioning relies on Dub. And if you have Dub, Vibe and its components (including any older versions of such) are, like I said, a command away.
Mar 10 2015
"Vladimir Panteleev" wrote in message news:rexuctylycuzskcebotr forum.dlang.org...Including Dub is MUCH more important than including Vibe. I am speaking from my limited experience, so please correct me if I'm wrong, but:You're completely right.
Mar 10 2015
On Wednesday, 11 March 2015 at 05:43:17 UTC, Vladimir Panteleev wrote:On Wednesday, 11 March 2015 at 05:16:38 UTC, Andrei Alexandrescu wrote:100% true. I have actually mentioned that when plan for 2015 was published but it didn't catch any attention.That doesn't ensure e.g. version compatibility etc. I repeat: my vision is to make vibe readily available with the D distribution, just like druntime and phobos. Of course dub is nice to include as well but not my main focus here.Andrei, Including Dub is MUCH more important than including Vibe. I am speaking from my limited experience, so please correct me if I'm wrong, but:
Mar 10 2015
On 3/10/15 10:43 PM, Vladimir Panteleev wrote:Including Vibe without Dub is certainly a mistake, because inter-component versioning relies on Dub.Fine, let's include dub too.And if you have Dub, Vibe and its components (including any older versions of such) are, like I said, a command away.One command away is too much. Andrei
Mar 10 2015
On Wednesday, 11 March 2015 at 06:30:52 UTC, Andrei Alexandrescu wrote:One command away is too much.Not when the build tool will fetch dependencies as part of the build process anyway. A 10-second wait is not worth the disadvantages of moving Vibe into D.
Mar 10 2015
On 3/10/15 11:32 PM, Vladimir Panteleev wrote:On Wednesday, 11 March 2015 at 06:30:52 UTC, Andrei Alexandrescu wrote:Vladimir, please work with me on this. This is clearly subjective so it's really what you believe is good vs. what I believe is good. I want to make sure vibe releases are in sync and guaranteed to work with dmd, thus making for a perfectly smooth experience. Don't forget things like the IE icon being on the desktop or not, or the default search engine, or the default homepage - all are big things although technically alternatives were always a few seconds away. I don't have logical arguments, this could go either way. So work with me on this. Thanks. AndreiOne command away is too much.Not when the build tool will fetch dependencies as part of the build process anyway. A 10-second wait is not worth the disadvantages of moving Vibe into D.
Mar 10 2015
On Wednesday, 11 March 2015 at 06:45:17 UTC, Andrei Alexandrescu wrote:On 3/10/15 11:32 PM, Vladimir Panteleev wrote:As I have already argued, Vibe is only a piece of the puzzle. I can only urge you to consult with someone deeply involved with Vibe (e.g. Sonke), as well as someone who uses Vibe and Dub heavily in production, before forcing a decision. It's clear that neither of us have enough direct experience with these projects to make a fully informed decision. As you know, including IE with Windows was not something Microsoft got away with scot-free.On Wednesday, 11 March 2015 at 06:30:52 UTC, Andrei Alexandrescu wrote:Vladimir, please work with me on this. This is clearly subjective so it's really what you believe is good vs. what I believe is good. I want to make sure vibe releases are in sync and guaranteed to work with dmd, thus making for a perfectly smooth experience. Don't forget things like the IE icon being on the desktop or not, or the default search engine, or the default homepage - all are big things although technically alternatives were always a few seconds away. I don't have logical arguments, this could go either way. So work with me on this. Thanks.One command away is too much.Not when the build tool will fetch dependencies as part of the build process anyway. A 10-second wait is not worth the disadvantages of moving Vibe into D.
Mar 10 2015
On 3/10/15 11:52 PM, Vladimir Panteleev wrote:I can only urge you to consult with someone deeply involved with Vibe (e.g. Sonke), as well as someone who uses Vibe and Dub heavily in production, before forcing a decision.Sönke was up for it last time we communicated. This isn't forcing any decision as much as pushing things in order toward a greater goal. -- Andrei
Mar 10 2015
On Wednesday, 11 March 2015 at 06:56:27 UTC, Andrei Alexandrescu wrote:On 3/10/15 11:52 PM, Vladimir Panteleev wrote:If we want Vibe.d to keep in sync with D, isn't the easiest way to do that making it part of the standard library as etc.vibe.* or something?I can only urge you to consult with someone deeply involved with Vibe (e.g. Sonke), as well as someone who uses Vibe and Dub heavily in production, before forcing a decision.Sönke was up for it last time we communicated. This isn't forcing any decision as much as pushing things in order toward a greater goal. -- Andrei
Mar 11 2015
On Wednesday, 11 March 2015 at 07:01:02 UTC, Meta wrote:On Wednesday, 11 March 2015 at 06:56:27 UTC, Andrei Alexandrescu wrote:Simply adding it to auto-tester would achieve the same goal without introducing awkward library paths.On 3/10/15 11:52 PM, Vladimir Panteleev wrote:If we want Vibe.d to keep in sync with D, isn't the easiest way to do that making it part of the standard library as etc.vibe.* or something?I can only urge you to consult with someone deeply involved with Vibe (e.g. Sonke), as well as someone who uses Vibe and Dub heavily in production, before forcing a decision.Sönke was up for it last time we communicated. This isn't forcing any decision as much as pushing things in order toward a greater goal. -- Andrei
Mar 11 2015
On 2015-03-11 07:56, Andrei Alexandrescu wrote:Sönke was up for it last time we communicated. This isn't forcing any decision as much as pushing things in order toward a greater goal. -- AndreiI agree with Dicebot and Vladimir that including vibe.d without Dub might cause more harm than doing good. But I don't see why we can't include both. -- /Jacob Carlborg
Mar 11 2015
On Wednesday, 11 March 2015 at 06:56:27 UTC, Andrei Alexandrescu wrote:On 3/10/15 11:52 PM, Vladimir Panteleev wrote:Question, was he merely OK with it or did he agree that this is genuinely a good idea?I can only urge you to consult with someone deeply involved with Vibe (e.g. Sonke), as well as someone who uses Vibe and Dub heavily in production, before forcing a decision.Sönke was up for it last time we communicated.
Mar 11 2015
On 3/11/15 1:10 AM, Vladimir Panteleev wrote:On Wednesday, 11 March 2015 at 06:56:27 UTC, Andrei Alexandrescu wrote:The latter, but I'll let him spek for himself. -- AndreiOn 3/10/15 11:52 PM, Vladimir Panteleev wrote:Question, was he merely OK with it or did he agree that this is genuinely a good idea?I can only urge you to consult with someone deeply involved with Vibe (e.g. Sonke), as well as someone who uses Vibe and Dub heavily in production, before forcing a decision.Sönke was up for it last time we communicated.
Mar 11 2015
On 2015-03-11 07:45, Andrei Alexandrescu wrote:Vladimir, please work with me on this. This is clearly subjective so it's really what you believe is good vs. what I believe is good. I want to make sure vibe releases are in sync and guaranteed to work with dmd, thus making for a perfectly smooth experience. Don't forget things like the IE icon being on the desktop or not, or the default search engine, or the default homepage - all are big things although technically alternatives were always a few seconds away. I don't have logical arguments, this could go either way. So work with me on this. Thanks.How about including both Dub and vibe.d? I mean that one would _not_ need to run Dub to get vibe.d, but Dub would be available for other libraries. -- /Jacob Carlborg
Mar 11 2015
On 3/11/15 12:17 AM, Jacob Carlborg wrote:How about including both Dub and vibe.d?That sounds good. -- Andrei
Mar 11 2015
On Wednesday, 11 March 2015 at 06:45:17 UTC, Andrei Alexandrescu wrote:I want to make sure vibe releases are in sync and guaranteed to work with dmd, thus making for a perfectly smooth experience.How will bundling Vibe with D achieve that goal? What will ACTUALLY change by bundling Vibe with D? What happens if a regression occurs in Vibe just before a D release? Do we block the release for the sake of Vibe? What if there's no one around to fix it? We have enough problems with blocking bugs in Dub/Vibe-related components in the dlang.org repo already. What happens if we discover a regression in Vibe after a D release? Do we make a point release just for the sake of Vibe? What if Vibe needs to iterate faster than DMD's release cycle? My question about Vibe API versioning still stands, what if people want to use an older Vibe with a newer DMD? Precedent shows that Vibe and related components simply do not have a bus factor high enough to not be a liability if included with D. I am trying to work with you here. We just have different values on what is actually important, or there is something more to this plan that I don't see, something more than just including Vibe in dmd.zip. We do not have a strong precedent for this. The closest thing we have are things like Dustmite, which are so specialized that they don't matter in this case, and Visual D, which I'm not really sure greatly benefited from the exposure - we've covered one IDE among many, and despite moving the project under github.com/D-P-L, Rainer remains the sole maintainer. And you know the story with DDox. What is indubitably, actually, very important, and something I'm surprised you haven't pushed for since long ago, is making it EASY to get more things. Dub absolutely must be a part of D, and not today but one or more years ago. There is now a rift in this community, between people who use code.dlang.org and its packages, and those who do not. This is not close to the Tango/Phobos split, but we cannot afford anything like this again. Coming from a language with a package manager, and then trying to build a project with a dozen dependencies by manually cloning the repositories and making sure they are the correct version, is madness. A package manager encourages people to build many small reusable components, because the overhead of managing each component becomes very small, and this is something we really want. From this perspective, Vibe itself is not that special. It is one big piece of the puzzle, but its value is greatly diminished in isolation. You don't need to bring in Vibe in D itself, you need to bring in the entire ecosystem.
Mar 11 2015
On 3/11/15 12:19 AM, Vladimir Panteleev wrote:On Wednesday, 11 March 2015 at 06:45:17 UTC, Andrei Alexandrescu wrote:Many people know of D but not of vibe.I want to make sure vibe releases are in sync and guaranteed to work with dmd, thus making for a perfectly smooth experience.How will bundling Vibe with D achieve that goal? What will ACTUALLY change by bundling Vibe with D?What happens if a regression occurs in Vibe just before a D release? Do we block the release for the sake of Vibe?Yes.What if there's no one around to fix it? We have enough problems with blocking bugs in Dub/Vibe-related components in the dlang.org repo already.We need to rally support around it.What happens if we discover a regression in Vibe after a D release? Do we make a point release just for the sake of Vibe?Yes.What if Vibe needs to iterate faster than DMD's release cycle?A bundle deal is what it is.My question about Vibe API versioning still stands, what if people want to use an older Vibe with a newer DMD?They can in the same way they can use an older Phobos. It's up to them to make it work.Precedent shows that Vibe and related components simply do not have a bus factor high enough to not be a liability if included with D.There is one way to increase the bus factor. Making vibe more visible is better for vibe folks and of course for users.I am trying to work with you here.It doesn't seem so to me. You find easy weaknesses in my vision and pump on them instead of working on making it stronger. That's the easy "but that business won't work, and here are the reasons why" approach. The harder part is finding ways to make it work by overcoming its weaknesses.We just have different values on what is actually important, or there is something more to this plan that I don't see, something more than just including Vibe in dmd.zip. We do not have a strong precedent for this.If we continue to do what we've been doing, we'll progress at the rate we've been progressing. That's not enough.The closest thing we have are things like Dustmite, which are so specialized that they don't matter in this case, and Visual D, which I'm not really sure greatly benefited from the exposure - we've covered one IDE among many, and despite moving the project under github.com/D-P-L, Rainer remains the sole maintainer. And you know the story with DDox.Yah, that's a bummer. Yet neither of these is as comprehensive as vibe.What is indubitably, actually, very important, and something I'm surprised you haven't pushed for since long ago, is making it EASY to get more things. Dub absolutely must be a part of D, and not today but one or more years ago. There is now a rift in this community, between people who use code.dlang.org and its packages, and those who do not. This is not close to the Tango/Phobos split, but we cannot afford anything like this again.Agreed. Dub should be in.Coming from a language with a package manager, and then trying to build a project with a dozen dependencies by manually cloning the repositories and making sure they are the correct version, is madness. A package manager encourages people to build many small reusable components, because the overhead of managing each component becomes very small, and this is something we really want. From this perspective, Vibe itself is not that special. It is one big piece of the puzzle, but its value is greatly diminished in isolation. You don't need to bring in Vibe in D itself, you need to bring in the entire ecosystem.We must make vibe part of D. Andrei
Mar 11 2015
On Wednesday, 11 March 2015 at 07:32:48 UTC, Andrei Alexandrescu wrote:On 3/11/15 12:19 AM, Vladimir Panteleev wrote:Precedent shows that this does not work. Including Dustmite with D did not solve the issue that you have to know about Dustmite before you can even think about using it. If you want to increase Vibe's visibility, adding a few links to dlang.org will serve this goal much better.What will ACTUALLY change by bundling Vibe with D?Many people know of D but not of vibe.Are you really OK with this? Is everyone OK with this? Everyone who does not use Vibe almost certainly is not going to be OK with this.What happens if a regression occurs in Vibe just before a D release? Do we block the release for the sake of Vibe?Yes.Precedent shows that this does not work. Regressions have stayed unfixed up to and past prior D releases.What if there's no one around to fix it? We have enough problems with blocking bugs in Dub/Vibe-related components in the dlang.org repo already.We need to rally support around it.Is everyone OK with this? I don't have enough experience with Vibe to know how important this is.My question about Vibe API versioning still stands, what if people want to use an older Vibe with a newer DMD?They can in the same way they can use an older Phobos. It's up to them to make it work.Precedent shows that this does not work. Neither Dustmite nor Visual D magically got an increase in developers.Precedent shows that Vibe and related components simply do not have a bus factor high enough to not be a liability if included with D.There is one way to increase the bus factor. Making vibe more visible is better for vibe folks and of course for users.No, you're saying that just because I don't agree with your immediate goal, then I'm not working with you. I indeed do not agree with your immediate goal, but I do agree with the long-term goal.I am trying to work with you here.It doesn't seem so to me. You find easy weaknesses in my vision and pump on them instead of working on making it stronger. That's the easy "but that business won't work, and here are the reasons why" approach. The harder part is finding ways to make it work by overcoming its weaknesses.This is wishful thinking. Precedent shows that this does not work. Working force is not going to materialize from thin air just because you attract more attention to it.We do not have a strong precedent for this.If we continue to do what we've been doing, we'll progress at the rate we've been progressing. That's not enough.This just means that the problem will be stronger with Vibe. Vibe is more complicated, and there will be fewer people familiar with all parts of it. Will there be enough to keep it running in pace with D?The closest thing we have are things like Dustmite, which are so specialized that they don't matter in this case, and Visual D, which I'm not really sure greatly benefited from the exposure - we've covered one IDE among many, and despite moving the project under github.com/D-P-L, Rainer remains the sole maintainer. And you know the story with DDox.Yah, that's a bummer. Yet neither of these is as comprehensive as vibe.
Mar 11 2015
On 2015-03-11 08:47, Vladimir Panteleev wrote:If you want to increase Vibe's visibility, adding a few links to dlang.org will serve this goal much better.I agree. Bundle Dub and make vibe.d clearly visible on dlang.org. -- /Jacob Carlborg
Mar 11 2015
On 2015-03-11 08:47, Vladimir Panteleev wrote:On Wednesday, 11 March 2015 at 07:32:48 UTC, Andrei Alexandrescu wrote:On 3/11/15 12:19 AM, Vladimir Panteleev wrote:I like the semantic version scheme that Dub uses (including vibe.d). I have never liked the way D is released. Both big new features and small bug fixes in the same release. -- /Jacob CarlborgAre you really OK with this? Is everyone OK with this? Everyone who does not use Vibe almost certainly is not going to be OK with this.What happens if a regression occurs in Vibe just before a D release? Do we block the release for the sake of Vibe?Yes.
Mar 11 2015
On Wednesday, 11 March 2015 at 07:32:48 UTC, Andrei Alexandrescu wrote:It doesn't seem so to me. You find easy weaknesses in my vision and pump on them instead of working on making it stronger. That's the easy "but that business won't work, and here are the reasons why" approach. The harder part is finding ways to make it work by overcoming its weaknesses.Here is a counter-proposal: 1. Add Dub to D. 2. Add a "web development" link in the sidebar, which simply links to vibed.org. 3. Add an example on the front page on how to create a simple web server. It needs to list only main.d and package.json, and the dub command line to build it. A package.json will be needed for non-trivial things anyway, so might as well get that out of the way anyway. 4. Unite the Vibe.d forum with forum.dlang.org. I should be able to do this by making forum.dlang.org connect to it via NNTP. I think this will achieve much of your goal without the drawbacks.
Mar 11 2015
On 11/03/2015 9:00 p.m., Vladimir Panteleev wrote:On Wednesday, 11 March 2015 at 07:32:48 UTC, Andrei Alexandrescu wrote:I would like to add putting focus on getting libasync[0] phobos ready instead of the vibe.d direction. It might be a lot younger, but it is also have a lot smaller scope. Perhaps even a rewrite of std.socket to use it? It is a lot of work, but its probably a more manageable unit of work in the short term. [0] https://github.com/etcimon/libasyncIt doesn't seem so to me. You find easy weaknesses in my vision and pump on them instead of working on making it stronger. That's the easy "but that business won't work, and here are the reasons why" approach. The harder part is finding ways to make it work by overcoming its weaknesses.Here is a counter-proposal: 1. Add Dub to D. 2. Add a "web development" link in the sidebar, which simply links to vibed.org. 3. Add an example on the front page on how to create a simple web server. It needs to list only main.d and package.json, and the dub command line to build it. A package.json will be needed for non-trivial things anyway, so might as well get that out of the way anyway. 4. Unite the Vibe.d forum with forum.dlang.org. I should be able to do this by making forum.dlang.org connect to it via NNTP. I think this will achieve much of your goal without the drawbacks.
Mar 11 2015
On Wednesday, 11 March 2015 at 08:57:14 UTC, Rikki Cattermole wrote:On 11/03/2015 9:00 p.m., Vladimir Panteleev wrote:+100000!!! and yes, we are using vibe.d in production, but libasync also. --- PaoloOn Wednesday, 11 March 2015 at 07:32:48 UTC, Andrei Alexandrescu wrote:I would like to add putting focus on getting libasync[0] phobos ready instead of the vibe.d direction. It might be a lot younger, but it is also have a lot smaller scope. Perhaps even a rewrite of std.socket to use it? It is a lot of work, but its probably a more manageable unit of work in the short term. [0] https://github.com/etcimon/libasyncIt doesn't seem so to me. You find easy weaknesses in my vision and pump on them instead of working on making it stronger. That's the easy "but that business won't work, and here are the reasons why" approach. The harder part is finding ways to make it work by overcoming its weaknesses.Here is a counter-proposal: 1. Add Dub to D. 2. Add a "web development" link in the sidebar, which simply links to vibed.org. 3. Add an example on the front page on how to create a simple web server. It needs to list only main.d and package.json, and the dub command line to build it. A package.json will be needed for non-trivial things anyway, so might as well get that out of the way anyway. 4. Unite the Vibe.d forum with forum.dlang.org. I should be able to do this by making forum.dlang.org connect to it via NNTP. I think this will achieve much of your goal without the drawbacks.
Mar 11 2015
On 11/03/2015 11:04 p.m., Paolo Invernizzi wrote:On Wednesday, 11 March 2015 at 08:57:14 UTC, Rikki Cattermole wrote:IMO it makes more sense then vibe.d itself does. Yes vibe.d is what end developers will use. But libasync is doing a lot of the lower level work needed to make vibe.d useful. If we can get the low level parts decent, vibe.d will benefit greatly from it.On 11/03/2015 9:00 p.m., Vladimir Panteleev wrote:+100000!!! and yes, we are using vibe.d in production, but libasync also. --- PaoloOn Wednesday, 11 March 2015 at 07:32:48 UTC, Andrei Alexandrescu wrote:I would like to add putting focus on getting libasync[0] phobos ready instead of the vibe.d direction. It might be a lot younger, but it is also have a lot smaller scope. Perhaps even a rewrite of std.socket to use it? It is a lot of work, but its probably a more manageable unit of work in the short term. [0] https://github.com/etcimon/libasyncIt doesn't seem so to me. You find easy weaknesses in my vision and pump on them instead of working on making it stronger. That's the easy "but that business won't work, and here are the reasons why" approach. The harder part is finding ways to make it work by overcoming its weaknesses.Here is a counter-proposal: 1. Add Dub to D. 2. Add a "web development" link in the sidebar, which simply links to vibed.org. 3. Add an example on the front page on how to create a simple web server. It needs to list only main.d and package.json, and the dub command line to build it. A package.json will be needed for non-trivial things anyway, so might as well get that out of the way anyway. 4. Unite the Vibe.d forum with forum.dlang.org. I should be able to do this by making forum.dlang.org connect to it via NNTP. I think this will achieve much of your goal without the drawbacks.
Mar 11 2015
On Wednesday, 11 March 2015 at 08:57:14 UTC, Rikki Cattermole wrote:On 11/03/2015 9:00 p.m., Vladimir Panteleev wrote:+1 While vibe.d might be too big(?) for phobos, async sockets and file I/O would be awesome.On Wednesday, 11 March 2015 at 07:32:48 UTC, Andrei Alexandrescu wrote:I would like to add putting focus on getting libasync[0] phobos ready instead of the vibe.d direction. It might be a lot younger, but it is also have a lot smaller scope. Perhaps even a rewrite of std.socket to use it? It is a lot of work, but its probably a more manageable unit of work in the short term. [0] https://github.com/etcimon/libasyncIt doesn't seem so to me. You find easy weaknesses in my vision and pump on them instead of working on making it stronger. That's the easy "but that business won't work, and here are the reasons why" approach. The harder part is finding ways to make it work by overcoming its weaknesses.Here is a counter-proposal: 1. Add Dub to D. 2. Add a "web development" link in the sidebar, which simply links to vibed.org. 3. Add an example on the front page on how to create a simple web server. It needs to list only main.d and package.json, and the dub command line to build it. A package.json will be needed for non-trivial things anyway, so might as well get that out of the way anyway. 4. Unite the Vibe.d forum with forum.dlang.org. I should be able to do this by making forum.dlang.org connect to it via NNTP. I think this will achieve much of your goal without the drawbacks.
Mar 11 2015
On 3/11/15 1:00 AM, Vladimir Panteleev wrote:On Wednesday, 11 March 2015 at 07:32:48 UTC, Andrei Alexandrescu wrote:These are good steps to take. If after taking them we're in a good place, we can stop there. -- AndreiIt doesn't seem so to me. You find easy weaknesses in my vision and pump on them instead of working on making it stronger. That's the easy "but that business won't work, and here are the reasons why" approach. The harder part is finding ways to make it work by overcoming its weaknesses.Here is a counter-proposal: 1. Add Dub to D. 2. Add a "web development" link in the sidebar, which simply links to vibed.org. 3. Add an example on the front page on how to create a simple web server. It needs to list only main.d and package.json, and the dub command line to build it. A package.json will be needed for non-trivial things anyway, so might as well get that out of the way anyway. 4. Unite the Vibe.d forum with forum.dlang.org. I should be able to do this by making forum.dlang.org connect to it via NNTP. I think this will achieve much of your goal without the drawbacks.
Mar 11 2015
On Wednesday, 11 March 2015 at 08:00:22 UTC, Vladimir Panteleev wrote:On Wednesday, 11 March 2015 at 07:32:48 UTC, Andrei Alexandrescu wrote:Excellent points and thank you so much for defending DUB and the ecosystem :)It doesn't seem so to me. You find easy weaknesses in my vision and pump on them instead of working on making it stronger. That's the easy "but that business won't work, and here are the reasons why" approach. The harder part is finding ways to make it work by overcoming its weaknesses.Here is a counter-proposal: 1. Add Dub to D. 2. Add a "web development" link in the sidebar, which simply links to vibed.org. 3. Add an example on the front page on how to create a simple web server. It needs to list only main.d and package.json, and the dub command line to build it. A package.json will be needed for non-trivial things anyway, so might as well get that out of the way anyway. 4. Unite the Vibe.d forum with forum.dlang.org. I should be able to do this by making forum.dlang.org connect to it via NNTP. I think this will achieve much of your goal without the drawbacks.
Mar 11 2015
On Wednesday, 11 March 2015 at 08:00:22 UTC, Vladimir Panteleev wrote:On Wednesday, 11 March 2015 at 07:32:48 UTC, Andrei Alexandrescu wrote:Thanks Vladimir, this is really how we should approach things IMO.It doesn't seem so to me. You find easy weaknesses in my vision and pump on them instead of working on making it stronger. That's the easy "but that business won't work, and here are the reasons why" approach. The harder part is finding ways to make it work by overcoming its weaknesses.Here is a counter-proposal: 1. Add Dub to D. 2. Add a "web development" link in the sidebar, which simply links to vibed.org. 3. Add an example on the front page on how to create a simple web server. It needs to list only main.d and package.json, and the dub command line to build it. A package.json will be needed for non-trivial things anyway, so might as well get that out of the way anyway. 4. Unite the Vibe.d forum with forum.dlang.org. I should be able to do this by making forum.dlang.org connect to it via NNTP. I think this will achieve much of your goal without the drawbacks.
Mar 13 2015
On Wednesday, 11 March 2015 at 07:19:57 UTC, Vladimir Panteleev wrote:What is indubitably, actually, very important, and something I'm surprised you haven't pushed for since long ago, is making it EASY to get more things. Dub absolutely must be a part of D, and not today but one or more years ago. There is now a rift in this community, between people who use code.dlang.org and its packages, and those who do not.And those of us who don't use dub are *not* going to magically start using dub just because it is bundled with dmd. I don't use dub because it doesn't benefit me in any way, and really only gets in my way.Coming from a language with a package manager, and then trying to build a project with a dozen dependencies by manually cloning the repositories and making sure they are the correct version, is madness. A package manager encourages people to build many small reusable components, because the overhead of managing each component becomes very small, and this is something we really want.And any package manager that only operates in source, demands a central repository (that effectively just redirects to the actual Git repos), and only works for one language is utterly worthless for real world projects. Not to mention, putting extra tools like dustmite and dub in dmd will only ever benefit dmd users, not those of us who use ldc or gdc. Ignoring that for a moment, where does it stop? Do we include an editor? [sarcasm] Why not? Every D developer needs to edit their code! Let's go ahead and call Eclipse+DDT the "standard" D editor, and bundle that with dmd. [/sarcasm]
Mar 11 2015
On 3/11/15 9:27 AM, Anon wrote:On Wednesday, 11 March 2015 at 07:19:57 UTC, Vladimir Panteleev wrote:That's fine. The thing about tooling is it can be ignored if found unnecessary. The trick is providing tooling that works well for a majority of users and that the other tools may assume they exist.What is indubitably, actually, very important, and something I'm surprised you haven't pushed for since long ago, is making it EASY to get more things. Dub absolutely must be a part of D, and not today but one or more years ago. There is now a rift in this community, between people who use code.dlang.org and its packages, and those who do not.And those of us who don't use dub are *not* going to magically start using dub just because it is bundled with dmd. I don't use dub because it doesn't benefit me in any way, and really only gets in my way.That's entirely reasonable. Each distribution has the freedom to bundle whichever tools it finds fit. I would agree it would be bad if dustmite and dub were locked-in to only work with dmd. Is that the case?Coming from a language with a package manager, and then trying to build a project with a dozen dependencies by manually cloning the repositories and making sure they are the correct version, is madness. A package manager encourages people to build many small reusable components, because the overhead of managing each component becomes very small, and this is something we really want.And any package manager that only operates in source, demands a central repository (that effectively just redirects to the actual Git repos), and only works for one language is utterly worthless for real world projects. Not to mention, putting extra tools like dustmite and dub in dmd will only ever benefit dmd users, not those of us who use ldc or gdc.Ignoring that for a moment, where does it stop? Do we include an editor? [sarcasm] Why not? Every D developer needs to edit their code! Let's go ahead and call Eclipse+DDT the "standard" D editor, and bundle that with dmd. [/sarcasm]Probably "where does it stop" is a good question to ask later. Andrei
Mar 11 2015
On Wednesday, 11 March 2015 at 16:35:22 UTC, Andrei Alexandrescu wrote:On 3/11/15 9:27 AM, Anon wrote:My point with that (that I forgot to actually type) was that I feel there would be better mileage if D tools were packaged up and provided apart from the compiler. Then the same tools set can be used regardless of compiler choice, and (perhaps more importantly) update independently of DFE updates. Some tools are dependent on the compiler being used, and wouldn't work for independent distribution, but for the others, it makes more sense (to me anyway) to make that a separate download. Of course, installers could be set up to also download that zip if desired. By way of example, I'd expect clang-format to be bundled with clang, but I wouldn't expect (or want) valgrind to be bundled with clang or gcc. I could however, see the value of a single download that included valgrind and astyle.Not to mention, putting extra tools like dustmite and dub in dmd will only ever benefit dmd users, not those of us who use ldc or gdc.That's entirely reasonable. Each distribution has the freedom to bundle whichever tools it finds fit.I would agree it would be bad if dustmite and dub were locked-in to only work with dmd. Is that the case?Not to my knowledge, but binary releases for most dmd tools are only available with dmd, which is not ideal. It also creates a potential ambiguity, since dmd is not redistributable without explicit permission from Walter, but most of the tools included with dmd are. Separating the tools from the compiler allows a very easy line to be drawn between what is and might not be redistributable.
Mar 11 2015
On Wednesday, 11 March 2015 at 16:35:22 UTC, Andrei Alexandrescu wrote:I would agree it would be bad if dustmite and dub were locked-in to only work with dmd. Is that the case?No, both support all three D compilers.
Mar 13 2015
On 2015-03-11 17:27, Anon wrote:Ignoring that for a moment, where does it stop? Do we include an editor? [sarcasm] Why not? Every D developer needs to edit their code! Let's go ahead and call Eclipse+DDT the "standard" D editor, and bundle that with dmd. [/sarcasm]I don't see why not. Both Microsoft and Apple ship an IDE with their SDK's. -- /Jacob Carlborg
Mar 12 2015
On Thursday, 12 March 2015 at 07:44:01 UTC, Jacob Carlborg wrote:On 2015-03-11 17:27, Anon wrote:That's an IDE that includes a compiler, not a compiler that includes an IDE. You aren't downloading cl, you're downloading VisualStudio. That you also get cl is an implementation detail. If Bruno wanted to release a build of Eclipse+DDT that came with a compiler, I'd have no problem with that.Ignoring that for a moment, where does it stop? Do we include an editor? [sarcasm] Why not? Every D developer needs to edit their code! Let's go ahead and call Eclipse+DDT the "standard" D editor, and bundle that with dmd. [/sarcasm]I don't see why not. Both Microsoft and Apple ship an IDE with their SDK's.
Mar 12 2015
On Thursday, 12 March 2015 at 07:44:01 UTC, Jacob Carlborg wrote:On 2015-03-11 17:27, Anon wrote:The SDKs ship with Visual Studio, not the other way around. Both the Windows SDK and .NET Framework/SDK are separate products. The .NET Framework itself includes the .NET compiler, which Visual Studio uses, and the Windows SDK includes cl.exe which is the C/C++ compiler. Neither require Visual Studio. It's good to have a single installer that includes everything you need to get started (dmd, dub, IDE / IDE plugin) like Visual Studio is (cl/csc, Nuget, VS), but the compiler itself should definitely not ship with an IDE.Ignoring that for a moment, where does it stop? Do we include an editor? [sarcasm] Why not? Every D developer needs to edit their code! Let's go ahead and call Eclipse+DDT the "standard" D editor, and bundle that with dmd. [/sarcasm]I don't see why not. Both Microsoft and Apple ship an IDE with their SDK's.
Mar 12 2015
On Wednesday, 11 March 2015 at 06:30:52 UTC, Andrei Alexandrescu wrote:On 3/10/15 10:43 PM, Vladimir Panteleev wrote:There is 1.0.0 milestone in dub GitHub repo : https://github.com/D-Programming-Language/dub/milestones/1.0.0 It includes bunch of issues created ~year ago when we first started to consider what it would take to make a somewhat stable dub release (distributing with compiler puts more pressure on stability). Sadly, no one has really worked on those which is why further dub integration has stalled. Some sort of call for arms may help.Including Vibe without Dub is certainly a mistake, because inter-component versioning relies on Dub.Fine, let's include dub too.
Mar 11 2015
On Wednesday, 11 March 2015 at 05:43:17 UTC, Vladimir Panteleev wrote:Furthermore, Vibe is a library, with its own possibly-unstable API. Some projects may want to use an older version of Vibe with a newer version of the compiler. This is hypothetical, correct me if I'm wrong. I think your vision of including Vibe with D is misguided. Ripping out just the core of what is now an ecosystem may even be a faux pas. Including Vibe without Dub is certainly a mistake, because inter-component versioning relies on Dub. And if you have Dub, Vibe and its components (including any older versions of such) are, like I said, a command away.Couldn't agree more.
Mar 11 2015
On Tuesday, 10 March 2015 at 22:41:32 UTC, Andrei Alexandrescu wrote:3. As I articulated in the vision document, we aim at making vibe.d an integral part of the D distribution. That's more than a packaging issue: (a) vibe.d must follow the same release process, perhaps even same version numbering; (b) acceptance of a release is contingent upon vibe.d working. I think we need to secure Sönke approval of DIP75. AndreiDon't special-case vibe.d. Dub is the key to the ecosystem. Once you have dub, vibe.d comes for free, even if you don't want to use dub for your project. Guarantees of operation with particular compiler versions is something for vibe.d versioning, which in turn is the job of dub to manage. Not breaking vibe.d with dmd/phobos regressions needs the auto-tester, not release bundling.
Mar 11 2015
On 3/11/15 3:53 AM, John Colvin wrote:On Tuesday, 10 March 2015 at 22:41:32 UTC, Andrei Alexandrescu wrote:Dub is great. Vibe is great. We need to include both. -- Andrei3. As I articulated in the vision document, we aim at making vibe.d an integral part of the D distribution. That's more than a packaging issue: (a) vibe.d must follow the same release process, perhaps even same version numbering; (b) acceptance of a release is contingent upon vibe.d working. I think we need to secure Sönke approval of DIP75. AndreiDon't special-case vibe.d. Dub is the key to the ecosystem.
Mar 11 2015