digitalmars.D - DFL+console window
My problem is that i can't disable the console window in a windows application. When i specify the -L/EXET:NT -L/SU:windows flags in the build options it does not seem to get passed to the linker in code::blocks, and if i specify the linker flags like this: -EXET:NT -SU:windows it says it is an unrecognized switch. Anyone has a solution for this?
Jun 06 2007
Melkor wrote:My problem is that i can't disable the console window in a windows application. When i specify the -L/EXET:NT -L/SU:windows flags in the build options it does not seem to get passed to the linker in code::blocks, and if i specify the linker flags like this: -EXET:NT -SU:windows it says it is an unrecognized switch. Anyone has a solution for this?You need to pass -L/exet:nt/su:windows:4.0 to the linker, which means you need to pass -L-L/exet:nt/su:windows:4.0 to the compiler. Did you leave out the additional -L?
Jun 06 2007
iirc -gui should do the trickMy problem is that i can't disable the console window in a windows application. When i specify the -L/EXET:NT -L/SU:windows flags in the build options it does not seem to get passed to the linker in code::blocks, and if i specify the linker flags like this: -EXET:NT -SU:windows it says it is an unrecognized switch. Anyone has a solution for this?-- 使用 Opera 革命性的电子邮件客户程序: http://www.opera.com/mail/
Jun 06 2007