digitalmars.D - Compile time features
- Shammah Chancellor (91/91) Oct 28 2015 Currently D has some very very powerful compile time features,
- qsdf (48/141) Oct 28 2015 I agree with you on an aspect: writing code with __traits() often
- Shammah Chancellor (61/110) Oct 29 2015 The point is that you cannot use is() without first using
- qsdf (5/38) Oct 29 2015 Right. I forgot to put the pragma message into the compile-time
Currently D has some very very powerful compile time features, but they can get unwieldily quickly when doing compile time reflection with mildly complicated logic. It's pretty disappointing. I'd like to start a discussion around some of the problems I've ran into using these features. If there aren't bugzilla reports, I can open them but I'm not entirely sure how to file these appropriately. 1) There seems to be many cases where __traits(allMembers, ...) over a package produces symbol strings which cannot be converted to a symbol using __traits(getMember). Also __traits is not useable in reasonable contexts( alias foo = __traits(..)). E.g. This will fail due to weird symbols being returned from allMembers. ``` import std.stdio; enum hack(A...) = A; int main() { foreach(member; __traits(allMembers, std.stdio)) { pragma(msg, member); alias sym = hack!(__traits(getMember, std.stdio, member))[0]; } return 0; } ``` 2) There are oddities around getting the types of functions which are properties: e.g. (Note the __compiles, and addressing the member): ``` //Gets the member type, even for properties. private template MemberType(C, string memberName) { alias member = TypeTuple!(__traits (getMember, C, memberName))[0]; static if (__traits (compiles, typeof(&member))) { static if (isSomeFunction!(typeof(&member))) { alias MemberType = typeof(&member); } else { alias MemberType = typeof(member); } } else { alias MemberType = typeof(member); } } ``` 3) Additionally, any kind of iteration becomes very unwieldy. This kind of code becomes necessary in common cases. (E.g. pass in a list of packages and reduce to a AliasSeq of type symbols) ``` import std.stdio : writeln; import std.typetuple; // This won't work: /+ private template stuff(Args...) { /+ static +/ foreach(Arg; Args) { ... } } +/ // Must do this instead: private template expand(Args...) { static if (Args.length > 0) { static if (Args.length > 1) { enum stuff = AliasSeq!(repeat!(Args[0], Args.length), stuff!(Args[1..$])); } else static if (Args.length == 1) { enum stuff = AliasSeq!(repeat!(Args[0], Args.length)); } } } private template repeat(alias T, int times) { static if ( times > 1 ) { enum repeat = AliasSeq!(T, repeat!(T, times-1)); } else static if (times == 1) { enum repeat = AliasSeq!(T); } } enum things = expand!("A","B","C"); void main() { pragma(msg, things); writeln("Hello World"); } ```
Oct 28 2015
On Thursday, 29 October 2015 at 02:43:59 UTC, Shammah Chancellor wrote:Currently D has some very very powerful compile time features, but they can get unwieldily quickly when doing compile time reflection with mildly complicated logic. It's pretty disappointing. I'd like to start a discussion around some of the problems I've ran into using these features. If there aren't bugzilla reports, I can open them but I'm not entirely sure how to file these appropriately. 1) There seems to be many cases where __traits(allMembers, ...) over a package produces symbol strings which cannot be converted to a symbol using __traits(getMember). Also __traits is not useable in reasonable contexts( alias foo = __traits(..)). E.g. This will fail due to weird symbols being returned from allMembers. ``` import std.stdio; enum hack(A...) = A; int main() { foreach(member; __traits(allMembers, std.stdio)) { pragma(msg, member); alias sym = hack!(__traits(getMember, std.stdio, member))[0]; } return 0; } ``` 2) There are oddities around getting the types of functions which are properties: e.g. (Note the __compiles, and addressing the member): ``` //Gets the member type, even for properties. private template MemberType(C, string memberName) { alias member = TypeTuple!(__traits (getMember, C, memberName))[0]; static if (__traits (compiles, typeof(&member))) { static if (isSomeFunction!(typeof(&member))) { alias MemberType = typeof(&member); } else { alias MemberType = typeof(member); } } else { alias MemberType = typeof(member); } } ``` 3) Additionally, any kind of iteration becomes very unwieldy. This kind of code becomes necessary in common cases. (E.g. pass in a list of packages and reduce to a AliasSeq of type symbols) ``` import std.stdio : writeln; import std.typetuple; // This won't work: /+ private template stuff(Args...) { /+ static +/ foreach(Arg; Args) { ... } } +/ // Must do this instead: private template expand(Args...) { static if (Args.length > 0) { static if (Args.length > 1) { enum stuff = AliasSeq!(repeat!(Args[0], Args.length), stuff!(Args[1..$])); } else static if (Args.length == 1) { enum stuff = AliasSeq!(repeat!(Args[0], Args.length)); } } } private template repeat(alias T, int times) { static if ( times > 1 ) { enum repeat = AliasSeq!(T, repeat!(T, times-1)); } else static if (times == 1) { enum repeat = AliasSeq!(T); } } enum things = expand!("A","B","C"); void main() { pragma(msg, things); writeln("Hello World"); } ```I agree with you on an aspect: writing code with __traits() often leads to a cascade of "unfriendly", "cryptic", "undigest", static if and loops. However your examples are discutables: 1/ The symbol is not always a type, so to test it there is `if(is()){}`: --- import std.stdio; enum hack(A...) = A; int main() { foreach(member; __traits(allMembers, std.stdio)) { pragma(msg, member); static if (is(member)) alias sym = hack!(__traits(getMember, std.stdio, member))[0]; } } --- 2/ with only one way to define the alias it works, whatever is the function type (property or not) --- import std.traits, std.stdio, std.typetuple; private template MemberType(C, string memberName) { alias member = TypeTuple!(__traits (getMember, C, memberName))[0]; static if (isSomeFunction!(typeof(&member))) alias MemberType = typeof(&member); else static assert(0, "not handled here !"); } struct Hop { void foo(uint a){} property uint bar(){return 0;} uint baz(){return 0;} property void bla(uint h){} } void main() { MemberType!(Hop, "foo").stringof.writeln; MemberType!(Hop, "bar").stringof.writeln; MemberType!(Hop, "baz").stringof.writeln; MemberType!(Hop, "bla").stringof.writeln; } --- 3/ Your example doesn't compile
Oct 28 2015
On Thursday, 29 October 2015 at 06:02:05 UTC, qsdf wrote:On Thursday, 29 October 2015 at 02:43:59 UTC, Shammah Chancellor wrote:The point is that you cannot use is() without first using getMember, but using __traits(getMember) before __traits(compiles) generates an error. In your example you're trying to use `is` on a string, which does not work.....I agree with you on an aspect: writing code with __traits() often leads to a cascade of "unfriendly", "cryptic", "undigest", static if and loops. However your examples are discutables: 1/ The symbol is not always a type, so to test it there is `if(is()){}`: --- import std.stdio; enum hack(A...) = A; int main() { foreach(member; __traits(allMembers, std.stdio)) { pragma(msg, member); static if (is(member)) alias sym = hack!(__traits(getMember, std.stdio, member))[0]; } } ---2/ with only one way to define the alias it works, whatever is the function type (property or not) --- import std.traits, std.stdio, std.typetuple; private template MemberType(C, string memberName) { alias member = TypeTuple!(__traits (getMember, C, memberName))[0]; static if (isSomeFunction!(typeof(&member))) alias MemberType = typeof(&member); else static assert(0, "not handled here !"); } struct Hop { void foo(uint a){} property uint bar(){return 0;} uint baz(){return 0;} property void bla(uint h){} } void main() { MemberType!(Hop, "foo").stringof.writeln; MemberType!(Hop, "bar").stringof.writeln; MemberType!(Hop, "baz").stringof.writeln; MemberType!(Hop, "bla").stringof.writeln; } ---And you snipped out important sections of code for dealing with fields. The following code now will not compile: getType.d(7): Error: need 'this' for address of bob getType.d(27): Error: template instance getType.MemberType!(Hop, "bob") error instantiating ``` struct Hop { int bob; } void main() { MemberType!(Hop, "bob").stringof.writeln; } ```3/ Your example doesn't compileSorry, try this: ``` import std.stdio : writeln; import std.typetuple; // This won't work: /+ private template stuff(Args...) { /+ static +/ foreach(Arg; Args) { ... } } +/ // Must do this instead: private template expand(Args...) { static if (Args.length > 0) { static if (Args.length > 1) { enum expand = AliasSeq!(repeat!(Args[0], Args.length), expand!(Args[1..$])); } else static if (Args.length == 1) { enum expand = AliasSeq!(repeat!(Args[0], Args.length)); } } } private template repeat(alias T, int times) { static if ( times > 1 ) { enum repeat = AliasSeq!(T, repeat!(T, times-1)); } else static if (times == 1) { enum repeat = AliasSeq!(T); } } enum things = expand!("A","B","C"); void main() { pragma(msg, things); writeln("Hello World"); } ```
Oct 29 2015
On Thursday, 29 October 2015 at 15:14:13 UTC, Shammah Chancellor wrote:On Thursday, 29 October 2015 at 06:02:05 UTC, qsdf wrote:On Thursday, 29 October 2015 at 02:43:59 UTC, Shammah Chancellor wrote:The point is that you cannot use is() without first using getMember, but using __traits(getMember) before __traits(compiles) generates an error. In your example you're trying to use `is` on a string, which does not work.....I agree with you on an aspect: writing code with __traits() often leads to a cascade of "unfriendly", "cryptic", "undigest", static if and loops. However your examples are discutables: 1/ The symbol is not always a type, so to test it there is `if(is()){}`: --- import std.stdio; enum hack(A...) = A; int main() { foreach(member; __traits(allMembers, std.stdio)) { pragma(msg, member); static if (is(member)) alias sym = hack!(__traits(getMember, std.stdio, member))[0]; } } ---```Right. I forgot to put the pragma message into the compile-time branch and I've been cheated by all the member list printed in the console...Gotta sleep before writing more craps.
Oct 29 2015