digitalmars.D - Code generation and parsing
- solidstate1991 (7/7) May 15 2017 Recently I have a big problem with creating windows for my game
- rikki cattermole (6/13) May 15 2017 Ahh windowing, my area of expertise.
Recently I have a big problem with creating windows for my game engine (PixelPerfectEngine, see it in dub), so I thought I create a tool that would help me create windows for various other tools of the engine (primarily for the map editor) or for games. Is there some similar open-source tool (not necessarily for D) where I can borrow a few ideas from? In the future I could even make similar tools for other frameworks too as an exchange.
May 15 2017
On 15/05/2017 4:43 PM, solidstate1991 wrote:Recently I have a big problem with creating windows for my game engine (PixelPerfectEngine, see it in dub), so I thought I create a tool that would help me create windows for various other tools of the engine (primarily for the map editor) or for games. Is there some similar open-source tool (not necessarily for D) where I can borrow a few ideas from? In the future I could even make similar tools for other frameworks too as an exchange.Ahh windowing, my area of expertise. Although I would prefer contributions especially in ogl_gen as I'm slow and having docs for OpenGL functions seem like a good idea ;) [0] https://github.com/Devisualization/spew [1] https://github.com/rikkimax/ogl_gen
May 15 2017