digitalmars.D - Ch-ch-changes
- Andrei Alexandrescu (41/41) Sep 25 2012 Hello all,
- Iain Buclaw (16/36) Sep 25 2012 Speaking of the 'front-end proper':
- Andrei Alexandrescu (4/15) Sep 25 2012 Well right back atcha.
- Ben Davis (14/55) Sep 25 2012 Seems like as good a time as any to say how awesome I think D is, and
- bearophile (6/10) Sep 25 2012 Currently the D community is still small, so I suggest to add
- Jacob Carlborg (8/26) Sep 25 2012 Sounds good.
- Nick B (4/6) Sep 26 2012 So how do you estimate these numbers ?
- Andrei Alexandrescu (4/9) Sep 26 2012 Downloads, website visits, newsgroup visits. I want us to get a lot more...
- monarch_dodra (21/32) Sep 26 2012 Any chance we could see some sort of "dedicated hand holders" for
- =?UTF-8?B?QWxleCBSw7hubmUgUGV0ZXJzZW4=?= (18/54) Sep 26 2012 There are several people who go over pull requests and weigh in on them
- Andrei Alexandrescu (4/12) Sep 26 2012 I should add that I've always found your comments and LGTMs very useful....
- Dmitry Olshansky (16/38) Sep 26 2012 *Me appreciatively nods*
- nazriel (4/12) Sep 26 2012 This is great news!
- Philippe Sigaud (2/9) Sep 26 2012 You guys are great! Keep up the good work!
- Andrei Alexandrescu (5/17) Sep 26 2012 You are great, too, and would be even greater if you finalized your
- Philippe Sigaud (13/16) Sep 26 2012 Thanks. That's why I keep having people forking/starring it on github
- Andrei Alexandrescu (4/20) Sep 27 2012 This is a 50 shades beyond awesome, and has "Phobos submission before
- Jonathan M Davis (3/16) Sep 26 2012 Indeed. We're lucky to have them.
- deadalnix (2/9) Sep 27 2012 Congratulations ! You deserve it.
Hello all, There's quite a few changes that we're very excited about, that I'd love to share to the extent possible. First, we have decided to extend commit rights to Daniel Murphy and Martin Nowak, two heavyweight dmd contributors better known under their noms de plume: yebblies and dawgfoto, respectively. Please join me in congratulating them for this token of appreciation for their talent and hard work. We want to move dmd forward faster, and we're encouraging committers to be more aggressive about reviewing and merging patches. Language changes will still have to get through Scylla and Charybdis (that's Walter and yours truly), but bug fixes and other non-controversial work can be safely parallelized. Here's a small draft to guide contributors to the compiler proper: http://www.prowiki.org/wiki4d/wiki.cgi?Contributing_To_The_D_Compiler. It's mostly authored by Don, and we should all add to it sections and topics that we consider relevant. At a later point we'll link to the document from the website, or integrate it there. We also want to formalize and automate our processes, including building the compiler and its libraries, testing it all, contributing, website, and so on. We believe that's a prerequisite to handle (and indeed condition) the projected growth of the language. To that end, we'll try to define and use a build and release procedure. There's been talk about a git workflow; if anyone wants to volunteer creating a detailed document describing the steps done, that would be awesome. Last but not least, we're in talks with a professional conference organizer about setting up a D conference. We're looking at some quite interesting approaches, but one invariant is that community participation and drive is key. We'll get back to you as details firm up; for now, lightly hash the months of April and May with a pencil. Thanks, Andrei P.S. Speaking only for myself: there's been robust community growth and increase in participation in the past twelve months. It's also clear to me that although the resources we have now are fine for today's user base, we need to scale well in advance to what we project. By my estimates the community size is in the five digits now. To go 1-2 orders of magnitude higher, I estimate that continuing to do what we do today is far from enough, so we'll need to do some radical changes. Some may be risky, and some may be painful. But the as the guy in "Die Hard 2" said: no guts, no glory. Let's do this together.
Sep 25 2012
On Tuesday, 25 September 2012 at 22:09:37 UTC, Andrei Alexandrescu wrote:Hello all, There's quite a few changes that we're very excited about, that I'd love to share to the extent possible. First, we have decided to extend commit rights to Daniel Murphy and Martin Nowak, two heavyweight dmd contributors better known under their noms de plume: yebblies and dawgfoto, respectively. Please join me in congratulating them for this token of appreciation for their talent and hard work. We want to move dmd forward faster, and we're encouraging committers to be more aggressive about reviewing and merging patches. Language changes will still have to get through Scylla and Charybdis (that's Walter and yours truly), but bug fixes and other non-controversial work can be safely parallelized. Here's a small draft to guide contributors to the compiler proper: http://www.prowiki.org/wiki4d/wiki.cgi?Contributing_To_The_D_Compiler. It's mostly authored by Don, and we should all add to it sections and topics that we consider relevant. At a later point we'll link to the document from the website, or integrate it there.Speaking of the 'front-end proper': "Given that all back-ends share the same front-end, you should expect the same compatibility level across all compilers for a given compiler release." Unfortunately, this is not quite the case yet. I'm in the middle of drafting something, but the ultimate goal is to get us all working together (dmd, gdc, ldc) so that there can genuinely be a shared, portable source base for the D front-end, used by all maintainers, without the neccesity to modify the original code, or use conditionals based on which compiler it's used in. eg: #ifdef IN_GCC, IN_LDC, IN_DMD... Keep up the good work! :~) Regards, Iain.
Sep 25 2012
On 9/25/12 6:31 PM, Iain Buclaw wrote:Speaking of the 'front-end proper': "Given that all back-ends share the same front-end, you should expect the same compatibility level across all compilers for a given compiler release." Unfortunately, this is not quite the case yet. I'm in the middle of drafting something, but the ultimate goal is to get us all working together (dmd, gdc, ldc) so that there can genuinely be a shared, portable source base for the D front-end, used by all maintainers, without the neccesity to modify the original code, or use conditionals based on which compiler it's used in. eg: #ifdef IN_GCC, IN_LDC, IN_DMD...That's great, keep us posted.Keep up the good work! :~)Well right back atcha. Andrei
Sep 25 2012
Seems like as good a time as any to say how awesome I think D is, and how much the world needs it! Where I work, we have a monstrosity of a project using all of Java, C++ and Lua, with all three interoperating in all directions. We've been asked to write all new code in C++ for reasons of portability. Having used Java extensively and D a little, I. Cannot. Stand. The. Pain. Of. Need for header files, lack of automatic memory initialisation, lack of decent IDE support because the language is just that bad... So while they're right about Java not being portable, I'm holding out and continuing to write in Java anyway. :) So I absolutely want D to grow and get the support it needs to be able to replace C++, and the sooner the better! Go D! :) (Normally I'd worry how many people I just offended, but probably not here :D) On 25/09/2012 23:10, Andrei Alexandrescu wrote:Hello all, There's quite a few changes that we're very excited about, that I'd love to share to the extent possible. First, we have decided to extend commit rights to Daniel Murphy and Martin Nowak, two heavyweight dmd contributors better known under their noms de plume: yebblies and dawgfoto, respectively. Please join me in congratulating them for this token of appreciation for their talent and hard work. We want to move dmd forward faster, and we're encouraging committers to be more aggressive about reviewing and merging patches. Language changes will still have to get through Scylla and Charybdis (that's Walter and yours truly), but bug fixes and other non-controversial work can be safely parallelized. Here's a small draft to guide contributors to the compiler proper: http://www.prowiki.org/wiki4d/wiki.cgi?Contributing_To_The_D_Compiler. It's mostly authored by Don, and we should all add to it sections and topics that we consider relevant. At a later point we'll link to the document from the website, or integrate it there. We also want to formalize and automate our processes, including building the compiler and its libraries, testing it all, contributing, website, and so on. We believe that's a prerequisite to handle (and indeed condition) the projected growth of the language. To that end, we'll try to define and use a build and release procedure. There's been talk about a git workflow; if anyone wants to volunteer creating a detailed document describing the steps done, that would be awesome. Last but not least, we're in talks with a professional conference organizer about setting up a D conference. We're looking at some quite interesting approaches, but one invariant is that community participation and drive is key. We'll get back to you as details firm up; for now, lightly hash the months of April and May with a pencil. Thanks, Andrei P.S. Speaking only for myself: there's been robust community growth and increase in participation in the past twelve months. It's also clear to me that although the resources we have now are fine for today's user base, we need to scale well in advance to what we project. By my estimates the community size is in the five digits now. To go 1-2 orders of magnitude higher, I estimate that continuing to do what we do today is far from enough, so we'll need to do some radical changes. Some may be risky, and some may be painful. But the as the guy in "Die Hard 2" said: no guts, no glory. Let's do this together.
Sep 25 2012
Andrei Alexandrescu:I estimate that continuing to do what we do today is far from enough, so we'll need to do some radical changes. Some may be risky, and some may be painful. But the as the guy in "Die Hard 2" said: no guts, no glory. Let's do this together.Currently the D community is still small, so I suggest to add this link to the D home page: http://rosettacode.org/wiki/Category:D Bye, bearophile
Sep 25 2012
On 2012-09-26 00:10, Andrei Alexandrescu wrote:Hello all, There's quite a few changes that we're very excited about, that I'd love to share to the extent possible. First, we have decided to extend commit rights to Daniel Murphy and Martin Nowak, two heavyweight dmd contributors better known under their noms de plume: yebblies and dawgfoto, respectively. Please join me in congratulating them for this token of appreciation for their talent and hard work.That's awesome.We want to move dmd forward faster, and we're encouraging committers to be more aggressive about reviewing and merging patches. Language changes will still have to get through Scylla and Charybdis (that's Walter and yours truly), but bug fixes and other non-controversial work can be safely parallelized.Sounds good.Here's a small draft to guide contributors to the compiler proper: http://www.prowiki.org/wiki4d/wiki.cgi?Contributing_To_The_D_Compiler. It's mostly authored by Don, and we should all add to it sections and topics that we consider relevant. At a later point we'll link to the document from the website, or integrate it there.This should really be moved to a "Contribute" section on dlang.org. I've been thinking about writing that section a couple of times but I have not done so yet. -- /Jacob Carlborg
Sep 25 2012
On Wednesday, 26 September 2012 at 06:28:00 UTC, Jacob Carlborg wrote:On 2012-09-26 00:10, Andrei Alexandrescu wrote:By my estimates the community size is in the five digits now.So how do you estimate these numbers ? Nick B
Sep 26 2012
On 9/26/12 5:37 AM, Nick B wrote:On Wednesday, 26 September 2012 at 06:28:00 UTC, Jacob Carlborg wrote:Downloads, website visits, newsgroup visits. I want us to get a lot more transparent about that all, soon. AndreiOn 2012-09-26 00:10, Andrei Alexandrescu wrote:By my estimates the community size is in the five digits now.So how do you estimate these numbers ? Nick B
Sep 26 2012
On Tuesday, 25 September 2012 at 22:09:37 UTC, Andrei Alexandrescu wrote:Hello all, [SNIP] We want to move dmd forward faster, and we're encouraging committers to be more aggressive about reviewing and merging patches. Language changes will still have to get through Scylla and Charybdis (that's Walter and yours truly), but bug fixes and other non-controversial work can be safely parallelized. [SNIP] Thanks, Andrei [SNIP]Any chance we could see some sort of "dedicated hand holders" for the newer contributors? That or "semi-trusted" validators: They wouldn't have the power to merge themselves, but could still tag pulls as "Validated by XXX": Basically, a screening process. I know that personally, I feel like I can help, but at the same time, I know I sometimes try to push some bad code/design. I'm glad there is someone that actually takes the time to review my code, but at the same time, I don't want to bother the dedicated pullers that already have a lot on their plate. Also (but more related to Phobos), I have myself tried to review others' code (when my field of knowledge permits), but it seems like it is not something that is done very often. Overall, I think the most important thing would be promoting cross puller reviews. If only just to say "looks good to me!": It can give the puller that extra confidence in the pull, without having to delve into it. I don't mind having to wait 3 weeks for a pull to go through, but it is kind of weird when the pull just sits there with no comments *from anyone* during those 3 weeks...
Sep 26 2012
On 26-09-2012 13:47, monarch_dodra wrote:On Tuesday, 25 September 2012 at 22:09:37 UTC, Andrei Alexandrescu wrote:There are several people who go over pull requests and weigh in on them even though they are not committers (me being one). Anyone can feel free to do so. :)Hello all, [SNIP] We want to move dmd forward faster, and we're encouraging committers to be more aggressive about reviewing and merging patches. Language changes will still have to get through Scylla and Charybdis (that's Walter and yours truly), but bug fixes and other non-controversial work can be safely parallelized. [SNIP] Thanks, Andrei [SNIP]Any chance we could see some sort of "dedicated hand holders" for the newer contributors? That or "semi-trusted" validators: They wouldn't have the power to merge themselves, but could still tag pulls as "Validated by XXX": Basically, a screening process.I know that personally, I feel like I can help, but at the same time, I know I sometimes try to push some bad code/design. I'm glad there is someone that actually takes the time to review my code, but at the same time, I don't want to bother the dedicated pullers that already have a lot on their plate.From what I've seen, it's not like your pull requests have been completely unreasonable or annoying to review or anything. I see it as the responsibility of committers/authors to review pull requests that touch areas they're familiar with, so long as their spare time permits it.Also (but more related to Phobos), I have myself tried to review others' code (when my field of knowledge permits), but it seems like it is not something that is done very often.Yes, we desperately need more people to do reviews.Overall, I think the most important thing would be promoting cross puller reviews. If only just to say "looks good to me!": It can give the puller that extra confidence in the pull, without having to delve into it. I don't mind having to wait 3 weeks for a pull to go through, but it is kind of weird when the pull just sits there with no comments *from anyone* during those 3 weeks...It's quite unfortunate that pull request reviews take so long in our community, and it really is something we need to fix. But without people actually willing to do reviews, we're not going to get anywhere. Perhaps a post in D.announce that encourages peer review would be in order. -- Alex Rønne Petersen alex lycus.org http://lycus.org
Sep 26 2012
On 9/26/12 11:19 AM, Alex Rønne Petersen wrote:On 26-09-2012 13:47, monarch_dodra wrote:I should add that I've always found your comments and LGTMs very useful. I meant to write that in reply to one of them, but forgot. Thanks! AndreiAny chance we could see some sort of "dedicated hand holders" for the newer contributors? That or "semi-trusted" validators: They wouldn't have the power to merge themselves, but could still tag pulls as "Validated by XXX": Basically, a screening process.There are several people who go over pull requests and weigh in on them even though they are not committers (me being one). Anyone can feel free to do so. :)
Sep 26 2012
On 26-Sep-12 02:10, Andrei Alexandrescu wrote:First, we have decided to extend commit rights to Daniel Murphy and Martin Nowak, two heavyweight dmd contributors better known under their noms de plume: yebblies and dawgfoto, respectively. Please join me in congratulating them for this token of appreciation for their talent and hard work.Congrats!We want to move dmd forward faster, and we're encouraging committers to be more aggressive about reviewing and merging patches. Language changes will still have to get through Scylla and Charybdis (that's Walter and yours truly), but bug fixes and other non-controversial work can be safely parallelized.*Me appreciatively nods*We also want to formalize and automate our processes, including building the compiler and its libraries, testing it all, contributing, website, and so on. We believe that's a prerequisite to handle (and indeed condition) the projected growth of the language. To that end, we'll try to define and use a build and release procedure. There's been talk about a git workflow; if anyone wants to volunteer creating a detailed document describing the steps done, that would be awesome.Risking a shameless plug, a prototype of the D changelog generator written in D: https://gist.github.com/3734045 (pulls resolved issues from bugzilla so that nothing is left behind) I've posted it before but it seems to have been lost in Phobos mailing list. The Q is: if we need such a tool and more generally what kind of tools/scripts could help the release process to go smoother. Ideally I think it should get close to the point of "a single hit of a button" to run all relevant tasks, checks and uploads. In other words - core developers what's on your wishlist?Last but not least, we're in talks with a professional conference organizer about setting up a D conference. We're looking at some quite interesting approaches, but one invariant is that community participation and drive is key. We'll get back to you as details firm up; for now, lightly hash the months of April and May with a pencil.Cool. -- Dmitry Olshansky
Sep 26 2012
On Tuesday, 25 September 2012 at 22:09:37 UTC, Andrei Alexandrescu wrote:Hello all, There's quite a few changes that we're very excited about, that I'd love to share to the extent possible. First, we have decided to extend commit rights to Daniel Murphy and Martin Nowak, two heavyweight dmd contributors better known under their noms de plume: yebblies and dawgfoto, respectively. Please join me in congratulating them for this token of appreciation for their talent and hard work.This is great news! Congratulations Daniel and Martin!
Sep 26 2012
On Tuesday, 25 September 2012 at 22:09:37 UTC, Andrei Alexandrescu wrote:Hello all, There's quite a few changes that we're very excited about, that I'd love to share to the extent possible. First, we have decided to extend commit rights to Daniel Murphy and Martin Nowak, two heavyweight dmd contributors better known under their noms de plume: yebblies and dawgfoto, respectively. Please join me in congratulating them for this token of appreciation for their talent and hard work.You guys are great! Keep up the good work!
Sep 26 2012
On 9/26/12 6:16 PM, Philippe Sigaud wrote:On Tuesday, 25 September 2012 at 22:09:37 UTC, Andrei Alexandrescu wrote:You are great, too, and would be even greater if you finalized your parser generator and submitted it to Phobos. Most of the questions I get asked at conferences are about your parser and Dmitry's regex. AndreiHello all, There's quite a few changes that we're very excited about, that I'd love to share to the extent possible. First, we have decided to extend commit rights to Daniel Murphy and Martin Nowak, two heavyweight dmd contributors better known under their noms de plume: yebblies and dawgfoto, respectively. Please join me in congratulating them for this token of appreciation for their talent and hard work.You guys are great! Keep up the good work!
Sep 26 2012
On Thu, Sep 27, 2012 at 1:30 AM, Andrei Alexandrescu <SeeWebsiteForEmail erdani.org> wrote:You are great, too, and would be even greater if you finalized your parser generator and submitted it to Phobos. Most of the questions I get asked at conferences are about your parser and Dmitry's regex.Thanks. That's why I keep having people forking/starring it on github :) And that's why I'm working on it regularly: I recently upgraded its speed by one to two orders of magnitude (almost two in fact) at compile- and runtime, got it linear by using memoization, added introspection capabilities and grammar diagnostic. I also corrected numerous bugs and maybe found a way to deal with left-recursive rules which the D grammar is so fond of. I'm now using it to get a pattern-matching engine in D: it's heavily related to the recent tuple thread, where many people ask for deconstruction, only I'm doing it for any type and range. Philippe
Sep 26 2012
On 9/27/12 1:00 AM, Philippe Sigaud wrote:On Thu, Sep 27, 2012 at 1:30 AM, Andrei Alexandrescu <SeeWebsiteForEmail erdani.org> wrote:This is a 50 shades beyond awesome, and has "Phobos submission before the end of 2012 (and the world)" written all over it! AndreiYou are great, too, and would be even greater if you finalized your parser generator and submitted it to Phobos. Most of the questions I get asked at conferences are about your parser and Dmitry's regex.Thanks. That's why I keep having people forking/starring it on github :) And that's why I'm working on it regularly: I recently upgraded its speed by one to two orders of magnitude (almost two in fact) at compile- and runtime, got it linear by using memoization, added introspection capabilities and grammar diagnostic. I also corrected numerous bugs and maybe found a way to deal with left-recursive rules which the D grammar is so fond of. I'm now using it to get a pattern-matching engine in D: it's heavily related to the recent tuple thread, where many people ask for deconstruction, only I'm doing it for any type and range. Philippe
Sep 27 2012
On Thursday, September 27, 2012 00:16:41 Philippe Sigaud wrote:On Tuesday, 25 September 2012 at 22:09:37 UTC, Andrei Alexandrescu wrote:Indeed. We're lucky to have them. - Jonathan M DavisHello all, There's quite a few changes that we're very excited about, that I'd love to share to the extent possible. First, we have decided to extend commit rights to Daniel Murphy and Martin Nowak, two heavyweight dmd contributors better known under their noms de plume: yebblies and dawgfoto, respectively. Please join me in congratulating them for this token of appreciation for their talent and hard work.You guys are great! Keep up the good work!
Sep 26 2012
Le 26/09/2012 00:10, Andrei Alexandrescu a écrit :There's quite a few changes that we're very excited about, that I'd love to share to the extent possible. First, we have decided to extend commit rights to Daniel Murphy and Martin Nowak, two heavyweight dmd contributors better known under their noms de plume: yebblies and dawgfoto, respectively. Please join me in congratulating them for this token of appreciation for their talent and hard work.Congratulations ! You deserve it.
Sep 27 2012