digitalmars.D - CTFE thoughts & functional approach
- =?iso-8859-1?Q?Robert_M._M=FCnch?= (18/18) Jan 31 2016 I like CTFE and the meta programming idea for languages like D.
- cym13 (27/41) Jan 31 2016 I see things differently. First of all I don't see everyone trying
- =?iso-8859-1?Q?Robert_M._M=FCnch?= (84/106) Feb 02 2016 Well, ok, maybe a "using the same concepts as the underlaying language"
- anonymous (33/54) Feb 02 2016 (Aside: In D no semicolon is needed here.)
- anonymous (18/34) Jan 31 2016 You're conflating CTFE with the other meta programming tools
- =?iso-8859-1?Q?Robert_M._M=FCnch?= (12/17) Feb 02 2016 See my example in the other post. IMO what I want to achieve is a very
- Ola Fosheim =?UTF-8?B?R3LDuHN0YWQ=?= (6/10) Feb 02 2016 Ultimately a restricted deductive programming language would be
- Era Scarecrow (5/11) Jan 31 2016 I have trouble coming up with a proper use-case to use Regex
- cym13 (2/14) Jan 31 2016 Wrong thread?
- deadalnix (7/23) Feb 01 2016 I'm not sure what is preventing you from doing that already.
- =?iso-8859-1?Q?Robert_M._M=FCnch?= (12/17) Feb 02 2016 See my other example. Yes, maybe I can do everything already, but it's
- deadalnix (6/20) Feb 02 2016 That is definitely true that the compile time API is kind of
- =?iso-8859-1?Q?Robert_M._M=FCnch?= (10/13) Feb 02 2016 And if we do this, it's only a small step to add a functional layer to
- =?iso-8859-1?Q?Robert_M._M=FCnch?= (15/33) Feb 08 2016 Here is a link http://terralang.org/ where these guys mix Lua and their
I like CTFE and the meta programming idea for languages like D. However, I'm wondering why most (everyone?) is trying to do meta-programming using the same language as the one getting compiled. IMO the use-cases a pretty different and doing CTFE, code-generation etc. needs some other approach. If you look at all the strange template syntax, strange hacks etc. it's all far from being obvious. Why not have a CTL (compile-time-language) that has access to some compiler internals, that follows a more functional concept? We are evaluating sequences of things to generate code, include / exclude code etc. From my experience with the different approaches, functional thinking is much better suited and simpler to use for CTFE goals. IMO that would really be a big step ahead. Because you know a hammer, not everything is a nail... -- Robert M. Münch http://www.saphirion.com smarter | better | faster
Jan 31 2016
On Sunday, 31 January 2016 at 13:59:06 UTC, Robert M. Münch wrote:I like CTFE and the meta programming idea for languages like D. However, I'm wondering why most (everyone?) is trying to do meta-programming using the same language as the one getting compiled. IMO the use-cases a pretty different and doing CTFE, code-generation etc. needs some other approach. If you look at all the strange template syntax, strange hacks etc. it's all far from being obvious.I see things differently. First of all I don't see everyone trying to do meta-programming with the same language. C++ for example has a quite specific syntax between its arcane templates and the preprocessor. I see having the same language as a *huge* advantage. If a function doesn't have side effects then it can be used at runtime or at compile-time and integrated with your logic easily. D's metaprogramming success is IMHO directly linked to it not having a separate language for it, because it lowers the cost of learning and using metaprogramming. It's saying "metaprogramming isn't different from any other kind of programming, you can use the same tools".Why not have a CTL (compile-time-language) that has access to some compiler internals, that follows a more functional concept? We are evaluating sequences of things to generate code, include / exclude code etc.Having access to some compiler internals is already what is done, or I don't understand exactly what you mean by that.From my experience with the different approaches, functional thinking is much better suited and simpler to use for CTFE goals.I think you should put some sort of example of how you'd want it, because right now I don't understand. D has some nice functional tools and they already show their strength at compile-time. For example function purity is central to their CTFE-ability, using template recursion instead of loops has often proved being a winning strategy etc... Yes applying functionnal principles works well at compile-time, but why should we need another language to do that?
Jan 31 2016
On 2016-01-31 14:35:13 +0000, cym13 said:I see things differently. First of all I don't see everyone trying to do meta-programming with the same language. C++ for example has a quite specific syntax between its arcane templates and the preprocessor.Well, ok, maybe a "using the same concepts as the underlaying language" might hit it better.I see having the same language as a *huge* advantage. If a function doesn't have side effects then it can be used at runtime or at compile-time and integrated with your logic easily.The thing I mean is not that you shouldn't be able to reference or use things from the "target language" but how to write down what you want to do. Code generation by building strings using the D operators for example is something I think is not very elegant. If I could use a list and build it up without having to care about the code / data difference, that would simplify things a lot. Imagine we could use Lua during compile time and have access to the AST etc.D's metaprogramming success is IMHO directly linked to it not having a separate language for it, because it lowers the cost of learning and using metaprogramming.But limits you to a subset that doesn't feel very natural for doing a lot of common things in code-generation.It's saying "metaprogramming isn't different from any other kind of programming, you can use the same tools".Yes, and I don't think this statement holds. It's very different because the goal is totally different. I need a tool that allows me to manipulate my underlying code during compilation. The main aspect is: Manipulate D code.Sure, but the question is how do to deal with it. IMO it's not very straight forward at the moment.Why not have a CTL (compile-time-language) that has access to some compiler internals, that follows a more functional concept? We are evaluating sequences of things to generate code, include / exclude code etc.Having access to some compiler internals is already what is done, or I don't understand exactly what you mean by that.I think you should put some sort of example of how you'd want it, because right now I don't understand. D has some nice functional tools and they already show their strength at compile-time.Ok, here is a simple example: I want to ensure that specific switch statements handle all cases for a given enum, list, etc. This is a common pattern and often a source of problems because you change a collection but miss to update all side-effecting places. This is an example how I have done it (maybe there is a much better way to do it, but I didn't come up with one): ==> BEGIN import std.conv; import std.stdio; import std.string; import std.traits; // example code should work with classes as well enum A {afoo, bfoo, cfoo}; enum members1 = __traits(allMembers, A); // returns TypeTuple auto members2 = __traits(allMembers, A); pragma(msg, typeof(members1)); // pragma(msg, typeid(members1)); // run-time only // static assert(is(members1 : enum)); // Error: basic type expected, not enu pragma(msg, typeof(members2)); // pragma(msg, typeid(members2)); // run-time only // function that generates a string which is used as a mixin at compile time // result string must conform to syntax as it was hand-written code string generateEnums(T...)(string type){ string code = "enum " ~ type ~ " {"; // this is a static foreach (compile time) foreach(m; T){ debug pragma(msg, m ~ ","); // check what code we get at compile time code ~= m ~ ","; } return(code ~ "}"); } int main(){ A switch_var_a; final switch(switch_var_a){ case A.afoo: case A.bfoo: case A.cfoo: } string user_input = readln(); mixin(generateEnums!members1("B")); B switch_var_b = chomp(user_input).to!B; // get rid of terminating chars final switch (switch_var_b) { case B.afoo: { writeln("a"); break; } case B.bfoo: // if commeted will cause a compiler error { writeln("b"); break; } case B.cfoo: {writeln("c");} } return(0); } <== END How about being able to write something like "ensure_final_switch B;" and have this call a CTF that generates the necessary code and has access to tool for building D structured code, AST etc.? And has a compile-time state I can later access in a upcoming CTF. -- Robert M. Münch http://www.saphirion.com smarter | better | faster
Feb 02 2016
On 02.02.2016 09:27, Robert M. Münch wrote:==> BEGIN[...]enum A {afoo, bfoo, cfoo};(Aside: In D no semicolon is needed here.)string generateEnums(T...)(string type){ string code = "enum " ~ type ~ " {"; // this is a static foreach (compile time) foreach(m; T){ debug pragma(msg, m ~ ","); // check what code we get at compile time code ~= m ~ ","; } return(code ~ "}");(Aside: Those parentheses are misleading. return is not a function.)} int main(){[...]mixin(generateEnums!members1("B")); B switch_var_b = chomp(user_input).to!B; // get rid of terminating chars[...]} <== ENDI'm not saying that everything is perfect as it is, but that code can be made nicer with what we have right now: ---- template generateEnums(string[] members) { // 'join' variant: import std.array: join; mixin("enum generateEnums {" ~ members.join(",") ~ "}"); // 'format' variant: // import std.format; // mixin(format(q{ enum generateEnums {%-(%s, %)} }, members)); } void main() { alias B = generateEnums!([members1]); B switch_var_b = chomp(readln()).to!B; /* ... */ } ----How about being able to write something like "ensure_final_switch B;" and have this call a CTF that generates the necessary code and has access to tool for building D structured code, AST etc.? And has a compile-time state I can later access in a upcoming CTF.So you're asking for AST macros, I suppose. There are two DIPs for them: http://wiki.dlang.org/DIP50 - AST Macros http://wiki.dlang.org/DIP78 - AST Macros Lite I don't know where they stand, as I'm not really interested in the whole thing, but maybe one of those matches your vision. If that's not what you have in mind, please be more concrete about what you think of. Maybe show some pseudo code showing how you'd like to be able to solve the example of generating enums.
Feb 02 2016
On Sunday, 31 January 2016 at 13:59:06 UTC, Robert M. Münch wrote:I like CTFE and the meta programming idea for languages like D. However, I'm wondering why most (everyone?) is trying to do meta-programming using the same language as the one getting compiled. IMO the use-cases a pretty different and doing CTFE, code-generation etc. needs some other approach. If you look at all the strange template syntax, strange hacks etc. it's all far from being obvious.You're conflating CTFE with the other meta programming tools here. CTFE is the same language as run-time D, but it doesn't have strange template syntax. Templates, static if, __traits, etc. have strange syntax, but they're sort of a different language already. Are you maybe wishing for a nicer alternative to templates, etc?Why not have a CTL (compile-time-language) that has access to some compiler internals, that follows a more functional concept? We are evaluating sequences of things to generate code, include / exclude code etc. From my experience with the different approaches, functional thinking is much better suited and simpler to use for CTFE goals. IMO that would really be a big step ahead. Because you know a hammer, not everything is a nail...I think this is too vague to lead anywhere. At least you should identify specific problems with D's toolset. And if you have concrete ideas for improvements, you should desribe them in more detail, spelling out how they improve upon the status quo. If you want to have an entirely different meta programming system, then you should show how it would look like, and how it would be better than the status quo. I don't think anyone can make much of "make it more functional". Also, when it's fundamentally different from what we have now, then I don't see it getting into D at the moment. The language is not in a phase of designing fundamentals.
Jan 31 2016
On 2016-01-31 15:31:59 +0000, anonymous said:You're conflating CTFE with the other meta programming tools here. CTFE is the same language as run-time D, but it doesn't have strange template syntax. Templates, static if, __traits, etc. have strange syntax, but they're sort of a different language already.See my example in the other post. IMO what I want to achieve is a very simple example but the implementation I came up with is far from being simple.Are you maybe wishing for a nicer alternative to templates, etc?No, my point is that CTFE and meta-programming seems to be much simpler and powerful if I can use a more functional programming approach for it. Working with powerful lists and data = code and code = data concept would simplify this. -- Robert M. Münch http://www.saphirion.com smarter | better | faster
Feb 02 2016
On Tuesday, 2 February 2016 at 08:31:07 UTC, Robert M. Münch wrote:No, my point is that CTFE and meta-programming seems to be much simpler and powerful if I can use a more functional programming approach for it. Working with powerful lists and data = code and code = data concept would simplify this.Ultimately a restricted deductive programming language would be the better option. There is no need for compile time evaluation to be turing complete; after all, you want the compiler to finish within a fixed time limit.
Feb 02 2016
On Sunday, 31 January 2016 at 13:59:06 UTC, Robert M. Münch wrote:However, I'm wondering why most (everyone?) is trying to do meta-programming using the same language as the one getting compiled. IMO the use-cases a pretty different and doing CTFE, code-generation etc. needs some other approach. If you look at all the strange template syntax, strange hacks etc. it's all far from being obvious.I have trouble coming up with a proper use-case to use Regex during CTFE; I mean, sure you can do a replacement expansion and encode a few bits to expand for a switch statement or something, but at the same time you can already do that.
Jan 31 2016
On Monday, 1 February 2016 at 00:02:55 UTC, Era Scarecrow wrote:On Sunday, 31 January 2016 at 13:59:06 UTC, Robert M. Münch wrote:Wrong thread?However, I'm wondering why most (everyone?) is trying to do meta-programming using the same language as the one getting compiled. IMO the use-cases a pretty different and doing CTFE, code-generation etc. needs some other approach. If you look at all the strange template syntax, strange hacks etc. it's all far from being obvious.I have trouble coming up with a proper use-case to use Regex during CTFE; I mean, sure you can do a replacement expansion and encode a few bits to expand for a switch statement or something, but at the same time you can already do that.
Jan 31 2016
On Sunday, 31 January 2016 at 13:59:06 UTC, Robert M. Münch wrote:I like CTFE and the meta programming idea for languages like D. However, I'm wondering why most (everyone?) is trying to do meta-programming using the same language as the one getting compiled. IMO the use-cases a pretty different and doing CTFE, code-generation etc. needs some other approach. If you look at all the strange template syntax, strange hacks etc. it's all far from being obvious. Why not have a CTL (compile-time-language) that has access to some compiler internals, that follows a more functional concept? We are evaluating sequences of things to generate code, include / exclude code etc. From my experience with the different approaches, functional thinking is much better suited and simpler to use for CTFE goals. IMO that would really be a big step ahead. Because you know a hammer, not everything is a nail...I'm not sure what is preventing you from doing that already. There is compile time reflection (has access to some compiler internals) and D support functional style. Unless you have some specific in mind, I don't think there is anything we can do to help here. t seems you already have the pieces you want.
Feb 01 2016
On 2016-02-01 08:15:11 +0000, deadalnix said:I'm not sure what is preventing you from doing that already. There is compile time reflection (has access to some compiler internals) and D support functional style. Unless you have some specific in mind, I don't think there is anything we can do to help here. t seems you already have the pieces you want.See my other example. Yes, maybe I can do everything already, but it's not straightforward. I have to fiddle around a lot to get it to work. Of course that can be my incompetence with CTFE. However, my experience and intuition is that what I would like to use CTFE for (code-generation depending on some other parts of the code like enums, presence of member functions, etc.) can be done much simpler than at the moment. -- Robert M. Münch http://www.saphirion.com smarter | better | faster
Feb 02 2016
On Tuesday, 2 February 2016 at 08:34:38 UTC, Robert M. Münch wrote:On 2016-02-01 08:15:11 +0000, deadalnix said:That is definitely true that the compile time API is kind of screwy. That's definitively not you. I think the best path forward at this stage is to provide nice API as a library on top of it.I'm not sure what is preventing you from doing that already. There is compile time reflection (has access to some compiler internals) and D support functional style. Unless you have some specific in mind, I don't think there is anything we can do to help here. t seems you already have the pieces you want.See my other example. Yes, maybe I can do everything already, but it's not straightforward. I have to fiddle around a lot to get it to work. Of course that can be my incompetence with CTFE. However, my experience and intuition is that what I would like to use CTFE for (code-generation depending on some other parts of the code like enums, presence of member functions, etc.) can be done much simpler than at the moment.
Feb 02 2016
On 2016-02-02 08:39:34 +0000, deadalnix said:That is definitely true that the compile time API is kind of screwy. That's definitively not you. I think the best path forward at this stage is to provide nice API as a library on top of it.And if we do this, it's only a small step to add a functional layer to deal with this API where I can chain tranformations to generate my code. My point to discuss was, that I think the combination "compile time API" + "compile time suited language" is something different than the road currently followed. -- Robert M. Münch http://www.saphirion.com smarter | better | faster
Feb 02 2016
On 2016-01-31 13:59:06 +0000, Robert M. Münch said:I like CTFE and the meta programming idea for languages like D. However, I'm wondering why most (everyone?) is trying to do meta-programming using the same language as the one getting compiled. IMO the use-cases a pretty different and doing CTFE, code-generation etc. needs some other approach. If you look at all the strange template syntax, strange hacks etc. it's all far from being obvious. Why not have a CTL (compile-time-language) that has access to some compiler internals, that follows a more functional concept? We are evaluating sequences of things to generate code, include / exclude code etc. From my experience with the different approaches, functional thinking is much better suited and simpler to use for CTFE goals. IMO that would really be a big step ahead. Because you know a hammer, not everything is a nail...Here is a link http://terralang.org/ where these guys mix Lua and their compiled language, to achieve what I was thinking about in the same line: "In this use-case, Lua serves as a powerful meta-programming language. You can think of it as a replacement for C++ template metaprogramming3 or C preprocessor X-Macros4 with better syntax and nicer properties such as hygiene5." Maybe this better explains, where I think it makes sense to seperate the two levels: language for the buidling-step, and language for the actual solution. -- Robert M. Münch http://www.saphirion.com smarter | better | faster
Feb 08 2016