digitalmars.D - Big integrals, opApply autoindex, safer integrals
- bearophile (27/27) Dec 26 2008 Recently we have discussed a lot about the balance of putting things ins...
- Weed (2/30) Dec 26 2008 It is not enough to make Bigint the object?
- bearophile (4/5) Dec 26 2008 I think I have already answered your question (and at the moment BigInt ...
- Weed (9/13) Dec 26 2008 I did not understand the problem.
- dennis luehring (2/23) Dec 26 2008 he just want to avoid the "..." around the number
- bearophile (4/5) Dec 26 2008 I know it may seem a small thing, but it allows you to write generic cod...
- bearophile (5/6) Dec 26 2008 Apply what to where?
- Weed (3/8) Dec 26 2008 and my too :)
- bearophile (5/6) Dec 26 2008 I was talking about a built-in syntax for multi-precision integral numbe...
- Weed (6/11) Dec 26 2008 I thought proposes a more advanced method for operators overloading :)
- Yigal Chripun (19/29) Dec 26 2008 I disagree. Programing languages are for programmers, i.e Humans, not
- Weed (7/45) Dec 26 2008 without the overhead!
- Yigal Chripun (12/54) Dec 26 2008 sorry, I don't understand your english.
- Weed (7/73) Dec 26 2008 No! int [80] is not an array here!
Recently we have discussed a lot about the balance of putting things inside the language or outside of it. It's a subtle balance and it's dynamic too, with time it can change (for example the removal of complex numbers from D2?). Surely it will need more discussions in the future too. In the past I have discussed about the uses of multi-precision integral numbers. They can be put inside the std lib (std.bigint) or inside the compiler (many other languages, etc). But there's another intermediate solution regarding those multi-precision numbers: keep them outside the language but allow the language to manage them with a transparent syntax. So even if the compiler doesn't know how to add two of such numbers (and you have to load such operations from a module), the syntax of the language allows you to write: import bigints: Bigint; ... Bigint x = 71_459_266_416_693_160_362_545_788_781_600; Instead of: BigInt x = "71459266416693160362545788781600"; This keeps the implementation of the operations outside the compiler, keeping it simpler and allowing different implementations, for example using bindings to the GNU multiprecision, and allows the user to manage such numbers in a transparent way, as (or almost as) they were built-in in the language. (Such strategy of putting just "transparent" syntax support into the language, and keeping the implementation outside it, can be used in other situations too, for example for a possible set data structure, etc). ----------------------- In my structs/classes that support iteration I may have a method like: int opApply(int delegate(ref string) dg) {...} But I may also often want to iterate on such objects with a progressive index too, so I have to duplicate all the code like this: int opApply(int delegate(ref int, ref string) dg) {...} I think it can be useful to invent some way for the compiler to create such second method by itself, (only when the programmer asks so). (There are alternative ways to solve this problem, for example creating an iterable struct like xenumerate() similar to the Python enumerate(), or iterating the single-argument opApply() inside the two argument opApply(), but such solutions slow down the code). ----------------------- The recent discussions about numbers with double meaning have to address bugs-waiting-to-happen like this too: long n = 1_000_000 * 1_000_000; Now n == -727379968 And several other silly things like the following ones: uint n2 = -100; now n2 == 4294967196 writefln(050); // ==> 40 Bye, bearophile
Dec 26 2008
bearophile пишет:Recently we have discussed a lot about the balance of putting things inside the language or outside of it. It's a subtle balance and it's dynamic too, with time it can change (for example the removal of complex numbers from D2?). Surely it will need more discussions in the future too. In the past I have discussed about the uses of multi-precision integral numbers. They can be put inside the std lib (std.bigint) or inside the compiler (many other languages, etc). But there's another intermediate solution regarding those multi-precision numbers: keep them outside the language but allow the language to manage them with a transparent syntax. So even if the compiler doesn't know how to add two of such numbers (and you have to load such operations from a module), the syntax of the language allows you to write: import bigints: Bigint; ... Bigint x = 71_459_266_416_693_160_362_545_788_781_600; Instead of: BigInt x = "71459266416693160362545788781600"; This keeps the implementation of the operations outside the compiler, keeping it simpler and allowing different implementations, for example using bindings to the GNU multiprecision, and allows the user to manage such numbers in a transparent way, as (or almost as) they were built-in in the language.It is not enough to make Bigint the object?
Dec 26 2008
Weed:It is not enough to make Bigint the object?I think I have already answered your question (and at the moment BigInt is a struct, I think). Bye, bearophile
Dec 26 2008
bearophile пишет:Weed:I did not understand the problem. You can make an object Bigint. You can add, deduct the value BigInt. You can declare them as follows: Bigint x = "71_459_266_416_693_160_362_545_788_781_600"; or even so (to avoid confusion with strings): Bigint x = Bigint("71_459_266_416_693_160_362_545_788_781_600"); Only that it will be impossible to do so to declare x static :) And another: where else can I apply it?It is not enough to make Bigint the object?I think I have already answered your question (and at the moment BigInt is a struct, I think).
Dec 26 2008
Weed schrieb:bearophile пишет:he just want to avoid the "..." around the numberWeed:I did not understand the problem. You can make an object Bigint. You can add, deduct the value BigInt. You can declare them as follows: Bigint x = "71_459_266_416_693_160_362_545_788_781_600"; or even so (to avoid confusion with strings): Bigint x = Bigint("71_459_266_416_693_160_362_545_788_781_600"); Only that it will be impossible to do so to declare x static :) And another: where else can I apply it?It is not enough to make Bigint the object?I think I have already answered your question (and at the moment BigInt is a struct, I think).
Dec 26 2008
dennis luehring:he just want to avoid the "..." around the numberI know it may seem a small thing, but it allows you to write generic code that works both with int numbers and Bigint ones, just changing one type, for example of an alias or a template :-) Bye, bearophile
Dec 26 2008
Weed:And another: where else can I apply it?Apply what to where? (English isn't my first either). Bye, bearophile
Dec 26 2008
bearophile пишет:Weed:where else can I use that thing?And another: where else can I apply it?Apply what to where?(English isn't my first either).and my too :)
Dec 26 2008
Weed:where else can I use that thing?I was talking about a built-in syntax for multi-precision integral numbers. I presume you can use it only when you want to use multi-precision integral number :-) Do you feel the need to use it in other situations too? Bye, bearophile
Dec 26 2008
bearophile пишет:Weed:I thought proposes a more advanced method for operators overloading :) It seems to me, all operators working with values should correspond to processor instructions. Instruction like "Sum int [80] with int [30]" does not exist and it is not necessary to do for it the built-in-like syntax.where else can I use that thing?I was talking about a built-in syntax for multi-precision integral numbers. I presume you can use it only when you want to use multi-precision integral number :-) Do you feel the need to use it in other situations too?
Dec 26 2008
Weed wrote:bearophile пишет:I disagree. Programing languages are for programmers, i.e Humans, not CPUs. if you want to work with a programming language that corressponds to a CPU, go learn Assemby language. It makes perferct sense to use operators that do not corespond to cpu instructions, for example: auto m1 = new Matrix(10, 30); auto m2 = new Matrix(30, 20); ... fill m1, m2 with data... auto res = m1 * m2; The point of programming languages is to provide abstarctions to the underlying machine, so that we humans can express complex problems to the CPU more easily. also, another reason for allowing: "Sum int [80] with int [30]" is due to vectorization. modern CPUs can perform operations on vectors so instead of doing: for (int i = 0; i < 80; ++i) { sum[i] = a[i] + b[i] } the CPU can process those in chunks of 4 ints at a time or something like that. This is already implemented in DMD.Weed:I thought proposes a more advanced method for operators overloading :) It seems to me, all operators working with values should correspond to processor instructions. Instruction like "Sum int [80] with int [30]" does not exist and it is not necessary to do for it the built-in-like syntax.where else can I use that thing?I was talking about a built-in syntax for multi-precision integral numbers. I presume you can use it only when you want to use multi-precision integral number :-) Do you feel the need to use it in other situations too?
Dec 26 2008
Yigal Chripun пишет:Weed wrote:Ohhh! Matrices! Mmmm... :)bearophile пишет:I disagree. Programing languages are for programmers, i.e Humans, not CPUs. if you want to work with a programming language that corressponds to a CPU, go learn Assemby language. It makes perferct sense to use operators that do not corespond to cpu instructions, for example: auto m1 = new Matrix(10, 30); auto m2 = new Matrix(30, 20); ... fill m1, m2 with data... auto res = m1 * m2;Weed:I thought proposes a more advanced method for operators overloading :) It seems to me, all operators working with values should correspond to processor instructions. Instruction like "Sum int [80] with int [30]" does not exist and it is not necessary to do for it the built-in-like syntax.where else can I use that thing?I was talking about a built-in syntax for multi-precision integral numbers. I presume you can use it only when you want to use multi-precision integral number :-) Do you feel the need to use it in other situations too?The point of programming languages is to provide abstarctions to the underlying machine,without the overhead!so that we humans can express complex problems to the CPU more easily.Yes. But language without the overhead costs almost get what I said.also, another reason for allowing: "Sum int [80] with int [30]" is due to vectorization. modern CPUs can perform operations on vectors so instead of doing: for (int i = 0; i < 80; ++i) { sum[i] = a[i] + b[i] } the CPU can process those in chunks of 4 ints at a time or something like that. This is already implemented in DMD.int[80] there is not an array of type int, it very big 80 bit int value So initialization of mathematical types at compile time would be more interesting:)
Dec 26 2008
Weed wrote:Yigal Chripun пишет:sorry, I don't understand your english. int[80] is an array. see: auto a = int[80]; personally I'm against your idea of using static data as this is thread unsafe. D2 will have shared to deal with multi-threading issues like that. still, I'd say that static should be limited to invariant data. it makes sense to do: static invariant m = IdentityMatrix(3,5); for instance, but what's the benefits of doing the same for mutable data? I don't see it..Weed wrote:Ohhh! Matrices! Mmmm... :)bearophile пишет:I disagree. Programing languages are for programmers, i.e Humans, not CPUs. if you want to work with a programming language that corressponds to a CPU, go learn Assemby language. It makes perferct sense to use operators that do not corespond to cpu instructions, for example: auto m1 = new Matrix(10, 30); auto m2 = new Matrix(30, 20); ... fill m1, m2 with data... auto res = m1 * m2;Weed:I thought proposes a more advanced method for operators overloading :) It seems to me, all operators working with values should correspond to processor instructions. Instruction like "Sum int [80] with int [30]" does not exist and it is not necessary to do for it the built-in-like syntax.where else can I use that thing?I was talking about a built-in syntax for multi-precision integral numbers. I presume you can use it only when you want to use multi-precision integral number :-) Do you feel the need to use it in other situations too?The point of programming languages is to provide abstarctions to the underlying machine,without the overhead!so that we humans can express complex problems to the CPU more easily.Yes. But language without the overhead costs almost get what I said.also, another reason for allowing: "Sum int [80] with int [30]" is due to vectorization. modern CPUs can perform operations on vectors so instead of doing: for (int i = 0; i< 80; ++i) { sum[i] = a[i] + b[i] } the CPU can process those in chunks of 4 ints at a time or something like that. This is already implemented in DMD.int[80] there is not an array of type int, it very big 80 bit int value So initialization of mathematical types at compile time would be more interesting:)
Dec 26 2008
Yigal Chripun пишет:Weed wrote:You are in the majority:)Yigal Chripun пишет:sorry, I don't understand your english.Weed wrote:Ohhh! Matrices! Mmmm... :)bearophile пишет:I disagree. Programing languages are for programmers, i.e Humans, not CPUs. if you want to work with a programming language that corressponds to a CPU, go learn Assemby language. It makes perferct sense to use operators that do not corespond to cpu instructions, for example: auto m1 = new Matrix(10, 30); auto m2 = new Matrix(30, 20); ... fill m1, m2 with data... auto res = m1 * m2;Weed:I thought proposes a more advanced method for operators overloading :) It seems to me, all operators working with values should correspond to processor instructions. Instruction like "Sum int [80] with int [30]" does not exist and it is not necessary to do for it the built-in-like syntax.where else can I use that thing?I was talking about a built-in syntax for multi-precision integral numbers. I presume you can use it only when you want to use multi-precision integral number :-) Do you feel the need to use it in other situations too?The point of programming languages is to provide abstarctions to the underlying machine,without the overhead!so that we humans can express complex problems to the CPU more easily.Yes. But language without the overhead costs almost get what I said.also, another reason for allowing: "Sum int [80] with int [30]" is due to vectorization. modern CPUs can perform operations on vectors so instead of doing: for (int i = 0; i< 80; ++i) { sum[i] = a[i] + b[i] } the CPU can process those in chunks of 4 ints at a time or something like that. This is already implemented in DMD.int[80] there is not an array of type int, it very big 80 bit int value So initialization of mathematical types at compile time would be more interesting:)int[80] is an array. see:No! int [80] is not an array here! It 80bit int value: 01010010010101001001010100100101010010010101001001010100100101010010010101001001 I just accidentally used the D syntax to describe it. Sorry.auto a = int[80]; personally I'm against your idea of using static data as this is thread unsafe.What is my idea?D2 will have shared to deal with multi-threading issues like that. still, I'd say that static should be limited to invariant data. it makes sense to do: static invariant m = IdentityMatrix(3,5); for instance, but what's the benefits of doing the same for mutable data? I don't see it..
Dec 26 2008