digitalmars.D - Array assigns performance
- bearophile (18/18) Jun 02 2011 In some (not benchmark) D2 code I have this (variable names changed):
- Robert Jacques (6/30) Jun 02 2011 bearophile, array literals default to dynamic arrays, which require an
- bearophile (4/8) Jun 02 2011 Here I'm asking for an optimization. This means adding some new extra co...
In some (not benchmark) D2 code I have this (variable names changed): int[2][8] array; ... array[i] = [x, y]; Such lines of code are not inside the inner loop, that's in the "..." part. Despite they are not in the inner loop I've seen that replacing this line: array[i] = [x, y]; with: array[i][0] = x; array[i][1] = y; reduces the run time from about 1.8 seconds to about 1.05 seconds :-) If I change the matrix type like this: int[][8] array; The runtime goes to about 1.55 seconds, because using dynamic arrays just for two integers is not so efficient for other parts of the code. (I have also tried to replace the int[2] with a Tuple!(int,int) but this seems to give small problems elsewhere in my code, I have not tried this hard enough yet.) I'd like DMD to compile and perform this very simple line of code in a much more efficient way: array[i] = [x, y]; Bye, bearophile
Jun 02 2011
On Thu, 02 Jun 2011 10:36:54 -0400, bearophile <bearophileHUGS lycos.com> wrote:In some (not benchmark) D2 code I have this (variable names changed): int[2][8] array; ... array[i] = [x, y]; Such lines of code are not inside the inner loop, that's in the "..." part. Despite they are not in the inner loop I've seen that replacing this line: array[i] = [x, y]; with: array[i][0] = x; array[i][1] = y; reduces the run time from about 1.8 seconds to about 1.05 seconds :-) If I change the matrix type like this: int[][8] array; The runtime goes to about 1.55 seconds, because using dynamic arrays just for two integers is not so efficient for other parts of the code. (I have also tried to replace the int[2] with a Tuple!(int,int) but this seems to give small problems elsewhere in my code, I have not tried this hard enough yet.) I'd like DMD to compile and perform this very simple line of code in a much more efficient way: array[i] = [x, y]; Bye, bearophilebearophile, array literals default to dynamic arrays, which require an allocation, etc. IIRC, originally, literals specified fixed sized arrays, but was considered unexpected behavior and reduced usability and was changed.
Jun 02 2011
Robert Jacques:bearophile, array literals default to dynamic arrays, which require an allocation, etc. IIRC, originally, literals specified fixed sized arrays, but was considered unexpected behavior and reduced usability and was changed.Here I'm asking for an optimization. This means adding some new extra code to the front-end to recognize a common pattern, and compile (replace) it with something simpler and more efficient. Bye, bearophile
Jun 02 2011