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digitalmars.D - GLSL vector math lib release

reply "Ilya Zaitseff" <sark7 mail333.com> writes:
In early development, and not optimized for speed.
Math functions are simular to OpenGL Shading Language (GLSL).

Any comments? :)

http://sark7.nm.ru/glslmath.zip
Aug 30 2004
next sibling parent reply h3r3tic <h3r3tic dev.null> writes:
Ilya Zaitseff wrote:
 In early development, and not optimized for speed.
 Math functions are simular to OpenGL Shading Language (GLSL).
 
 Any comments? :)
 
 http://sark7.nm.ru/glslmath.zip
cool, but have you seen unDig's math routines ? oh, what's the license for your lib ? /+ gonna have to get my hands back on 3d coding any time soon... +/
Aug 30 2004
parent "Ilya Zaitseff" <sark7 mail333.com> writes:
h3r3tic wrote:

 cool, but have you seen unDig's math routines ?
Looks like I reinvent the wheel :)
 oh, what's the license for your lib ?
Free for any purposes.
Aug 31 2004
prev sibling parent tm030127d galeb.etf.bg.ac.yu writes:
On Tue, 31 Aug 2004 11:16:10 +1100, Ilya Zaitseff <sark7 mail333.com>  
wrote:

 In early development, and not optimized for speed.
 Math functions are simular to OpenGL Shading Language (GLSL).

 Any comments? :)

 http://sark7.nm.ru/glslmath.zip
I can't download the file!
Aug 31 2004