digitalmars.D - 64-bit DMD .exe for windows?
- E.S. Quinn (7/7) Jun 13 2015 I've got a project that, due to extensive use of LuaD
- Etienne Cimon (3/10) Jun 13 2015 Yes, I had the same problem. Instructions are here:
I've got a project that, due to extensive use of LuaD conversions, templates with a lot of parameters, and CTFE, has managed to require >4gb of ram to compile. Which means that, for the moment, I can't build on windows as the dmd compiler is a 32-bit executable and throws an out of memory error. Is there any chance that we could publish a win64 build of dmd.exe?
Jun 13 2015
On Sunday, 14 June 2015 at 04:09:56 UTC, E.S. Quinn wrote:I've got a project that, due to extensive use of LuaD conversions, templates with a lot of parameters, and CTFE, has managed to require >4gb of ram to compile. Which means that, for the moment, I can't build on windows as the dmd compiler is a 32-bit executable and throws an out of memory error. Is there any chance that we could publish a win64 build of dmd.exe?Yes, I had the same problem. Instructions are here: https://github.com/etcimon/botan/blob/master/dmd64_build_instructions.txt
Jun 13 2015