digitalmars.D - opCmp not powerful enough for Cg
- hellcatv hotmail.com (23/23) May 06 2004 So I'm trying to port the Cg internal types (float2,float3,float4)to D r...
- Stewart Gordon (12/19) May 07 2004 You could always define your own function to do this.
- J Anderson (5/11) May 07 2004 Yeah are you talking about computer graphics or C graphics (which is
So I'm trying to port the Cg internal types (float2,float3,float4)to D right now. I'm almost done, but I ran into three problems on the way. First of all, it's impossible to do componentwise operator overloading for the less and equality operators. in cg float4(0,2,4,6) < float4(1,3,3,3) returns float4(1,1,0,0) given the way opCmp is structured I can only accomplish this in C++ by overloading the individual operators. the same problem is given with the equality comparison being componentwise. the last problem is of course the overloadable ?: operator--but I guess users will just have to call a member function... I guess the same rule applies to letting users use < and > and == operators it would be nice if we were allowed to specify our return types for *all* operators rather than just *most* of them :-) the rest of the syntax looks JUST like cg. you can do float4(1,2,3).zyx = float2(1,2,3).xxx*4*float3(2,3,4); and other such odd Cg syntax --Daniel check out http://cvs.sourceforge.net/viewcvs.py/deliria/deliria/vec.d for how it works :-)
May 06 2004
hellcatv hotmail.com wrote:So I'm trying to port the Cg internal types (float2,float3,float4)to D right now. I'm almost done, but I ran into three problems on the way.What's Cg?First of all, it's impossible to do componentwise operator overloading for the less and equality operators.You could always define your own function to do this. <snip>it would be nice if we were allowed to specify our return types for *all* operators rather than just *most* of them :-)<snip> So, how would one sort or binary search using a comparator that returns something other than a number? Stewart. -- My e-mail is valid but not my primary mailbox, aside from its being the unfortunate victim of intensive mail-bombing at the moment. Please keep replies on the 'group where everyone may benefit.
May 07 2004
Stewart Gordon wrote:hellcatv hotmail.com wrote:Yeah are you talking about computer graphics or C graphics (which is Nvidia's, C like shading language). -- -Anderson: http://badmama.com.au/~anderson/So I'm trying to port the Cg internal types (float2,float3,float4)to D right now. I'm almost done, but I ran into three problems on the way.What's Cg?
May 07 2004