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digitalmars.D - opCmp not powerful enough for Cg

reply hellcatv hotmail.com writes:
So I'm trying to port the Cg internal types (float2,float3,float4)to D right
now.
I'm almost done, but I ran into three problems on the way.

First of all, it's impossible to do componentwise operator overloading for the
less and equality operators.
in  cg

float4(0,2,4,6) < float4(1,3,3,3)
returns
float4(1,1,0,0)

given the way opCmp is structured I can only accomplish this in C++ by
overloading the individual operators.
the same problem is given with the equality comparison being componentwise.

the last problem is of course the overloadable ?: operator--but I guess users
will just have to call a member function... I guess the same rule applies to
letting users use < and > and == operators
it would be nice if we were allowed to specify our return types for *all*
operators rather than just *most* of them :-)

the rest of the syntax looks JUST like cg. you can do
float4(1,2,3).zyx = float2(1,2,3).xxx*4*float3(2,3,4);
and other such odd Cg syntax
--Daniel

check out http://cvs.sourceforge.net/viewcvs.py/deliria/deliria/vec.d
for how it works :-) 
May 06 2004
parent reply Stewart Gordon <smjg_1998 yahoo.com> writes:
hellcatv hotmail.com wrote:

 So I'm trying to port the Cg internal types (float2,float3,float4)to D right
 now.
 I'm almost done, but I ran into three problems on the way.
What's Cg?
 First of all, it's impossible to do componentwise operator overloading for the
 less and equality operators.
You could always define your own function to do this. <snip>
 it would be nice if we were allowed to specify our return types for *all*
 operators rather than just *most* of them :-)
<snip> So, how would one sort or binary search using a comparator that returns something other than a number? Stewart. -- My e-mail is valid but not my primary mailbox, aside from its being the unfortunate victim of intensive mail-bombing at the moment. Please keep replies on the 'group where everyone may benefit.
May 07 2004
parent J Anderson <REMOVEanderson badmama.com.au> writes:
Stewart Gordon wrote:

 hellcatv hotmail.com wrote:

 So I'm trying to port the Cg internal types (float2,float3,float4)to 
 D right
 now.
 I'm almost done, but I ran into three problems on the way.
What's Cg?
Yeah are you talking about computer graphics or C graphics (which is Nvidia's, C like shading language). -- -Anderson: http://badmama.com.au/~anderson/
May 07 2004