digitalmars.D - Floating point trap handling -- is it possible?
- Don Clugston (34/34) Jul 24 2006 I notice that the in the D docs, and in std.c.fenv, there is no mention
 - Walter Bright (4/11) Jul 24 2006 I've generally just stuck with reading the sticky floating point
 
I notice that the in the D docs, and in std.c.fenv, there is no mention 
of floating-point trap handling. Is it even feasible to handle traps in 
a portable manner?
Here's a theoretical example of overflow/underflow handling that would 
allow computation at maximum speed for normal arrays, and still yield 
correct results for (say) arr [] = [ real.max, real.max, real.min, 
real.min, 3.0 ];
which would ordinarily cause an overflow.
import mythical.floatTrap;
real product(real [] arr)
{
    int numOverflows=0;
    real prod = 1.0;
    floatTrap(OVERFLOW,  (real x) { prod = x; ++numOverflows; });
    floatTrap(UNDERFLOW, (real x) { prod = x; --numOverflows; });
    scope(exit) floatTrap(OVERFLOW, null); // restore previous trap state
    scope(exit) floatTrap(UNDERFLOW, null);
    foreach(x; arr) { prod*=x; }
    // now the total product is prod + pow(2, numOverflows*real.wrap)
    if (numOverflows==0) return prod;
    else {
     // do something sensible in this situation
    }
}
where
float.wrap = 192 = 0xC0
double.wrap = 1536 = 0x600
real.wrap = 0x6000
are intrinsic floating-point constant properties not currently supported 
by D (and which would be needed only if D could support traps).
I have no idea if this is feasible across the OSes supported by D; for 
example, it requires that the OS save the floating point exception 
handler states between threads. Walter once made a comment that 
signalling NaNs are poorly supported by OSes; is trap handling the reason?
 Jul 24 2006
Don Clugston wrote:I notice that the in the D docs, and in std.c.fenv, there is no mention of floating-point trap handling. Is it even feasible to handle traps in a portable manner?Not any better than you can in C.I have no idea if this is feasible across the OSes supported by D; for example, it requires that the OS save the floating point exception handler states between threads. Walter once made a comment that signalling NaNs are poorly supported by OSes; is trap handling the reason?I've generally just stuck with reading the sticky floating point exception flags.
 Jul 24 2006








 
 
 
 Walter Bright <newshound digitalmars.com>