digitalmars.D - mixin extension
- Matthias Spycher (44/44) May 03 2006 Here's an idea to extend mixins in a manner that would allow you to mix
- Daniel Keep (63/119) May 03 2006 How about this instead:
- Hasan Aljudy (3/145) May 03 2006 Passing a block of code to a template is a nice and original idea.
- Matthias Spycher (8/144) May 04 2006 Hi Daniel,
- David Medlock (5/141) May 04 2006 I have proposed this before:
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Stewart Gordon
(18/33)
May 04 2006
Here's an idea to extend mixins in a manner that would allow you to mix code around a block in D. If you had: template Trace(f:char[]) { printf("Entering %s", f); } { printf("Exiting %s", f); } Note the two blocks associated with a single template declaration. You might mix code around a third block with: void test() { mixin Trace!("test") { do_something(); more_here(); } } resulting in the equivalent of: void test() { printf("Entering %s", f); do_something(); more_here(); printf("Exiting %s", f); } Ideally, such a construct could be used in conjunction with a conditional version statement: void test() { version (Log) mixin Trace!("test") { do_something(); more_here(); } } which when logging is disabled would evaluate to: void test() { do_something(); more_here(); } Is this feasible? Are there better ways? Matthias
May 03 2006
Howdy. Matthias Spycher wrote:Here's an idea to extend mixins in a manner that would allow you to mix code around a block in D. If you had: template Trace(f:char[]) { printf("Entering %s", f); } { printf("Exiting %s", f); }How about this instead: template Trace(f:char[], block inner_block) { writefln("Entering %s", f); inner_block; writefln("Exiting %s", f); } That way, you can also support more complicated constructs like this: template Repeat(int times, block inner_block) { for( int i=0; i<times; i++ ) inner_block; } Of course, the problem with this is that templates only allow for declarations, not arbitrary statements. Perhaps we could then add the following, which would mix a block into the instantiating scope: template Repeat(int times, block inner_block) { block Repeat { for( int i=0; i<times; i++ ) inner_block; } }Note the two blocks associated with a single template declaration. You might mix code around a third block with: void test() { mixin Trace!("test") { do_something(); more_here(); } }Personally, I'd like to be able to drop the "mixin" keyword. I realise that semantically, it makes sense since you're mixing the contents of the template in, but without it, it just looks cooler :) void test() { Trace!("test") { do_something(); more_here(); } }resulting in the equivalent of: void test() { printf("Entering %s", f); do_something(); more_here(); printf("Exiting %s", f); } Ideally, such a construct could be used in conjunction with a conditional version statement: void test() { version (Log) mixin Trace!("test") { do_something(); more_here(); } } which when logging is disabled would evaluate to: void test() { do_something(); more_here(); } Is this feasible? Are there better ways? MatthiasI'll steal a Pythonism, and vote +1. This would be *really* handy, and it would allow for the creation of almost arbitrary control structures! For the longest time, I've had evil thoughts of making a D preprocessor that only operated on complete, valid parse trees. It would basically be a D compiler that read in D, modified it in some way, then spat it back out. With that, you could make structures like this: fori( int i; 10 ) block; Which would be "expanded" by the preprocessor as: for( int i=0; i<10; i++ ) block; But using the above idea, you could just write this as a template: template fori(alias variable, int limit, block inner) { block fori { for( variable = 0; variable < limit; variable++ ) inner; } } Of course, this would be helped if we could drop in arbitrary symbols or declarations, but I can live without that :) -- Daniel "Must... have... meta... programming..." Keep -- v1sw5+8Yhw5ln4+5pr6OFma8u6+7Lw4Tm6+7l6+7D a2Xs3MSr2e4/6+7t4TNSMb6HTOp5en5g6RAHCP http://hackerkey.com/
May 03 2006
Passing a block of code to a template is a nice and original idea. Overall, I like it, and it gets my vote. Daniel Keep wrote:Howdy. Matthias Spycher wrote:Here's an idea to extend mixins in a manner that would allow you to mix code around a block in D. If you had: template Trace(f:char[]) { printf("Entering %s", f); } { printf("Exiting %s", f); }How about this instead: template Trace(f:char[], block inner_block) { writefln("Entering %s", f); inner_block; writefln("Exiting %s", f); } That way, you can also support more complicated constructs like this: template Repeat(int times, block inner_block) { for( int i=0; i<times; i++ ) inner_block; } Of course, the problem with this is that templates only allow for declarations, not arbitrary statements. Perhaps we could then add the following, which would mix a block into the instantiating scope: template Repeat(int times, block inner_block) { block Repeat { for( int i=0; i<times; i++ ) inner_block; } }Note the two blocks associated with a single template declaration. You might mix code around a third block with: void test() { mixin Trace!("test") { do_something(); more_here(); } }Personally, I'd like to be able to drop the "mixin" keyword. I realise that semantically, it makes sense since you're mixing the contents of the template in, but without it, it just looks cooler :) void test() { Trace!("test") { do_something(); more_here(); } }resulting in the equivalent of: void test() { printf("Entering %s", f); do_something(); more_here(); printf("Exiting %s", f); } Ideally, such a construct could be used in conjunction with a conditional version statement: void test() { version (Log) mixin Trace!("test") { do_something(); more_here(); } } which when logging is disabled would evaluate to: void test() { do_something(); more_here(); } Is this feasible? Are there better ways? MatthiasI'll steal a Pythonism, and vote +1. This would be *really* handy, and it would allow for the creation of almost arbitrary control structures! For the longest time, I've had evil thoughts of making a D preprocessor that only operated on complete, valid parse trees. It would basically be a D compiler that read in D, modified it in some way, then spat it back out. With that, you could make structures like this: fori( int i; 10 ) block; Which would be "expanded" by the preprocessor as: for( int i=0; i<10; i++ ) block; But using the above idea, you could just write this as a template: template fori(alias variable, int limit, block inner) { block fori { for( variable = 0; variable < limit; variable++ ) inner; } } Of course, this would be helped if we could drop in arbitrary symbols or declarations, but I can live without that :) -- Daniel "Must... have... meta... programming..." Keep
May 03 2006
Hi Daniel, I thought about passing blocks into templates as well, but I think we'd be getting too close to lisp doing this sort of thing. No doubt it's a very powerful construct. I was thinking about code weaving and aspect-oriented programming, etc., and I find that conditionally mixing in code around some block is a rather frequent pattern. Matthias Daniel Keep wrote:Howdy. Matthias Spycher wrote:Here's an idea to extend mixins in a manner that would allow you to mix code around a block in D. If you had: template Trace(f:char[]) { printf("Entering %s", f); } { printf("Exiting %s", f); }How about this instead: template Trace(f:char[], block inner_block) { writefln("Entering %s", f); inner_block; writefln("Exiting %s", f); } That way, you can also support more complicated constructs like this: template Repeat(int times, block inner_block) { for( int i=0; i<times; i++ ) inner_block; } Of course, the problem with this is that templates only allow for declarations, not arbitrary statements. Perhaps we could then add the following, which would mix a block into the instantiating scope: template Repeat(int times, block inner_block) { block Repeat { for( int i=0; i<times; i++ ) inner_block; } }Note the two blocks associated with a single template declaration. You might mix code around a third block with: void test() { mixin Trace!("test") { do_something(); more_here(); } }Personally, I'd like to be able to drop the "mixin" keyword. I realise that semantically, it makes sense since you're mixing the contents of the template in, but without it, it just looks cooler :) void test() { Trace!("test") { do_something(); more_here(); } }resulting in the equivalent of: void test() { printf("Entering %s", f); do_something(); more_here(); printf("Exiting %s", f); } Ideally, such a construct could be used in conjunction with a conditional version statement: void test() { version (Log) mixin Trace!("test") { do_something(); more_here(); } } which when logging is disabled would evaluate to: void test() { do_something(); more_here(); } Is this feasible? Are there better ways? MatthiasI'll steal a Pythonism, and vote +1. This would be *really* handy, and it would allow for the creation of almost arbitrary control structures! For the longest time, I've had evil thoughts of making a D preprocessor that only operated on complete, valid parse trees. It would basically be a D compiler that read in D, modified it in some way, then spat it back out. With that, you could make structures like this: fori( int i; 10 ) block; Which would be "expanded" by the preprocessor as: for( int i=0; i<10; i++ ) block; But using the above idea, you could just write this as a template: template fori(alias variable, int limit, block inner) { block fori { for( variable = 0; variable < limit; variable++ ) inner; } } Of course, this would be helped if we could drop in arbitrary symbols or declarations, but I can live without that :) -- Daniel "Must... have... meta... programming..." Keep
May 04 2006
Daniel Keep wrote:Howdy. Matthias Spycher wrote:I have proposed this before: http://www.digitalmars.com/d/archives/digitalmars/D/24770.html Shot down. :( -DavidMHere's an idea to extend mixins in a manner that would allow you to mix code around a block in D. If you had: template Trace(f:char[]) { printf("Entering %s", f); } { printf("Exiting %s", f); }How about this instead: template Trace(f:char[], block inner_block) { writefln("Entering %s", f); inner_block; writefln("Exiting %s", f); } That way, you can also support more complicated constructs like this: template Repeat(int times, block inner_block) { for( int i=0; i<times; i++ ) inner_block; } Of course, the problem with this is that templates only allow for declarations, not arbitrary statements. Perhaps we could then add the following, which would mix a block into the instantiating scope: template Repeat(int times, block inner_block) { block Repeat { for( int i=0; i<times; i++ ) inner_block; } }Note the two blocks associated with a single template declaration. You might mix code around a third block with: void test() { mixin Trace!("test") { do_something(); more_here(); } }Personally, I'd like to be able to drop the "mixin" keyword. I realise that semantically, it makes sense since you're mixing the contents of the template in, but without it, it just looks cooler :) void test() { Trace!("test") { do_something(); more_here(); } }resulting in the equivalent of: void test() { printf("Entering %s", f); do_something(); more_here(); printf("Exiting %s", f); } Ideally, such a construct could be used in conjunction with a conditional version statement: void test() { version (Log) mixin Trace!("test") { do_something(); more_here(); } } which when logging is disabled would evaluate to: void test() { do_something(); more_here(); } Is this feasible? Are there better ways? MatthiasI'll steal a Pythonism, and vote +1. This would be *really* handy, and it would allow for the creation of almost arbitrary control structures! For the longest time, I've had evil thoughts of making a D preprocessor that only operated on complete, valid parse trees. It would basically be a D compiler that read in D, modified it in some way, then spat it back out. With that, you could make structures like this: fori( int i; 10 ) block; Which would be "expanded" by the preprocessor as: for( int i=0; i<10; i++ ) block; But using the above idea, you could just write this as a template: template fori(alias variable, int limit, block inner) { block fori { for( variable = 0; variable < limit; variable++ ) inner; } } Of course, this would be helped if we could drop in arbitrary symbols or declarations, but I can live without that :) -- Daniel "Must... have... meta... programming..." Keep
May 04 2006
Matthias Spycher wrote:Here's an idea to extend mixins in a manner that would allow you to mix code around a block in D. If you had: template Trace(f:char[]) { printf("Entering %s", f); } { printf("Exiting %s", f); } Note the two blocks associated with a single template declaration. You might mix code around a third block with:<snip> A template in D is a collection of declarations. The idea of overloading them like this doesn't really make sense to me. Besides, I can imagine it being difficult to parse, possibly even ambiguous, if you have to worry about whether each template has one or two bodies. But the concept of reusable in/out blocks isn't a bad one. We could have it, but we should think a bit about the notation. Stewart. -- -----BEGIN GEEK CODE BLOCK----- Version: 3.1 GCS/M d- s:- C++ a->--- UB P+ L E W++ N+++ o K- w++ O? M V? PS- PE- Y? PGP- t- 5? X? R b DI? D G e++++ h-- r-- !y ------END GEEK CODE BLOCK------ My e-mail is valid but not my primary mailbox. Please keep replies on the 'group where everyone may benefit.
May 04 2006