digitalmars.D - mixin extension
- Matthias Spycher (44/44) May 03 2006 Here's an idea to extend mixins in a manner that would allow you to mix
 - Daniel Keep (63/119) May 03 2006 How about this instead:
 - Hasan Aljudy (3/145) May 03 2006 Passing a block of code to a template is a nice and original idea.
 - Matthias Spycher (8/144) May 04 2006 Hi Daniel,
 - David Medlock (5/141) May 04 2006 I have proposed this before:
 - 
Stewart Gordon
 (18/33)
 May 04 2006
 
 
Here's an idea to extend mixins in a manner that would allow you to mix 
code around a block in D.
If you had:
template Trace(f:char[])
{
   printf("Entering %s", f);
}
{
   printf("Exiting %s", f);
}
Note the two blocks associated with a single template declaration. You 
might mix code around a third block with:
void test()
{
   mixin Trace!("test") {
     do_something();
     more_here();
   }
}
resulting in the equivalent of:
void test()
{
   printf("Entering %s", f);
   do_something();
   more_here();
   printf("Exiting %s", f);
}
Ideally, such a construct could be used in conjunction with a 
conditional version statement:
void test()
{
   version (Log) mixin Trace!("test") {
     do_something();
     more_here();
   }
}
which when logging is disabled would evaluate to:
void test()
{
   do_something();
   more_here();
}
Is this feasible? Are there better ways?
Matthias
 May 03 2006
Howdy. Matthias Spycher wrote:Here's an idea to extend mixins in a manner that would allow you to mix code around a block in D. If you had: template Trace(f:char[]) { printf("Entering %s", f); } { printf("Exiting %s", f); }How about this instead: template Trace(f:char[], block inner_block) { writefln("Entering %s", f); inner_block; writefln("Exiting %s", f); } That way, you can also support more complicated constructs like this: template Repeat(int times, block inner_block) { for( int i=0; i<times; i++ ) inner_block; } Of course, the problem with this is that templates only allow for declarations, not arbitrary statements. Perhaps we could then add the following, which would mix a block into the instantiating scope: template Repeat(int times, block inner_block) { block Repeat { for( int i=0; i<times; i++ ) inner_block; } }Note the two blocks associated with a single template declaration. You might mix code around a third block with: void test() { mixin Trace!("test") { do_something(); more_here(); } }Personally, I'd like to be able to drop the "mixin" keyword. I realise that semantically, it makes sense since you're mixing the contents of the template in, but without it, it just looks cooler :) void test() { Trace!("test") { do_something(); more_here(); } }resulting in the equivalent of: void test() { printf("Entering %s", f); do_something(); more_here(); printf("Exiting %s", f); } Ideally, such a construct could be used in conjunction with a conditional version statement: void test() { version (Log) mixin Trace!("test") { do_something(); more_here(); } } which when logging is disabled would evaluate to: void test() { do_something(); more_here(); } Is this feasible? Are there better ways? MatthiasI'll steal a Pythonism, and vote +1. This would be *really* handy, and it would allow for the creation of almost arbitrary control structures! For the longest time, I've had evil thoughts of making a D preprocessor that only operated on complete, valid parse trees. It would basically be a D compiler that read in D, modified it in some way, then spat it back out. With that, you could make structures like this: fori( int i; 10 ) block; Which would be "expanded" by the preprocessor as: for( int i=0; i<10; i++ ) block; But using the above idea, you could just write this as a template: template fori(alias variable, int limit, block inner) { block fori { for( variable = 0; variable < limit; variable++ ) inner; } } Of course, this would be helped if we could drop in arbitrary symbols or declarations, but I can live without that :) -- Daniel "Must... have... meta... programming..." Keep -- v1sw5+8Yhw5ln4+5pr6OFma8u6+7Lw4Tm6+7l6+7D a2Xs3MSr2e4/6+7t4TNSMb6HTOp5en5g6RAHCP http://hackerkey.com/
 May 03 2006
Passing a block of code to a template is a nice and original idea. Overall, I like it, and it gets my vote. Daniel Keep wrote:Howdy. Matthias Spycher wrote:Here's an idea to extend mixins in a manner that would allow you to mix code around a block in D. If you had: template Trace(f:char[]) { printf("Entering %s", f); } { printf("Exiting %s", f); }How about this instead: template Trace(f:char[], block inner_block) { writefln("Entering %s", f); inner_block; writefln("Exiting %s", f); } That way, you can also support more complicated constructs like this: template Repeat(int times, block inner_block) { for( int i=0; i<times; i++ ) inner_block; } Of course, the problem with this is that templates only allow for declarations, not arbitrary statements. Perhaps we could then add the following, which would mix a block into the instantiating scope: template Repeat(int times, block inner_block) { block Repeat { for( int i=0; i<times; i++ ) inner_block; } }Note the two blocks associated with a single template declaration. You might mix code around a third block with: void test() { mixin Trace!("test") { do_something(); more_here(); } }Personally, I'd like to be able to drop the "mixin" keyword. I realise that semantically, it makes sense since you're mixing the contents of the template in, but without it, it just looks cooler :) void test() { Trace!("test") { do_something(); more_here(); } }resulting in the equivalent of: void test() { printf("Entering %s", f); do_something(); more_here(); printf("Exiting %s", f); } Ideally, such a construct could be used in conjunction with a conditional version statement: void test() { version (Log) mixin Trace!("test") { do_something(); more_here(); } } which when logging is disabled would evaluate to: void test() { do_something(); more_here(); } Is this feasible? Are there better ways? MatthiasI'll steal a Pythonism, and vote +1. This would be *really* handy, and it would allow for the creation of almost arbitrary control structures! For the longest time, I've had evil thoughts of making a D preprocessor that only operated on complete, valid parse trees. It would basically be a D compiler that read in D, modified it in some way, then spat it back out. With that, you could make structures like this: fori( int i; 10 ) block; Which would be "expanded" by the preprocessor as: for( int i=0; i<10; i++ ) block; But using the above idea, you could just write this as a template: template fori(alias variable, int limit, block inner) { block fori { for( variable = 0; variable < limit; variable++ ) inner; } } Of course, this would be helped if we could drop in arbitrary symbols or declarations, but I can live without that :) -- Daniel "Must... have... meta... programming..." Keep
 May 03 2006
Hi Daniel, I thought about passing blocks into templates as well, but I think we'd be getting too close to lisp doing this sort of thing. No doubt it's a very powerful construct. I was thinking about code weaving and aspect-oriented programming, etc., and I find that conditionally mixing in code around some block is a rather frequent pattern. Matthias Daniel Keep wrote:Howdy. Matthias Spycher wrote:Here's an idea to extend mixins in a manner that would allow you to mix code around a block in D. If you had: template Trace(f:char[]) { printf("Entering %s", f); } { printf("Exiting %s", f); }How about this instead: template Trace(f:char[], block inner_block) { writefln("Entering %s", f); inner_block; writefln("Exiting %s", f); } That way, you can also support more complicated constructs like this: template Repeat(int times, block inner_block) { for( int i=0; i<times; i++ ) inner_block; } Of course, the problem with this is that templates only allow for declarations, not arbitrary statements. Perhaps we could then add the following, which would mix a block into the instantiating scope: template Repeat(int times, block inner_block) { block Repeat { for( int i=0; i<times; i++ ) inner_block; } }Note the two blocks associated with a single template declaration. You might mix code around a third block with: void test() { mixin Trace!("test") { do_something(); more_here(); } }Personally, I'd like to be able to drop the "mixin" keyword. I realise that semantically, it makes sense since you're mixing the contents of the template in, but without it, it just looks cooler :) void test() { Trace!("test") { do_something(); more_here(); } }resulting in the equivalent of: void test() { printf("Entering %s", f); do_something(); more_here(); printf("Exiting %s", f); } Ideally, such a construct could be used in conjunction with a conditional version statement: void test() { version (Log) mixin Trace!("test") { do_something(); more_here(); } } which when logging is disabled would evaluate to: void test() { do_something(); more_here(); } Is this feasible? Are there better ways? MatthiasI'll steal a Pythonism, and vote +1. This would be *really* handy, and it would allow for the creation of almost arbitrary control structures! For the longest time, I've had evil thoughts of making a D preprocessor that only operated on complete, valid parse trees. It would basically be a D compiler that read in D, modified it in some way, then spat it back out. With that, you could make structures like this: fori( int i; 10 ) block; Which would be "expanded" by the preprocessor as: for( int i=0; i<10; i++ ) block; But using the above idea, you could just write this as a template: template fori(alias variable, int limit, block inner) { block fori { for( variable = 0; variable < limit; variable++ ) inner; } } Of course, this would be helped if we could drop in arbitrary symbols or declarations, but I can live without that :) -- Daniel "Must... have... meta... programming..." Keep
 May 04 2006
Daniel Keep wrote:Howdy. Matthias Spycher wrote:I have proposed this before: http://www.digitalmars.com/d/archives/digitalmars/D/24770.html Shot down. :( -DavidMHere's an idea to extend mixins in a manner that would allow you to mix code around a block in D. If you had: template Trace(f:char[]) { printf("Entering %s", f); } { printf("Exiting %s", f); }How about this instead: template Trace(f:char[], block inner_block) { writefln("Entering %s", f); inner_block; writefln("Exiting %s", f); } That way, you can also support more complicated constructs like this: template Repeat(int times, block inner_block) { for( int i=0; i<times; i++ ) inner_block; } Of course, the problem with this is that templates only allow for declarations, not arbitrary statements. Perhaps we could then add the following, which would mix a block into the instantiating scope: template Repeat(int times, block inner_block) { block Repeat { for( int i=0; i<times; i++ ) inner_block; } }Note the two blocks associated with a single template declaration. You might mix code around a third block with: void test() { mixin Trace!("test") { do_something(); more_here(); } }Personally, I'd like to be able to drop the "mixin" keyword. I realise that semantically, it makes sense since you're mixing the contents of the template in, but without it, it just looks cooler :) void test() { Trace!("test") { do_something(); more_here(); } }resulting in the equivalent of: void test() { printf("Entering %s", f); do_something(); more_here(); printf("Exiting %s", f); } Ideally, such a construct could be used in conjunction with a conditional version statement: void test() { version (Log) mixin Trace!("test") { do_something(); more_here(); } } which when logging is disabled would evaluate to: void test() { do_something(); more_here(); } Is this feasible? Are there better ways? MatthiasI'll steal a Pythonism, and vote +1. This would be *really* handy, and it would allow for the creation of almost arbitrary control structures! For the longest time, I've had evil thoughts of making a D preprocessor that only operated on complete, valid parse trees. It would basically be a D compiler that read in D, modified it in some way, then spat it back out. With that, you could make structures like this: fori( int i; 10 ) block; Which would be "expanded" by the preprocessor as: for( int i=0; i<10; i++ ) block; But using the above idea, you could just write this as a template: template fori(alias variable, int limit, block inner) { block fori { for( variable = 0; variable < limit; variable++ ) inner; } } Of course, this would be helped if we could drop in arbitrary symbols or declarations, but I can live without that :) -- Daniel "Must... have... meta... programming..." Keep
 May 04 2006
Matthias Spycher wrote:
 Here's an idea to extend mixins in a manner that would allow you to mix 
 code around a block in D.
 
 If you had:
 
 template Trace(f:char[])
 {
   printf("Entering %s", f);
 }
 {
   printf("Exiting %s", f);
 }
 
 Note the two blocks associated with a single template declaration. You 
 might mix code around a third block with:
<snip>
A template in D is a collection of declarations.  The idea of 
overloading them like this doesn't really make sense to me.
Besides, I can imagine it being difficult to parse, possibly even 
ambiguous, if you have to worry about whether each template has one or 
two bodies.
But the concept of reusable in/out blocks isn't a bad one.  We could 
have it, but we should think a bit about the notation.
Stewart.
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the 'group where everyone may benefit.
 May 04 2006








 
 
 
 Hasan Aljudy <hasan.aljudy gmail.com> 