digitalmars.D - new operator overloading
- knjhara (7/7) Mar 12 2006 How about this?
- John Demme (16/28) Mar 12 2006 How would this work with the current syntax? Currently, obj[m .. n] wil...
How about this? foreach( ...; obj[m .. n] ) means int obj.opSliceApply(m, n, int delegate(...) dg) It is removed the necessity of making tmpObj(like struct) for opApply; -- knjhara
Mar 12 2006
knjhara wrote:How about this? foreach( ...; obj[m .. n] ) means int obj.opSliceApply(m, n, int delegate(...) dg) It is removed the necessity of making tmpObj(like struct) for opApply; -- knjharaHow would this work with the current syntax? Currently, obj[m .. n] will return a slice, then run .opApply(delegate...) on the object that the slice returns. Your above syntax is inconsistent, as it means the compiler would ignore a slice operator in this case. I'd imagine that you'd like this for efficiency reasons, so you don't have to create a new object (or worse, copy an array or something) in order to iterate through just a few of them. If obj is a class of your own design, just make a method .iterSlice(n,m) which returns a struct which can efficiently iterate your objects. It's not as pretty, but it is consistent. If you're more concerned about D's built-in arrays- don't be. If you slice an array, it doesn't immediately copy it. Iterating through an array slice with the foreach shouldn't require any memory allocations. ...Or am I way off here? ~John Demme
Mar 12 2006