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digitalmars.D - Req: Link to D modules for SDL, SDL_Mixer, OpenGL

reply Chris <Chris_member pathlink.com> writes:
Can anyone provide a new link to the D modules for SDL, SDL_mixer and OpenGL?
The site that used to be located here:

http://user.ecc.u-tokyo.ac.jp/~s31552/wp/d/porting.html

has since been removed and I haven't found SDL_Mixer or a decent SDL/OpenGL port
anywhere else.

Thanks,
Chris


P.S. sorry if this message doesn't belong here, I've looked all over and this
seemed like a good place to ask.
Jan 31 2006
next sibling parent reply Tom S <h3r3tic remove.mat.uni.torun.pl> writes:
Chris wrote:
 Can anyone provide a new link to the D modules for SDL, SDL_mixer and OpenGL?
 The site that used to be located here:
 
 http://user.ecc.u-tokyo.ac.jp/~s31552/wp/d/porting.html
 
 has since been removed and I haven't found SDL_Mixer or a decent SDL/OpenGL
port
 anywhere else.
Try Derelict: http://dsource.org/projects/derelict/ It supports a lot of good libraries and soon is going to add more :) Look at the forum for some info. You can download its docs or browse them online: http://svn.dsource.org/projects/derelict/trunk/docs/index.html -- -----BEGIN GEEK CODE BLOCK----- Version: 3.1 GCS/M d-pu s+: a-->----- C+++$>++++ UL P+ L+ E--- W++ N++ o? K? w++ !O !M V? PS- PE- Y PGP t 5 X? R tv-- b DI- D+ G e>+++ h>++ !r !y ------END GEEK CODE BLOCK------ Tomasz Stachowiak /+ a.k.a. h3r3tic +/
Jan 31 2006
parent reply =?ISO-8859-1?Q?Anders_F_Bj=F6rklund?= <afb algonet.se> writes:
Tom S wrote:

 Can anyone provide a new link to the D modules for SDL, SDL_mixer and 
 OpenGL?
 The site that used to be located here:

 http://user.ecc.u-tokyo.ac.jp/~s31552/wp/d/porting.html

 has since been removed and I haven't found SDL_Mixer or a decent 
 SDL/OpenGL port
 anywhere else.
Try Derelict: http://dsource.org/projects/derelict/ It supports a lot of good libraries and soon is going to add more :) Look at the forum for some info. You can download its docs or browse them online: http://svn.dsource.org/projects/derelict/trunk/docs/index.html
Derelict uses a lot of function pointers and does runtime loading, which is not always what you want (and doesn't work everywhere) I instead just used the C headers and did a translation into D, similar to the old D modules but updated and from new headers. Since trying to get new modules, such as SDL or GL, into Phobos has proven futile, I hosted my updated versions at my own site: http://www.algonet.se/~afb/d/ * SDL 1.2.8 * SDL_image 1.2.4 * OpenGL 1.2.1 * GLUT 3.7.6 They're implemented as D modules named: sdl.sdl and opengl.gl All open source. (SDL is under the LGPL, and OpenGL under SGI) There is example code there too, like: testbitmap.d or gears.d --anders PS. I mostly did them for use with GDC on Mac, since most of the other projects are Windows/Linux centric. These should work everywhere... Will move them to http://gdcmac.sourceforge.net/, when updated. (Or perhaps a new project, if the mixed licensing requires it ?)
Jan 31 2006
parent reply Muta <komuta gmail.com> writes:
Anders F Björklund wrote:

 I instead just used the C headers and did a translation into D,
 similar to the old D modules but updated and from new headers.
 
 
 Since trying to get new modules, such as SDL or GL, into Phobos
 has proven futile, I hosted my updated versions at my own site:
 
 http://www.algonet.se/~afb/d/
 
 * SDL 1.2.8
I tried those on linux, with SDL 1.2.9 (there doesn't seems to be many changes in the API), and ended with those linking errors: dmd -L"-lSDL" test_sdl.d gcc test_sdl.o -o test_sdl -lphobos -lpthread -lm -Xlinker -lSDL test_sdl.o:(.data+0x54): undefined reference to `_ModuleInfo_3sdl3sdl' test_sdl.o: In function `_Dmain': test_sdl.d:(.gnu.linkonce.t_Dmain+0x8e): undefined reference to `_init_6events9SDL_Event' collect2: ld returned 1 exit status The second one appears when I try to use SDL_Event. I don't have any clue about what could possibly cause these two linking errors. The source follows, I got it on a japanese D tutorial page: import sdl.sdl; int main() { if (SDL_Init(SDL_INIT_VIDEO) < 0) return 1; SDL_Surface* screen; SDL_Surface* image; try { screen = SDL_SetVideoMode(128, 128, 16, SDL_SWSURFACE); if(!screen) return 1; // image = SDL_LoadBMP("coffee.bmp"); image = SDL_LoadBMP_RW(SDL_RWFromFile("coffee.bmp", "rb"), 1); if(!image) return 1; while(true) { SDL_Event event; while (SDL_PollEvent(&event)) if (event.type == SDL_QUIT) return 1; static SDL_Rect dest = {x:0, y:0}; SDL_UpperBlit(image, null, screen, &dest); SDL_UpdateRect(screen, 0, 0, image.w, image.h); } } finally { if(image) SDL_FreeSurface(image); SDL_Quit(); } return 0; }
Feb 15 2006
parent =?UTF-8?B?QW5kZXJzIEYgQmrDtnJrbHVuZA==?= <afb algonet.se> writes:
Muta wrote:
Since trying to get new modules, such as SDL or GL, into Phobos
has proven futile, I hosted my updated versions at my own site:

http://www.algonet.se/~afb/d/
I tried those on linux, with SDL 1.2.9 (there doesn't seems to be many changes in the API), and ended with those linking errors:
There are some newer versions in my CVS repository (link above), which shows some example SDL/GL programs and how to link them... Some of the C headers now generate code, when translated to D. (if you don't like libraries, including sdl/*.d should work...) --anders
Feb 18 2006
prev sibling parent reply k.inaba <k.inaba_member pathlink.com> writes:
The site has moved to:
http://shinh.skr.jp/d/porting.html


In article <drp1er$2a7i$1 digitaldaemon.com>, Chris says...
Can anyone provide a new link to the D modules for SDL, SDL_mixer and OpenGL?
The site that used to be located here:

http://user.ecc.u-tokyo.ac.jp/~s31552/wp/d/porting.html

has since been removed and I haven't found SDL_Mixer or a decent SDL/OpenGL port
anywhere else.

Thanks,
Chris


P.S. sorry if this message doesn't belong here, I've looked all over and this
seemed like a good place to ask.
Jan 31 2006
parent Chris <Chris_member pathlink.com> writes:
Thank you very much, this is exactly what I was looking for!

-Chris


In article <drpa8e$2juh$1 digitaldaemon.com>, k.inaba says...
The site has moved to:
http://shinh.skr.jp/d/porting.html


In article <drp1er$2a7i$1 digitaldaemon.com>, Chris says...
Can anyone provide a new link to the D modules for SDL, SDL_mixer and OpenGL?
The site that used to be located here:

http://user.ecc.u-tokyo.ac.jp/~s31552/wp/d/porting.html

has since been removed and I haven't found SDL_Mixer or a decent SDL/OpenGL port
anywhere else.

Thanks,
Chris


P.S. sorry if this message doesn't belong here, I've looked all over and this
seemed like a good place to ask.
Feb 01 2006