digitalmars.D - Announce leds 00.10 (linux only)
- Ant (28/28) Apr 27 2004 Here is the leds announcement.
- Ant (5/6) Apr 27 2004 should read:
- Vanh (9/15) Apr 27 2004 ..
- Ant (13/32) Apr 27 2004 (funny it works fine for me...
- Ant (5/14) Apr 27 2004 For all of you that were very conserned with this I just uploaded
- Vanh (6/20) Apr 27 2004 Ok, I finally got it to work after redown and re-untar the file. there's...
- Ant (8/13) Apr 27 2004 that's where I have it... :}
- Blandger (3/10) Apr 28 2004 Sounds great! I'll be looking forward for the Windows version.
Here is the leds announcement. I spend all of last night updating the user manual, instead chassing bugs. (so go there and check it!) There is a new leds release available. the major improvement is on the code browser and code lookup (aka intellisense). Intellisense now understands the classes inheritance hierarchy. still missing for intellisense: - enum (when defined on a separate module) - members from functions (i.e. "hat." will work but "getHat()." will not) - non OO imports ("std.string." will not fire any completion) get leds from http://leds.sourceforge.net binary and source available. (to compile you need DUI 00.13 http://sourceforge.net/projects/dui ) check the updated manual! http://leds.sourceforge.net/userManualPage.html project definition and targets: http://leds.sourceforge.net/userManualProj.html http://leds.sourceforge.net/projTarget.html (it's all a bit confusing I hope I can make a better UI in the future) new user defined shortcuts: http://leds.sourceforge.net/prefEditorShortcuts.html new error pane: http://leds.sourceforge.net/errorPane.html new "add to project" and "quick find" tools: http://leds.sourceforge.net/toolbar.html enjoi. Ant
Apr 27 2004
In article <c6lta3$1rfc$1 digitaldaemon.com>, Ant says...(so go there and check it!)should read: (so go there and check it! :) ) Ant this internet messages thing is very tricky...
Apr 27 2004
In article <c6lta3$1rfc$1 digitaldaemon.com>, Ant says...Here is the leds announcement. I spend all of last night updating the user manual, instead chassing bugs. (so go there and check it!) There is a new leds release available. the major improvement is on the code browser and code lookup (aka intellisense)... Well, I got error from make here the tail end of the error: /parseD/RebuildCode.d ./parseD/CodeFormatter.d ./parseD/FormatD.d ./conver t/CreateImportVersion.d ./convert/GtkToDUI.d ./convert/NewGtkWrap.d ./resources/ DUILogo.d -c -I~/dmd/src/phobos:~/D/DUI/dui_00.13_97/src:.:: -od../obj -op Error: Error writing file '../obj/./convert/CreateImportVersion.o' How to fix this? Vanh
Apr 27 2004
On Tue, 27 Apr 2004 23:56:28 +0000, Vanh wrote:In article <c6lta3$1rfc$1 digitaldaemon.com>, Ant says...(funny it works fine for me... on the other hand DUI is missing dirs dlib, dango and event on the obj dir...) Seems that obj/convert directory doesn't exist... Can you confirm that? How did you unpack the leds_00.10.84.tar.gz file? "tar zxvf leds_00.10.84.tar.gz" does create the directory on my system. (I should have created a .convert empty file inside the directory to ensure the tar creates it. Seems I forgot) You should also remove the tag "-version=CONV_GTK" from the dmd (unless you plan on helping with DUI). AntHere is the leds announcement. I spend all of last night updating the user manual, instead chassing bugs. (so go there and check it!) There is a new leds release available. the major improvement is on the code browser and code lookup (aka intellisense)... Well, I got error from make here the tail end of the error: /parseD/RebuildCode.d ./parseD/CodeFormatter.d ./parseD/FormatD.d ./conver t/CreateImportVersion.d ./convert/GtkToDUI.d ./convert/NewGtkWrap.d ./resources/ DUILogo.d -c -I~/dmd/src/phobos:~/D/DUI/dui_00.13_97/src:.:: -od../obj -op Error: Error writing file '../obj/./convert/CreateImportVersion.o'
Apr 27 2004
On Tue, 27 Apr 2004 21:04:13 -0400, Ant wrote:On Tue, 27 Apr 2004 23:56:28 +0000, Vanh wrote:For all of you that were very conserned with this I just uploaded a corrected tar file for DUI. I hope Vanh can confirm the problem whit the leds package. AntIn article <c6lta3$1rfc$1 digitaldaemon.com>, Ant says...(funny it works fine for me... on the other hand DUI is missing dirs dlib, dango and event on the obj dir...)Here is the leds announcement.
Apr 27 2004
In article <pan.2004.04.28.01.29.37.678423 yahoo.ca>, Ant says...On Tue, 27 Apr 2004 21:04:13 -0400, Ant wrote:Ok, I finally got it to work after redown and re-untar the file. there's one problem the location of file in the make file is wrong /usr/down/scintilla159/bin/scintilla.a. Thank Ant for the pointer. VanhOn Tue, 27 Apr 2004 23:56:28 +0000, Vanh wrote:For all of you that were very conserned with this I just uploaded a corrected tar file for DUI. I hope Vanh can confirm the problem whit the leds package. AntIn article <c6lta3$1rfc$1 digitaldaemon.com>, Ant says...(funny it works fine for me... on the other hand DUI is missing dirs dlib, dango and event on the obj dir...)Here is the leds announcement.
Apr 27 2004
On Wed, 28 Apr 2004 03:27:05 +0000, Vanh wrote: about ledsOk, I finally got it to work after redown and re-untar the file. there's one problem the location of file in the make file is wrong /usr/down/scintilla159/bin/scintilla.a.that's where I have it... :} I never moved it to a regular lib directory...Thank Ant for the pointer.You're welcome. Let us know if you do use leds. Ant
Apr 27 2004
Well, I've attempted to use it. I'm still trying to set it up so I can compile-run-debug D code. Do you have a sample set up that I can look at? VanhThank Ant for the pointer.You're welcome. Let us know if you do use leds. Ant
Apr 28 2004
In article <c6p604$1bvt$1 digitaldaemon.com>, Vanh says...attempted? hmmm... that doesn't sound good... you shouldn't be strugling with it (every thing seems very natural to me...) leds was suppose to be simple to use :(Well, I've attempted to use it.Thank Ant for the pointer.You're welcome. Let us know if you do use leds. AntI'm still trying to set it up so I can compile-run-debug D code.wasn't the user manual helpfull? http://leds.sourceforge.net/userManualProj.html but you should be able to create a new project from the project view "new" icon or project menu/new. you just need to: - enter the project name and directory on the basic, - enter dmd and phobos location on the build, - and enter the target definitions http://leds.sourceforge.net/projTarget.html don't forget the srcdirs or your project will be empty as far as the targets are concern (I'll change to empty == all). And after changing the targets you always need to restart, is very fast and the internal states are saved so you don't even notice it;) I agree that the target definition UI is kind of uggly but once you done it once... now, about the debug - it's not supported. I use DDD with gdb but cannot see the D sources (so it's usefull only to debug when I interface with C on DUI)Do you have a sample set up that I can look at?Maybe I could ship a leds project definition with the source... Maybe all the definitions for DUI and all the tests. It would be a question of pointing to the right directories. A dialog could be popup up when a project doesn't point to a valid directory. That would be costly in terms of size or startup time. I'll probably do it. Ant
Apr 28 2004
What I'm trying to do is to create a console project to run a sample wc example from D documentation. here the output message. *** Executing: cd /home/vphom/D/Test/src ; make -f Makefile.wordc all clean make: Makefile.wordc: No such file or directory make: *** No rule to make target `Makefile.wordc'. Stop.wasn't the user manual helpfull? http://leds.sourceforge.net/userManualProj.htmlnot much, unfortunately.but you should be able to create a new project from the project view "new" icon or project menu/new. you just need to: - enter the project name and directory on the basic, - enter dmd and phobos location on the build, - and enter the target definitions http://leds.sourceforge.net/projTarget.htmlDone that, by the way where is my project files saved to? How can I reopen myproject? There's no menu to open my previous project.don't forget the srcdirs or your project will be empty as far asOn the project->properties->Targets->srcdirs textbox when I enter the location of source dir it was clear up after I click ok and then reopen it. So I don't know if the source dir is being used.now, about the debug - it's not supported. I use DDD with gdb but cannot see the D sources (so it's usefull only to debug when I interface with C on DUI)Doesn't D have its own debugger?Maybe I could ship a leds project definition with the source... Maybe all the definitions for DUI and all the tests. It would be a question of pointing to the right directories. A dialog could be popup up when a project doesn't point to a valid directory. That would be costly in terms of size or startup time. I'll probably do it.Well I think you could fill-in with all the default value, so to get the user up and runing. Then he or she could customized to whatever setting they needed much like kdevelop does. Vanh
Apr 28 2004
On Thu, 29 Apr 2004 03:47:53 +0000, Vanh wrote:What I'm trying to do is to create a console project to run a sample wc example from D documentation. here the output message.[...]Well I think you could fill-in with all the default value, so to get the user up and runing.that's a good idea. Then he or she could customized to whatever settingthey needed much like kdevelop does.ah! kdevelop! I had answer all your questions step by step then I got to that line and decided to try kdevelop! It crashed my X server and I lost then entire post... :) I'll do a step by step stetup of a simple project and repost it. Ant
Apr 28 2004
On Thu, 29 Apr 2004 00:10:56 -0400, Ant wrote:On Thu, 29 Apr 2004 03:47:53 +0000, Vanh wrote:I just uploaded it to the leds pages I assure you it has the same quality as the other user manual pages :( check it at: http://leds.sourceforge.net/howtoCreateProject.html AntWhat I'm trying to do is to create a console project to run a sample wc example from D documentation. here the output message.I'll do a step by step setup of a simple project and repost it.
Apr 28 2004
* enter "obj" on skip dirs * press ok (you don't have to press OK now, you can proceed directly to step >2a) two sub directories on your project base directory: o src o obj the obj directory will not be visible as we instructed the project to skip that directory on the project view.if you exit and restart leds the project should still be visibleWhen I exist and restart the project is not there. And I don't know how to get it back. May be my installation is screw up some how. Vanh
Apr 29 2004
On Fri, 30 Apr 2004 02:44:18 +0000, Vanh wrote:check if you have the leds home direcories: ~/.leds ~/.leds_data ~/.leds_data/projects the project file *.lpj should be in ~/leds_data/projects leds saves the window size and position and opened files between runs. does it do that on your system? That is on the save on openedFiles.leds and preferences.leds to create those instructions I run a new install of leds changing the home parameters: leds --home ~/.ledsDemo --data ~/.ledsDemo_data leds created the following dir tree: .ledsDemo |-- openedFiles.leds `-- preferences.leds .ledsDemo_data `-- projects `-- wc.lpj except wc.lpj that leds created only when the wc project was created. (openedFiles.leds and preferences.leds are also not created when leds first start up) Other user(s) reported success creating leds projects. !!!!!!!!! wait I just found a bug !!!!!!!!! : if the home directory and the data directory are the some the projects subdirectory doesn't get created!!? did you do that? force home and data to be the same directory? for example leds --home .leds1 --data .leds1 <<-- will fail to create projects subdir with no projects subdir the project doesn't get saved! Ant* enter "obj" on skip dirs * press ok (you don't have to press OK now, you can proceed directly to step >2a) two sub directories on your project base directory: o src o obj the obj directory will not be visible as we instructed the project to skip that directory on the project view.if you exit and restart leds the project should still be visibleWhen I exist and restart the project is not there. And I don't know how to get it back. May be my installation is screw up some how. Vanh
Apr 29 2004
On Fri, 30 Apr 2004 02:44:18 +0000, Vanh wrote:Do you want to chat somewhere? I not too familiar with that but I do have xchat... email me, it's on the header of this message. Ant* enter "obj" on skip dirs * press ok (you don't have to press OK now, you can proceed directly to step >2a) two sub directories on your project base directory: o src o obj the obj directory will not be visible as we instructed the project to skip that directory on the project view.if you exit and restart leds the project should still be visibleWhen I exist and restart the project is not there. And I don't know how to get it back. May be my installation is screw up some how. Vanh
Apr 29 2004
"Ant" <Ant_member pathlink.com> wrote in message news:c6lta3$1rfc$1 digitaldaemon.com...Here is the leds announcement. There is a new leds release available.Intellisense now understands the classes inheritance hierarchy. still missing for intellisense: - enum (when defined on a separate module) - members from functions (i.e. "hat." will work but "getHat()." will not) - non OO imports ("std.string." will not fire any completion)Sounds great! I'll be looking forward for the Windows version.
Apr 28 2004
On Wed, 28 Apr 2004 10:05:28 +0300, Blandger wrote:"Ant" <Ant_member pathlink.com> wrote in message news:c6lta3$1rfc$1 digitaldaemon.com...It is great! (well, at least for me). The windows version is my next goal. AntHere is the leds announcement. There is a new leds release available.Intellisense now understands the classes inheritance hierarchy. still missing for intellisense: - enum (when defined on a separate module) - members from functions (i.e. "hat." will work but "getHat()." will not) - non OO imports ("std.string." will not fire any completion)Sounds great! I'll be looking forward for the Windows version.
Apr 28 2004
Ant said:On Wed, 28 Apr 2004 10:05:28 +0300, Blandger wrote:Hope your goal is very close. Wondering when I can switch to linux ( when I don't play windows games and only stick to Unreal :0"Ant" <Ant_member pathlink.com> wrote in message news:c6lta3$1rfc$1 digitaldaemon.com...It is great! (well, at least for me). The windows version is my next goal. AntHere is the leds announcement. There is a new leds release available.Intellisense now understands the classes inheritance hierarchy. still missing for intellisense: - enum (when defined on a separate module) - members from functions (i.e. "hat." will work but "getHat()." will not) - non OO imports ("std.string." will not fire any completion)Sounds great! I'll be looking forward for the Windows version.
Apr 28 2004