digitalmars.D - José, can't you see?
- jicman (13/13) Mar 08 2005 Greetings!
- Ben Hinkle (5/15) Mar 08 2005 That would be a nice section of the doc, but I don't know of any way get...
- Matthew (2/15) Mar 08 2005 It'd be even better if the compiler would have a verbose "?" mode, and
- Nick Sabalausky (6/26) Mar 09 2005 If you try to do something, and the compler complains that it's depricat...
- Walter (4/6) Mar 09 2005 The easiest way at the moment is to grep the provided dmd sources for
- Jarrett Billingsley (2/4) Mar 09 2005 It will also allow you to do C-style casts, i.e. (float)a as opposed to
Greetings! One of the switches of the dmd compiler is: -d allow deprecated features I just downloaded 116 (very nice, by the way) and I saw that switch there. I asked myself, "Jose, what is depracated and what is not?" I searched a few sites, but right now I am a little PRESSED for time and so I ask, how would a d programmer know what is deprecated and what is not? Right now, v.116 has $ as the length and soon (if all goes well) length will be depracated. Many of my programs have length already. But, that's not a problem, vi is a good editor and I can change that stuff in matter of seconds. But, nonetheless, what is deprecated and what is not? thanks, josé
Mar 08 2005
"jicman" <jicman_member pathlink.com> wrote in message news:d0l5st$db8$1 digitaldaemon.com...Greetings! One of the switches of the dmd compiler is: -d allow deprecated features I just downloaded 116 (very nice, by the way) and I saw that switch there. I asked myself, "Jose, what is depracated and what is not?" I searched a few sites, but right now I am a little PRESSED for time and so I ask, how would a d programmer know what is deprecated and what is not?That would be a nice section of the doc, but I don't know of any way get a list of deprecated features. -Ben
Mar 08 2005
It'd be even better if the compiler would have a verbose "?" mode, and spat out a list. Like Borland's "-h -" modeOne of the switches of the dmd compiler is: -d allow deprecated features I just downloaded 116 (very nice, by the way) and I saw that switch there. I asked myself, "Jose, what is depracated and what is not?" I searched a few sites, but right now I am a little PRESSED for time and so I ask, how would a d programmer know what is deprecated and what is not?That would be a nice section of the doc, but I don't know of any way get a list of deprecated features.
Mar 08 2005
"jicman" <jicman_member pathlink.com> wrote in message news:d0l5st$db8$1 digitaldaemon.com...Greetings! One of the switches of the dmd compiler is: -d allow deprecated features I just downloaded 116 (very nice, by the way) and I saw that switch there. I asked myself, "Jose, what is depracated and what is not?" I searched a few sites, but right now I am a little PRESSED for time and so I ask, how would a d programmer know what is deprecated and what is not? Right now, v.116 has $ as the length and soon (if all goes well) length will be depracated. Many of my programs have length already. But, that's not a problem, vi is a good editor and I can change that stuff in matter of seconds. But, nonetheless, what is deprecated and what is not? thanks, joséIf you try to do something, and the compler complains that it's depricated and refuses to compile, then it is depricated ;) . But if you're trying to get a complete list of depricated features, then I guess that doesn't help...
Mar 09 2005
"jicman" <jicman_member pathlink.com> wrote in message news:d0l5st$db8$1 digitaldaemon.com...But, nonetheless, what is deprecated and what is not?The easiest way at the moment is to grep the provided dmd sources for "deprecated".
Mar 09 2005
But, nonetheless, what is deprecated and what is not?It will also allow you to do C-style casts, i.e. (float)a as opposed to cast(float)a.
Mar 09 2005