digitalmars.D - glut in D
- Matt (2/2) Jan 18 2005 Is there any good way right now to use glut in D? I currently use dereli...
- =?ISO-8859-1?Q?Anders_F_Bj=F6rklund?= (6/35) Jan 18 2005 I translated a newer version of glut.h, at least got "gears" running...
- Matt (3/35) Jan 19 2005 Thanks alot!
Is there any good way right now to use glut in D? I currently use derelict for openGL, but there is no glut in it, and I need to use some glut functions.
Jan 18 2005
Matt wrote:Is there any good way right now to use glut in D? I currently use derelict for openGL, but there is no glut in it, and I need to use some glut functions.I translated a newer version of glut.h, at least got "gears" running... Right now it's just in CVS, and hasn't been tested on Windows either. Will post updated opengl and sdl code on http://www.algonet.se/~afb/d/ --anders Modules:opengl/gl.d opengl/glext.d opengl/glu.d opengl/glut.dsdl/active.d sdl/audio.d sdl/byteorder.d sdl/cdrom.d sdl/endian.d sdl/error.d sdl/events.d sdl/getenv.d sdl/joystick.d sdl/keyboard.d sdl/keysym.d sdl/main.d sdl/mouse.d sdl/mutex.d sdl/quit.d sdl/rwops.d sdl/sdl.d sdl/syswm.d sdl/thread.d sdl/timer.d sdl/types.d sdl/version.d sdl/video.d
Jan 18 2005
In article <csl3tk$10o5$1 digitaldaemon.com>, =?ISO-8859-1?Q?Anders_F_Bj=F6rklund?= says...I translated a newer version of glut.h, at least got "gears" running... Right now it's just in CVS, and hasn't been tested on Windows either. Will post updated opengl and sdl code on http://www.algonet.se/~afb/d/ --anders Modules:Thanks alot!opengl/gl.d opengl/glext.d opengl/glu.d opengl/glut.dsdl/active.d sdl/audio.d sdl/byteorder.d sdl/cdrom.d sdl/endian.d sdl/error.d sdl/events.d sdl/getenv.d sdl/joystick.d sdl/keyboard.d sdl/keysym.d sdl/main.d sdl/mouse.d sdl/mutex.d sdl/quit.d sdl/rwops.d sdl/sdl.d sdl/syswm.d sdl/thread.d sdl/timer.d sdl/types.d sdl/version.d sdl/video.d
Jan 19 2005