digitalmars.D - DMD 0.103 release
- Walter (2/2) Oct 21 2004 Much better debug info.
- John Reimer (4/10) Oct 21 2004 Aha! Line numbers in debug info on Linux! You came through with it! :)
- Walter (4/13) Oct 21 2004 Thanks! It would have taken less time if gdb actually followed the dwarf...
- Ben Hinkle (2/5) Oct 21 2004 Thank you! Debugging on linux with gdb is now much better.
- Lynn Allan (5/6) Oct 21 2004 I'm not seeing any difference from the situation before regarding
- Walter (5/11) Oct 21 2004 Arrays will show up as longlongs because CV debug info gives no way to
- Lynn Allan (34/46) Oct 22 2004 My mistake. Mea culpa. object variables are visible now in ver
- Walter (4/6) Oct 21 2004 Hold off on downloading this. There's a bug in the debug info. I'll see
Much better debug info. http://www.digitalmars.com/d/changelog.html
Oct 21 2004
Walter wrote:Much better debug info. http://www.digitalmars.com/d/changelog.htmlAha! Line numbers in debug info on Linux! You came through with it! :) Nice work! - John
Oct 21 2004
"John Reimer" <brk_6502 NOSP_AM.yahoo.com> wrote in message news:cl7vc2$2ci7$1 digitaldaemon.com...Walter wrote:Thanks! It would have taken less time if gdb actually followed the dwarf2 spec :-(Much better debug info. http://www.digitalmars.com/d/changelog.htmlAha! Line numbers in debug info on Linux! You came through with it! :) Nice work!
Oct 21 2004
Walter wrote:Much better debug info. http://www.digitalmars.com/d/changelog.htmlThank you! Debugging on linux with gdb is now much better.
Oct 21 2004
"Walter" <newshound digitalmars.com> wrote in message news:cl7s4v$281d$1 digitaldaemon.com...Much better debug info.I'm not seeing any difference from the situation before regarding win32 debugging using Visual Studio. Ints and char* are visible, but char[] and objects aren't directly usable. Am I leaving something out?
Oct 21 2004
"Lynn Allan" <l_d_allan adelphia.net> wrote in message news:cl8v7v$rv8$1 digitaldaemon.com..."Walter" <newshound digitalmars.com> wrote in message news:cl7s4v$281d$1 digitaldaemon.com...Arrays will show up as longlongs because CV debug info gives no way to express what a dynamic array is (if I output it as a struct, that screws up the function calling conventions). Object contents should be visible.Much better debug info.I'm not seeing any difference from the situation before regarding win32 debugging using Visual Studio. Ints and char* are visible, but char[] and objects aren't directly usable. Am I leaving something out?
Oct 21 2004
My mistake. Mea culpa. object variables are visible now in ver 0.103/104. They weren't previously. THANKS! Odd, however. In Visual Studio debugging: #void main () ((Person)w).age The w.age comes out correctly as 12 in the local variable debug window, and as 12 if you hover the mouse over w.age to get a "tooltip". However, if you create a watch variable using ((Person)w).age it is shown as being = 4 ??? "Walter" <newshound digitalmars.com> wrote in message news:cl9193$uk8$1 digitaldaemon.com..."Lynn Allan" <l_d_allan adelphia.net> wrote in message news:cl8v7v$rv8$1 digitaldaemon.com...but"Walter" <newshound digitalmars.com> wrote in message news:cl7s4v$281d$1 digitaldaemon.com...Much better debug info.I'm not seeing any difference from the situation before regarding win32 debugging using Visual Studio. Ints and char* are visible,out?char[] and objects aren't directly usable. Am I leaving somethingArrays will show up as longlongs because CV debug info gives no waytoexpress what a dynamic array is (if I output it as a struct, thatscrews upthe function calling conventions). Object contents should bevisible.
Oct 22 2004
Hold off on downloading this. There's a bug in the debug info. I'll see about posting an update ASAP. "Walter" <newshound digitalmars.com> wrote in message news:cl7s4v$281d$1 digitaldaemon.com...Much better debug info. http://www.digitalmars.com/d/changelog.html
Oct 21 2004