c++.idde - DM install
- Chris <chris widdows.demon.nl> Jul 19 2001
- "Walter" <walter digitalmars.com> Jul 19 2001
- Chris <chris widdows.demon.nl> Jul 20 2001
- "Walter" <walter digitalmars.com> Jul 20 2001
- Chris <chris widdows.demon.nl> Jul 20 2001
- Chris <chris widdows.demon.nl> Jul 20 2001
- "Walter" <walter digitalmars.com> Jul 20 2001
- Chris <chris widdows.demon.nl> Jul 21 2001
- "Walter" <walter digitalmars.com> Jul 21 2001
- Chris <chris widdows.demon.nl> Jul 22 2001
- "Walter" <walter digitalmars.com> Jul 20 2001
- Chris <chris widdows.demon.nl> Jul 21 2001
Hi, I'm having some trouble getting DM C++ going properly. I noticed that copying the CD over produced some read errors, and for some reason files went missing. I corrected that, and installed the latest update as well. Next was the AppExpert, which complained that sct3d32.dll wasn't installed properly. The caption gave this one away, it is the ctl3d32 or dv2 variant, which must go in the windows system folder (unlike the normal 3d which can anywhere). Had to rename the one in the DM\BIN folder to dlo, to get rid of the error. That is all minor, but the resource editor just blowing up is less trivial. I tried the rs32.new as the rs32.exe, and it complained about the smfc30.dll. the original one just says abnormal program termination when it opens a rc file written by the AppExpert. I tried it one some others, bit of hit and miss. Two questions, can anybody reproduce and can anybody offer solution. FYI, 98SE, +5GB free disk space on own partition, same config runs the old sc++. Your help / advice is appreciated. Chris
Jul 19 2001
Don't use the .new file, it was a mistake to put it on, and was removed in later CD's. What exactly did you do to the sct3d32.dll to make it work for you? Chris wrote in message <065fltgfskr7euk4hfs6012ffm7l97ito5 4ax.com>...Hi, I'm having some trouble getting DM C++ going properly. I noticed that copying the CD over produced some read errors, and for some reason files went missing. I corrected that, and installed the latest update as well. Next was the AppExpert, which complained that sct3d32.dll wasn't installed properly. The caption gave this one away, it is the ctl3d32 or dv2 variant, which must go in the windows system folder (unlike the normal 3d which can anywhere). Had to rename the one in the DM\BIN folder to dlo, to get rid of the error. That is all minor, but the resource editor just blowing up is less trivial. I tried the rs32.new as the rs32.exe, and it complained about the smfc30.dll. the original one just says abnormal program termination when it opens a rc file written by the AppExpert. I tried it one some others, bit of hit and miss. Two questions, can anybody reproduce and can anybody offer solution. FYI, 98SE, +5GB free disk space on own partition, same config runs the old sc++. Your help / advice is appreciated. Chris
Jul 19 2001
On Thu, 19 Jul 2001 22:21:03 -0700, "Walter" <walter digitalmars.com> wrote:Don't use the .new file, it was a mistake to put it on, and was removed in later CD's. What exactly did you do to the sct3d32.dll to make it work for you?
I copied it to to the windows system dir (I use 98SE) and then renamed it in the DM\BIN to something else than .DLL. That prevented the AppExpert from showing an error (I did seem to work, even when it said that the dll wasn't installed properly). It didn't stop the rs32.exe from bombing (old and new, both crash, although it looks like the new is an unhandled exception, and the old is trapping it. I'm currently not using the .new one though. ChrisChris wrote in message <065fltgfskr7euk4hfs6012ffm7l97ito5 4ax.com>...Hi, I'm having some trouble getting DM C++ going properly. I noticed that copying the CD over produced some read errors, and for some reason files went missing. I corrected that, and installed the latest update as well. Next was the AppExpert, which complained that sct3d32.dll wasn't installed properly. The caption gave this one away, it is the ctl3d32 or dv2 variant, which must go in the windows system folder (unlike the normal 3d which can anywhere). Had to rename the one in the DM\BIN folder to dlo, to get rid of the error. That is all minor, but the resource editor just blowing up is less trivial. I tried the rs32.new as the rs32.exe, and it complained about the smfc30.dll. the original one just says abnormal program termination when it opens a rc file written by the AppExpert. I tried it one some others, bit of hit and miss. Two questions, can anybody reproduce and can anybody offer solution. FYI, 98SE, +5GB free disk space on own partition, same config runs the old sc++. Your help / advice is appreciated. Chris
Jul 20 2001
I find this mysterious. The only requirement I know of on DLLs is that they reside on the PATH environment setting. I wonder if it's a 98SE thing. Chris wrote in message <9tlfltc10s5pvdf09mfnk9ijfmmbrcu3o9 4ax.com>...On Thu, 19 Jul 2001 22:21:03 -0700, "Walter" <walter digitalmars.com> wrote:Don't use the .new file, it was a mistake to put it on, and was removed in later CD's. What exactly did you do to the sct3d32.dll to make it work for you?
I copied it to to the windows system dir (I use 98SE) and then renamed it in the DM\BIN to something else than .DLL. That prevented the AppExpert from showing an error (I did seem to work, even when it said that the dll wasn't installed properly). It didn't stop the rs32.exe from bombing (old and new, both crash, although it looks like the new is an unhandled exception, and the old is trapping it. I'm currently not using the .new one though. ChrisChris wrote in message <065fltgfskr7euk4hfs6012ffm7l97ito5 4ax.com>...Hi, I'm having some trouble getting DM C++ going properly. I noticed that copying the CD over produced some read errors, and for some reason files went missing. I corrected that, and installed the latest update as well. Next was the AppExpert, which complained that sct3d32.dll wasn't
properly. The caption gave this one away, it is the ctl3d32 or dv2
which must go in the windows system folder (unlike the normal 3d which
anywhere). Had to rename the one in the DM\BIN folder to dlo, to get rid
the error. That is all minor, but the resource editor just blowing up is less
I tried the rs32.new as the rs32.exe, and it complained about the smfc30.dll. the original one just says abnormal program termination when
opens a rc file written by the AppExpert. I tried it one some others, bit of hit and miss. Two questions, can anybody reproduce and can anybody
solution. FYI, 98SE, +5GB free disk space on own partition, same config runs the old sc++. Your help / advice is appreciated. Chris
Jul 20 2001
Because this was just a faint memory, I've refreshed. The MS download ctl3d.exe contains a help file with the following:
Because there are a number of released applications that either don't do version checking or install CTL3D.DLL to the wrong directory, we have created a new version of CTL3D, CTL3DV2.DLL, that applications link to with the CTL3DV2.LIB file. This new DLL name makes it impossible for older versions of CTL3D.DLL (version 1.x) to affect applications using CTL3DV2.DLL. Important An application's installation program must install CTL3DV2.DLL in the Windows SYSTEM directory or, if running on a networked Windows installation, the Windows directory. CTL3DV2.DLL must not be installed in the application's own directory or any other directory. CTL3DV2.DLL will not produce 3-D effects unless it is running from either windows\system or the Windows directory. It is hoped this will encourage developers to correctly install CTL3DV2.DLL with their applications. When CTL3DV2.DLL is run from any other directory, it will display the following message box: << The message is a graphic, but is a messagebox that reads: "This application uses CTL3D32.DLL, which has not been correctly installed. The remedy is simple, move to the systemdir and prevent the one in the app dir from loading by renaming it. Hope that clears it, but what about the resource editor, unlike some, I really like the IDDE, particulary for its ability to parse source code, but I really need to edit resources ;-) Chris On Fri, 20 Jul 2001 02:33:14 -0700, "Walter" <walter digitalmars.com> wrote:I find this mysterious. The only requirement I know of on DLLs is that they reside on the PATH environment setting. I wonder if it's a 98SE thing. Chris wrote in message <9tlfltc10s5pvdf09mfnk9ijfmmbrcu3o9 4ax.com>...On Thu, 19 Jul 2001 22:21:03 -0700, "Walter" <walter digitalmars.com> wrote:Don't use the .new file, it was a mistake to put it on, and was removed in later CD's. What exactly did you do to the sct3d32.dll to make it work for you?
I copied it to to the windows system dir (I use 98SE) and then renamed it in the DM\BIN to something else than .DLL. That prevented the AppExpert from showing an error (I did seem to work, even when it said that the dll wasn't installed properly). It didn't stop the rs32.exe from bombing (old and new, both crash, although it looks like the new is an unhandled exception, and the old is trapping it. I'm currently not using the .new one though. ChrisChris wrote in message <065fltgfskr7euk4hfs6012ffm7l97ito5 4ax.com>...Hi, I'm having some trouble getting DM C++ going properly. I noticed that copying the CD over produced some read errors, and for some reason files went missing. I corrected that, and installed the latest update as well. Next was the AppExpert, which complained that sct3d32.dll wasn't
properly. The caption gave this one away, it is the ctl3d32 or dv2
which must go in the windows system folder (unlike the normal 3d which
anywhere). Had to rename the one in the DM\BIN folder to dlo, to get rid
the error. That is all minor, but the resource editor just blowing up is less
I tried the rs32.new as the rs32.exe, and it complained about the smfc30.dll. the original one just says abnormal program termination when
opens a rc file written by the AppExpert. I tried it one some others, bit of hit and miss. Two questions, can anybody reproduce and can anybody
solution. FYI, 98SE, +5GB free disk space on own partition, same config runs the old sc++. Your help / advice is appreciated. Chris
Jul 20 2001
On Fri, 20 Jul 2001 23:10:03 +0200, Chris <chris widdows.demon.nl> wrote: Also, I've reloaded the resource editor files from SC++ 7.21, and they work fine. ChrisBecause this was just a faint memory, I've refreshed. The MS download ctl3d.exe contains a help file with the following:
Because there are a number of released applications that either don't do version checking or install CTL3D.DLL to the wrong directory, we have created a new version of CTL3D, CTL3DV2.DLL, that applications link to with the CTL3DV2.LIB file. This new DLL name makes it impossible for older versions of CTL3D.DLL (version 1.x) to affect applications using CTL3DV2.DLL. Important An application's installation program must install CTL3DV2.DLL in the Windows SYSTEM directory or, if running on a networked Windows installation, the Windows directory. CTL3DV2.DLL must not be installed in the application's own directory or any other directory. CTL3DV2.DLL will not produce 3-D effects unless it is running from either windows\system or the Windows directory. It is hoped this will encourage developers to correctly install CTL3DV2.DLL with their applications. When CTL3DV2.DLL is run from any other directory, it will display the following message box: << The message is a graphic, but is a messagebox that reads: "This application uses CTL3D32.DLL, which has not been correctly installed. The remedy is simple, move to the systemdir and prevent the one in the app dir from loading by renaming it. Hope that clears it, but what about the resource editor, unlike some, I really like the IDDE, particulary for its ability to parse source code, but I really need to edit resources ;-) Chris On Fri, 20 Jul 2001 02:33:14 -0700, "Walter" <walter digitalmars.com> wrote:I find this mysterious. The only requirement I know of on DLLs is that they reside on the PATH environment setting. I wonder if it's a 98SE thing. Chris wrote in message <9tlfltc10s5pvdf09mfnk9ijfmmbrcu3o9 4ax.com>...On Thu, 19 Jul 2001 22:21:03 -0700, "Walter" <walter digitalmars.com> wrote:Don't use the .new file, it was a mistake to put it on, and was removed in later CD's. What exactly did you do to the sct3d32.dll to make it work for you?
I copied it to to the windows system dir (I use 98SE) and then renamed it in the DM\BIN to something else than .DLL. That prevented the AppExpert from showing an error (I did seem to work, even when it said that the dll wasn't installed properly). It didn't stop the rs32.exe from bombing (old and new, both crash, although it looks like the new is an unhandled exception, and the old is trapping it. I'm currently not using the .new one though. ChrisChris wrote in message <065fltgfskr7euk4hfs6012ffm7l97ito5 4ax.com>...Hi, I'm having some trouble getting DM C++ going properly. I noticed that copying the CD over produced some read errors, and for some reason files went missing. I corrected that, and installed the latest update as well. Next was the AppExpert, which complained that sct3d32.dll wasn't
properly. The caption gave this one away, it is the ctl3d32 or dv2
which must go in the windows system folder (unlike the normal 3d which
anywhere). Had to rename the one in the DM\BIN folder to dlo, to get rid
the error. That is all minor, but the resource editor just blowing up is less
I tried the rs32.new as the rs32.exe, and it complained about the smfc30.dll. the original one just says abnormal program termination when
opens a rc file written by the AppExpert. I tried it one some others, bit of hit and miss. Two questions, can anybody reproduce and can anybody
solution. FYI, 98SE, +5GB free disk space on own partition, same config runs the old sc++. Your help / advice is appreciated. Chris
Jul 20 2001
That is very useful information. Thanks! Chris wrote in message ...On Fri, 20 Jul 2001 23:10:03 +0200, Chris <chris widdows.demon.nl> wrote: Also, I've reloaded the resource editor files from SC++ 7.21, and they work fine. ChrisBecause this was just a faint memory, I've refreshed. The MS download ctl3d.exe contains a help file with the following:
Because there are a number of released applications that either don't do version checking or install CTL3D.DLL to the wrong directory, we have created a new version of CTL3D, CTL3DV2.DLL, that applications link to
the CTL3DV2.LIB file. This new DLL name makes it impossible for older versions of CTL3D.DLL (version 1.x) to affect applications using CTL3DV2.DLL. Important An application's installation program must install CTL3DV2.DLL in the Windows SYSTEM directory or, if running on a networked Windows installation, the Windows directory. CTL3DV2.DLL must not be installed in the application's own directory or any other directory. CTL3DV2.DLL will not produce 3-D effects unless it is running from either windows\system or the Windows directory. It is hoped this will encourage developers to correctly install CTL3DV2.DLL with their applications. When CTL3DV2.DLL is run from any other directory, it will display the following message box: << The message is a graphic, but is a messagebox that reads: "This
uses CTL3D32.DLL, which has not been correctly installed. The remedy is simple, move to the systemdir and prevent the one in the app dir from loading by renaming it. Hope that clears it, but what about the resource editor, unlike some, I really like the IDDE, particulary for its ability to parse source code,
I really need to edit resources ;-) Chris On Fri, 20 Jul 2001 02:33:14 -0700, "Walter" <walter digitalmars.com> wrote:I find this mysterious. The only requirement I know of on DLLs is that
reside on the PATH environment setting. I wonder if it's a 98SE thing. Chris wrote in message <9tlfltc10s5pvdf09mfnk9ijfmmbrcu3o9 4ax.com>...On Thu, 19 Jul 2001 22:21:03 -0700, "Walter" <walter digitalmars.com> wrote:Don't use the .new file, it was a mistake to put it on, and was removed
later CD's. What exactly did you do to the sct3d32.dll to make it work
you?
I copied it to to the windows system dir (I use 98SE) and then renamed
in the DM\BIN to something else than .DLL. That prevented the AppExpert from showing an error (I did seem to work, even when it said that the
wasn't installed properly). It didn't stop the rs32.exe from bombing
and new, both crash, although it looks like the new is an unhandled exception, and the old is trapping it. I'm currently not using the .new
though. ChrisChris wrote in message <065fltgfskr7euk4hfs6012ffm7l97ito5 4ax.com>...Hi, I'm having some trouble getting DM C++ going properly. I noticed that copying the CD over produced some read errors, and for some reason
went missing. I corrected that, and installed the latest update as
Next was the AppExpert, which complained that sct3d32.dll wasn't
properly. The caption gave this one away, it is the ctl3d32 or dv2
which must go in the windows system folder (unlike the normal 3d which
anywhere). Had to rename the one in the DM\BIN folder to dlo, to get
ofthe error. That is all minor, but the resource editor just blowing up is less
I tried the rs32.new as the rs32.exe, and it complained about the smfc30.dll. the original one just says abnormal program termination
itopens a rc file written by the AppExpert. I tried it one some others,
of hit and miss. Two questions, can anybody reproduce and can anybody
solution. FYI, 98SE, +5GB free disk space on own partition, same
runs the old sc++. Your help / advice is appreciated. Chris
Jul 20 2001
On Fri, 20 Jul 2001 21:32:43 -0700, "Walter" <walter digitalmars.com> wrote: Just to bring you up to date, the resource editor doesn't work by just copying the rs32.exe and rs..32.dll's over. It also need the smfc30.dll and smfco30.dll. Without those, it bombs, differently than the newer one, but still. When you copy the smfc30.dll over on its own, the resource editor will work, but crash on program exit !?!, which is prevented by also copying the smfco30.dll over. Can this influence any other programs, using the smfc30.dll and smfco30.dll of the SC++ 7.21 version? I'd like to that using the 7.5 versions as well, but unfortunatly that means reinstalling, as the CD-ROM cannot read in the 'uncompressed' part of the CD. I also found out that using a CD-R to read the CD helps, whereas I got some corrupted files using the CD-ROM, the CD-R did it all correctly, must laser or speed related. One last question, when the IDDE invoke the resource editor, it seems to wielding some special stuff, because when I invoke the resource editor on its own, it starts using resource.k instead of resource.h and sometimes has trouble finding pre-defined symbols. In the past I've used the resource editor for my Watcom C++ as well (theirs is pretty horrible), and found it hard to make fit. The DMC++ IDDE has no trouble, so are ways to steer the resource editor? Regards, ChrisThat is very useful information. Thanks! Chris wrote in message ...On Fri, 20 Jul 2001 23:10:03 +0200, Chris <chris widdows.demon.nl> wrote: Also, I've reloaded the resource editor files from SC++ 7.21, and they work fine. Chris
Jul 21 2001
I don't have good answers for your questions, as I didn't write the resource editor. It's going to get some work done on it in a couple months, and I'm saving all your bug reports! As to reading the files off of the CD, are you able to just xcopy the entire CD onto your hard disk? If not, and the CD is defective, I can send you a new one. Chris wrote in message ...On Fri, 20 Jul 2001 21:32:43 -0700, "Walter" <walter digitalmars.com> wrote: Just to bring you up to date, the resource editor doesn't work by just copying the rs32.exe and rs..32.dll's over. It also need the smfc30.dll and smfco30.dll. Without those, it bombs, differently than the newer one, but still. When you copy the smfc30.dll over on its own, the resource editor will work, but crash on program exit !?!, which is prevented by also copying the smfco30.dll over. Can this influence any other programs, using the smfc30.dll and smfco30.dll of the SC++ 7.21 version? I'd like to that using the 7.5 versions as well, but unfortunatly that means reinstalling, as the CD-ROM cannot read in the 'uncompressed' part of the CD. I also found out that using a CD-R to read the CD helps, whereas I got some corrupted files using the CD-ROM, the CD-R did it all correctly, must laser or speed related. One last question, when the IDDE invoke the resource editor, it seems to wielding some special stuff, because when I invoke the resource editor on its own, it starts using resource.k instead of resource.h and sometimes has trouble finding pre-defined symbols. In the past I've used the resource editor for my Watcom C++ as well (theirs is pretty horrible), and found it hard to make fit. The DMC++ IDDE has no trouble, so are ways to steer the resource editor? Regards, ChrisThat is very useful information. Thanks! Chris wrote in message ...On Fri, 20 Jul 2001 23:10:03 +0200, Chris <chris widdows.demon.nl> wrote: Also, I've reloaded the resource editor files from SC++ 7.21, and they
fine. Chris
Jul 21 2001
On Sat, 21 Jul 2001 10:57:29 -0700, "Walter" <walter digitalmars.com> wrote:I don't have good answers for your questions, as I didn't write the resource editor. It's going to get some work done on it in a couple months, and I'm saving all your bug reports! As to reading the files off of the CD, are you able to just xcopy the entire CD onto your hard disk? If not, and the CD is defective, I can send you a new one.
No need to send me a new one, it seems a combo of the CD, my CD-ROM. I can copy all files easily when I pop it into the Plextor CD-R drive. But thanks for the offer. ChrisChris wrote in message ...On Fri, 20 Jul 2001 21:32:43 -0700, "Walter" <walter digitalmars.com> wrote: Just to bring you up to date, the resource editor doesn't work by just copying the rs32.exe and rs..32.dll's over. It also need the smfc30.dll and smfco30.dll. Without those, it bombs, differently than the newer one, but still. When you copy the smfc30.dll over on its own, the resource editor will work, but crash on program exit !?!, which is prevented by also copying the smfco30.dll over. Can this influence any other programs, using the smfc30.dll and smfco30.dll of the SC++ 7.21 version? I'd like to that using the 7.5 versions as well, but unfortunatly that means reinstalling, as the CD-ROM cannot read in the 'uncompressed' part of the CD. I also found out that using a CD-R to read the CD helps, whereas I got some corrupted files using the CD-ROM, the CD-R did it all correctly, must laser or speed related. One last question, when the IDDE invoke the resource editor, it seems to wielding some special stuff, because when I invoke the resource editor on its own, it starts using resource.k instead of resource.h and sometimes has trouble finding pre-defined symbols. In the past I've used the resource editor for my Watcom C++ as well (theirs is pretty horrible), and found it hard to make fit. The DMC++ IDDE has no trouble, so are ways to steer the resource editor? Regards, ChrisThat is very useful information. Thanks! Chris wrote in message ...On Fri, 20 Jul 2001 23:10:03 +0200, Chris <chris widdows.demon.nl> wrote: Also, I've reloaded the resource editor files from SC++ 7.21, and they
fine. Chris
Jul 22 2001
I tried hard NOT to install anything in the system directories, and then MS does this :-( Thanks for the heads up on it. -Walter Chris wrote in message ...Because this was just a faint memory, I've refreshed. The MS download ctl3d.exe contains a help file with the following:
Because there are a number of released applications that either don't do version checking or install CTL3D.DLL to the wrong directory, we have created a new version of CTL3D, CTL3DV2.DLL, that applications link to with the CTL3DV2.LIB file. This new DLL name makes it impossible for older versions of CTL3D.DLL (version 1.x) to affect applications using CTL3DV2.DLL. Important An application's installation program must install CTL3DV2.DLL in the Windows SYSTEM directory or, if running on a networked Windows installation, the Windows directory. CTL3DV2.DLL must not be installed in the application's own directory or any other directory. CTL3DV2.DLL will not produce 3-D effects unless it is running from either windows\system or the Windows directory. It is hoped this will encourage developers to correctly install CTL3DV2.DLL with their applications. When CTL3DV2.DLL is run from any other directory, it will display the following message box: << The message is a graphic, but is a messagebox that reads: "This application uses CTL3D32.DLL, which has not been correctly installed. The remedy is simple, move to the systemdir and prevent the one in the app dir from loading by renaming it. Hope that clears it, but what about the resource editor, unlike some, I really like the IDDE, particulary for its ability to parse source code, but I really need to edit resources ;-) Chris On Fri, 20 Jul 2001 02:33:14 -0700, "Walter" <walter digitalmars.com> wrote:I find this mysterious. The only requirement I know of on DLLs is that
reside on the PATH environment setting. I wonder if it's a 98SE thing. Chris wrote in message <9tlfltc10s5pvdf09mfnk9ijfmmbrcu3o9 4ax.com>...On Thu, 19 Jul 2001 22:21:03 -0700, "Walter" <walter digitalmars.com> wrote:Don't use the .new file, it was a mistake to put it on, and was removed
later CD's. What exactly did you do to the sct3d32.dll to make it work
you?
I copied it to to the windows system dir (I use 98SE) and then renamed it in the DM\BIN to something else than .DLL. That prevented the AppExpert from showing an error (I did seem to work, even when it said that the dll wasn't installed properly). It didn't stop the rs32.exe from bombing (old and new, both crash, although it looks like the new is an unhandled exception, and the old is trapping it. I'm currently not using the .new
though. ChrisChris wrote in message <065fltgfskr7euk4hfs6012ffm7l97ito5 4ax.com>...Hi, I'm having some trouble getting DM C++ going properly. I noticed that copying the CD over produced some read errors, and for some reason
went missing. I corrected that, and installed the latest update as
Next was the AppExpert, which complained that sct3d32.dll wasn't
properly. The caption gave this one away, it is the ctl3d32 or dv2
which must go in the windows system folder (unlike the normal 3d which
anywhere). Had to rename the one in the DM\BIN folder to dlo, to get
ofthe error. That is all minor, but the resource editor just blowing up is less
I tried the rs32.new as the rs32.exe, and it complained about the smfc30.dll. the original one just says abnormal program termination
itopens a rc file written by the AppExpert. I tried it one some others,
of hit and miss. Two questions, can anybody reproduce and can anybody
solution. FYI, 98SE, +5GB free disk space on own partition, same config runs the old sc++. Your help / advice is appreciated. Chris
Jul 20 2001
On Fri, 20 Jul 2001 21:33:40 -0700, "Walter" <walter digitalmars.com> wrote: I suppose you could use CTL3D, which is allowed in the program dir, using the same naming prefix, it is the DLL checking its own location. ChrisI tried hard NOT to install anything in the system directories, and then MS does this :-( Thanks for the heads up on it. -Walter Chris wrote in message ...Because this was just a faint memory, I've refreshed. The MS download ctl3d.exe contains a help file with the following:
Because there are a number of released applications that either don't do version checking or install CTL3D.DLL to the wrong directory, we have created a new version of CTL3D, CTL3DV2.DLL, that applications link to with the CTL3DV2.LIB file. This new DLL name makes it impossible for older versions of CTL3D.DLL (version 1.x) to affect applications using CTL3DV2.DLL. Important An application's installation program must install CTL3DV2.DLL in the Windows SYSTEM directory or, if running on a networked Windows installation, the Windows directory. CTL3DV2.DLL must not be installed in the application's own directory or any other directory. CTL3DV2.DLL will not produce 3-D effects unless it is running from either windows\system or the Windows directory. It is hoped this will encourage developers to correctly install CTL3DV2.DLL with their applications. When CTL3DV2.DLL is run from any other directory, it will display the following message box: << The message is a graphic, but is a messagebox that reads: "This application uses CTL3D32.DLL, which has not been correctly installed. The remedy is simple, move to the systemdir and prevent the one in the app dir from loading by renaming it. Hope that clears it, but what about the resource editor, unlike some, I really like the IDDE, particulary for its ability to parse source code, but I really need to edit resources ;-) Chris On Fri, 20 Jul 2001 02:33:14 -0700, "Walter" <walter digitalmars.com> wrote:I find this mysterious. The only requirement I know of on DLLs is that
reside on the PATH environment setting. I wonder if it's a 98SE thing. Chris wrote in message <9tlfltc10s5pvdf09mfnk9ijfmmbrcu3o9 4ax.com>...On Thu, 19 Jul 2001 22:21:03 -0700, "Walter" <walter digitalmars.com> wrote:Don't use the .new file, it was a mistake to put it on, and was removed
later CD's. What exactly did you do to the sct3d32.dll to make it work
you?
I copied it to to the windows system dir (I use 98SE) and then renamed it in the DM\BIN to something else than .DLL. That prevented the AppExpert from showing an error (I did seem to work, even when it said that the dll wasn't installed properly). It didn't stop the rs32.exe from bombing (old and new, both crash, although it looks like the new is an unhandled exception, and the old is trapping it. I'm currently not using the .new
though. ChrisChris wrote in message <065fltgfskr7euk4hfs6012ffm7l97ito5 4ax.com>...Hi, I'm having some trouble getting DM C++ going properly. I noticed that copying the CD over produced some read errors, and for some reason
went missing. I corrected that, and installed the latest update as
Next was the AppExpert, which complained that sct3d32.dll wasn't
properly. The caption gave this one away, it is the ctl3d32 or dv2
which must go in the windows system folder (unlike the normal 3d which
anywhere). Had to rename the one in the DM\BIN folder to dlo, to get
ofthe error. That is all minor, but the resource editor just blowing up is less
I tried the rs32.new as the rs32.exe, and it complained about the smfc30.dll. the original one just says abnormal program termination
itopens a rc file written by the AppExpert. I tried it one some others,
of hit and miss. Two questions, can anybody reproduce and can anybody
solution. FYI, 98SE, +5GB free disk space on own partition, same config runs the old sc++. Your help / advice is appreciated. Chris
Jul 21 2001