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c++.dos - access violation

reply tomohawk007 htomail.com writes:
Hi there

I just downloaded Digital Mars & am having problems testing it on a small C
program using DOS.  Other small programs seem to work but this one doesn't.  The
only difference is that this program uses the malloc() function.

I am getting an access violation:

******************************************************
Application exception occurred:
App:  (pid=468)
When: 28/03/2002   16:19:37.957
Exception number: c0000005 (access violation)
******************************************************

Can you please tell me why this might be happening?

Here is my program:

***********************************************************************
/*  A program that initializes a Linked Deque & presents the user
with a menu to manipulate the Linked Deque.
Functions are included to: Push, Append, Pop, Eject, Print,
Size, Show menu/Clear screen & Quit */

#include <stdio.h>
#include <stdlib.h>
#include <alloc.h>
#include <conio.h>
#include <disp.h>


struct NodeRec
{
int entry;
struct NodeRec* next;
};

typedef struct NodeRec Node;

struct LinkedDequeRec
{
int count;
Node* front;
Node* rear;
};

typedef struct LinkedDequeRec Deque;

/* Make a new node which contains a value */

Node* makeNode (int value)
{
Node* newNodePtr = (Node*)malloc(sizeof(Node));

if (newNodePtr == NULL)
{
fprintf(stderr, "Out of memory");
exit(1);
}

else
{
newNodePtr -> entry = value;
newNodePtr -> next = NULL;
}

return newNodePtr;
}

/* Initialize a Linked Deque to be empty */

void initializeDeque (Deque* dequePtr)
{
dequePtr -> front = NULL;
dequePtr -> rear = NULL;
dequePtr -> count = 0;
}

/* Push an item at the front of a Linked Deque */

void push (Deque* dequePtr, int item)
{
Node* newNodePtr = makeNode(item);

if (newNodePtr != NULL)
{
if (dequePtr -> count == 0)
{
dequePtr -> front = newNodePtr;
dequePtr -> rear = newNodePtr;
dequePtr -> count = 1;
}

else
{
newNodePtr -> next = dequePtr -> front;
dequePtr -> front = newNodePtr;
dequePtr -> count++;
}
}
}

/* Append an item at the rear of a Linked Deque */

void append (Deque* dequePtr, int item)
{
Node* newNodePtr = makeNode(item);

if (newNodePtr != NULL)
{
if (dequePtr -> count == 0)
{
dequePtr -> front = newNodePtr;
dequePtr -> rear = newNodePtr;
dequePtr -> count = 1;
}

else
{
dequePtr -> rear -> next = newNodePtr;
dequePtr -> rear = newNodePtr;
dequePtr -> count++;
}
}
}

/* Pops an item off the front of the Deque & returns it */

int pop (Deque* dequePtr)
{
int item;
Node* oldNodePtr = dequePtr -> front;

if (dequePtr -> count == 0)
{
fprintf(stderr, "Deque is empty!\n");
exit(1);
}

else
{
item = oldNodePtr -> entry;
dequePtr -> front = oldNodePtr -> next;
free(oldNodePtr);
dequePtr -> count--;
}

return item;
}

/* Ejects an item from the rear of the Deque & returns it */

int eject (Deque* dequePtr)
{
int item, rearCount;
Node* newRearPtr;

if (dequePtr -> count == 0)
{
fprintf(stderr, "Deque is empty!\n");
exit(1);
}

else
{
item = dequePtr -> rear -> entry;
newRearPtr = dequePtr -> front;

for (rearCount=dequePtr->count; rearCount>2; rearCount--)
{
newRearPtr = newRearPtr -> next;
}

dequePtr -> rear = newRearPtr;
free(newRearPtr -> next);
dequePtr -> count--;
}

return item;
}

/* Prints out the items in a Linked Deque */

void printDeque(Deque* dequePtr)
{
Node* currentNodePtr;
int itemCount;

printf("Deque:  ");

if (dequePtr -> count == 0)
{
printf("Deque empty...\n");
}

else
{
currentNodePtr = dequePtr -> front;

for (itemCount=dequePtr->count; itemCount>0; itemCount--)
{
printf("%d  ", currentNodePtr -> entry);

currentNodePtr = currentNodePtr -> next;
}

printf("\n");
}
}

void showMenu (void)
{
disp_open();
disp_move(0,0);
disp_eeop();
disp_close();

/*        clrscr();
*/
printf("Welcome to my little Deque manipulation thingy...\n");
printf("=================================================\n\n");
printf("1 Push\n2 Append\n3 Pop\n4 Eject\n5 Print\n");
printf("6 Size\n7 Clear screen/Show menu\n8 Quit\n\n");
printf("Enter option: ");
}

main()
{
int item, option;
Deque* theDeque;

initializeDeque(theDeque);

showMenu();

scanf("%d", &option);

while (option<1 && option>8)
{
printf("Not a vaild option... enter again: ");
scanf("%d", &option);
}


while (option!=8)
{
if (option==1)
{
printf("Please enter an integer to push...\n");

while (scanf("%d", &item) != EOF)
{
push(theDeque, item);

printDeque(theDeque);

printf("Keep pushing...(crtl-Z to exit): ");
}
}

else if (option==2)
{
printf("Please enter an integer to append...\n");

while (scanf("%d", &item) != EOF)
{
append(theDeque, item);

printDeque(theDeque);

printf("Keep appending...(crtl-Z to exit): ");
}
}

else if (option==3)
{
item = pop(theDeque);

printf("Popped: %d\n", item);
}

else if (option==4)
{
item = eject(theDeque);

printf("Ejected: %d\n", item);
}

else if (option==5)
{
printDeque(theDeque);
}

else if (option==6)
{
printf("Size: %d\n", theDeque -> count);
}

else if (option==7)
{
showMenu();
}

printf("Now what... ");
scanf("%d", &option);

while (option<1 && option>8)
{
printf("Not a vaild option... enter again: ");
scanf("%d", &option);
}
}

return 0;
}
**************************************************************************

Thanks
Mar 27 2002
parent "Walter" <walter digitalmars.com> writes:
I'd try building it and debugging it under Win32 first, and then port it to
DOS. It's much easier to chase down pointer bugs that way. -Walter

<tomohawk007 htomail.com> wrote in message
news:a7uap2$55q$1 digitaldaemon.com...
 Hi there

 I just downloaded Digital Mars & am having problems testing it on a small
C
 program using DOS.  Other small programs seem to work but this one
doesn't. The
 only difference is that this program uses the malloc() function.

 I am getting an access violation:

 ******************************************************
 Application exception occurred:
 App:  (pid=468)
 When: 28/03/2002   16:19:37.957
 Exception number: c0000005 (access violation)
 ******************************************************

 Can you please tell me why this might be happening?

 Here is my program:

 ***********************************************************************
 /*  A program that initializes a Linked Deque & presents the user
 with a menu to manipulate the Linked Deque.
 Functions are included to: Push, Append, Pop, Eject, Print,
 Size, Show menu/Clear screen & Quit */

 #include <stdio.h>
 #include <stdlib.h>
 #include <alloc.h>
 #include <conio.h>
 #include <disp.h>


 struct NodeRec
 {
 int entry;
 struct NodeRec* next;
 };

 typedef struct NodeRec Node;

 struct LinkedDequeRec
 {
 int count;
 Node* front;
 Node* rear;
 };

 typedef struct LinkedDequeRec Deque;

 /* Make a new node which contains a value */

 Node* makeNode (int value)
 {
 Node* newNodePtr = (Node*)malloc(sizeof(Node));

 if (newNodePtr == NULL)
 {
 fprintf(stderr, "Out of memory");
 exit(1);
 }

 else
 {
 newNodePtr -> entry = value;
 newNodePtr -> next = NULL;
 }

 return newNodePtr;
 }

 /* Initialize a Linked Deque to be empty */

 void initializeDeque (Deque* dequePtr)
 {
 dequePtr -> front = NULL;
 dequePtr -> rear = NULL;
 dequePtr -> count = 0;
 }

 /* Push an item at the front of a Linked Deque */

 void push (Deque* dequePtr, int item)
 {
 Node* newNodePtr = makeNode(item);

 if (newNodePtr != NULL)
 {
 if (dequePtr -> count == 0)
 {
 dequePtr -> front = newNodePtr;
 dequePtr -> rear = newNodePtr;
 dequePtr -> count = 1;
 }

 else
 {
 newNodePtr -> next = dequePtr -> front;
 dequePtr -> front = newNodePtr;
 dequePtr -> count++;
 }
 }
 }

 /* Append an item at the rear of a Linked Deque */

 void append (Deque* dequePtr, int item)
 {
 Node* newNodePtr = makeNode(item);

 if (newNodePtr != NULL)
 {
 if (dequePtr -> count == 0)
 {
 dequePtr -> front = newNodePtr;
 dequePtr -> rear = newNodePtr;
 dequePtr -> count = 1;
 }

 else
 {
 dequePtr -> rear -> next = newNodePtr;
 dequePtr -> rear = newNodePtr;
 dequePtr -> count++;
 }
 }
 }

 /* Pops an item off the front of the Deque & returns it */

 int pop (Deque* dequePtr)
 {
 int item;
 Node* oldNodePtr = dequePtr -> front;

 if (dequePtr -> count == 0)
 {
 fprintf(stderr, "Deque is empty!\n");
 exit(1);
 }

 else
 {
 item = oldNodePtr -> entry;
 dequePtr -> front = oldNodePtr -> next;
 free(oldNodePtr);
 dequePtr -> count--;
 }

 return item;
 }

 /* Ejects an item from the rear of the Deque & returns it */

 int eject (Deque* dequePtr)
 {
 int item, rearCount;
 Node* newRearPtr;

 if (dequePtr -> count == 0)
 {
 fprintf(stderr, "Deque is empty!\n");
 exit(1);
 }

 else
 {
 item = dequePtr -> rear -> entry;
 newRearPtr = dequePtr -> front;

 for (rearCount=dequePtr->count; rearCount>2; rearCount--)
 {
 newRearPtr = newRearPtr -> next;
 }

 dequePtr -> rear = newRearPtr;
 free(newRearPtr -> next);
 dequePtr -> count--;
 }

 return item;
 }

 /* Prints out the items in a Linked Deque */

 void printDeque(Deque* dequePtr)
 {
 Node* currentNodePtr;
 int itemCount;

 printf("Deque:  ");

 if (dequePtr -> count == 0)
 {
 printf("Deque empty...\n");
 }

 else
 {
 currentNodePtr = dequePtr -> front;

 for (itemCount=dequePtr->count; itemCount>0; itemCount--)
 {
 printf("%d  ", currentNodePtr -> entry);

 currentNodePtr = currentNodePtr -> next;
 }

 printf("\n");
 }
 }

 void showMenu (void)
 {
 disp_open();
 disp_move(0,0);
 disp_eeop();
 disp_close();

 /*        clrscr();
 */
 printf("Welcome to my little Deque manipulation thingy...\n");
 printf("=================================================\n\n");
 printf("1 Push\n2 Append\n3 Pop\n4 Eject\n5 Print\n");
 printf("6 Size\n7 Clear screen/Show menu\n8 Quit\n\n");
 printf("Enter option: ");
 }

 main()
 {
 int item, option;
 Deque* theDeque;

 initializeDeque(theDeque);

 showMenu();

 scanf("%d", &option);

 while (option<1 && option>8)
 {
 printf("Not a vaild option... enter again: ");
 scanf("%d", &option);
 }


 while (option!=8)
 {
 if (option==1)
 {
 printf("Please enter an integer to push...\n");

 while (scanf("%d", &item) != EOF)
 {
 push(theDeque, item);

 printDeque(theDeque);

 printf("Keep pushing...(crtl-Z to exit): ");
 }
 }

 else if (option==2)
 {
 printf("Please enter an integer to append...\n");

 while (scanf("%d", &item) != EOF)
 {
 append(theDeque, item);

 printDeque(theDeque);

 printf("Keep appending...(crtl-Z to exit): ");
 }
 }

 else if (option==3)
 {
 item = pop(theDeque);

 printf("Popped: %d\n", item);
 }

 else if (option==4)
 {
 item = eject(theDeque);

 printf("Ejected: %d\n", item);
 }

 else if (option==5)
 {
 printDeque(theDeque);
 }

 else if (option==6)
 {
 printf("Size: %d\n", theDeque -> count);
 }

 else if (option==7)
 {
 showMenu();
 }

 printf("Now what... ");
 scanf("%d", &option);

 while (option<1 && option>8)
 {
 printf("Not a vaild option... enter again: ");
 scanf("%d", &option);
 }
 }

 return 0;
 }
 **************************************************************************

 Thanks
Mar 28 2002