c++.dos - Graf-primitives
- "Mark Essers" <mark pythonschlangen.de> Jul 26 2001
- Jan Knepper <jan smartsoft.cc> Jul 26 2001
- "Mark Essers" <mark pythonschlangen.de> Jul 27 2001
- "Walter" <walter digitalmars.com> Jul 27 2001
- "Kar Gay Lim" <kagay kimay.net> Jul 28 2001
Someone interested in building a VGA/Vesa - paket for DM ? (a free lib with source ? 2d,3d,matrix, textures and all this stuff ?...porting to Glide or DirectX, too ?) here are some modex (320x200) tests (line,fastline, circle, starfield an chaos..all primitives defined in graf.h) (I don't want to use Fastgraph or Zyph. tools ;-) ) mfG Mark Essers mark pythonschlangen.de
Jul 26 2001
Digital Mars C++ (formal Symantec C++) used to come with FlashGraphics which was pretty good... Mark Essers wrote:Someone interested in building a VGA/Vesa - paket for DM ? (a free lib with source ? 2d,3d,matrix, textures and all this stuff ?...porting to Glide or DirectX, too ?) here are some modex (320x200) tests (line,fastline, circle, starfield an chaos..all primitives defined in graf.h) (I don't want to use Fastgraph or Zyph. tools ;-) ) mfG Mark Essers mark pythonschlangen.de Name: graf.h graf.h Type: C Header file (application/x-unknown-content-type-hfile) Encoding: x-uuencode Name: graf.cpp graf.cpp Type: C++ Source file (application/x-unknown-content-type-cppfile) Encoding: x-uuencode
Jul 26 2001
Jan Knepper <jan smartsoft.cc> schrieb in im Newsbeitrag: 3B60969D.6E366190 smartsoft.cc...Digital Mars C++ (formal Symantec C++) used to come with FlashGraphics
pretty good...
Oh, yes, okay... :-) But without source ? (I can't find much Websites about FlashGraphics :-( ) The source is very interesting ..lerning, lerning..and last but not least..learning. I like Allegro and WinAllegro, Genesis 3D ..but I'm not be able to port this to DM. I have to find smaller goals. It would be nice, to code graphic primitives for DM. Only for small codes like 3D Cubes ...so everyone can play with matrixtransformations and so on...nice hobby. Genesis 3D is really a fantastic engine...but...I don't want to use Visual C od djgpp (Allegro)..I think DM and the IDDE is much more better for me than RHIDE or Visualplaying-Windows ;-) FlashGraphics would be a "dead end", if you learn..reaching the next goal...and so on, I think. Or is there a chance, to get FlashGraphics with source ? (Is FlashGraphics still in process..or is it dead ? ) smile, dead systems are never dead..yes...like Symantec C++..really good work ! (It was like a birthday for me, to read about DM ;-) ) mfG Mark Essers (german - sorry for my bad english)
Jul 27 2001
FlashGraphics was never a symantec or zortech product. It was a third party library brought to you by the same folks who produced the wonderful X32 dos extender from www.dosextender.com Mark Essers wrote in message <9jshfd$58e$1 digitaldaemon.com>...Jan Knepper <jan smartsoft.cc> schrieb in im Newsbeitrag: 3B60969D.6E366190 smartsoft.cc...Digital Mars C++ (formal Symantec C++) used to come with FlashGraphics
pretty good...
Oh, yes, okay... :-) But without source ? (I can't find much Websites about FlashGraphics :-( ) The source is very interesting ..lerning, lerning..and last but not least..learning. I like Allegro and WinAllegro, Genesis 3D ..but I'm not be able to port
to DM. I have to find smaller goals. It would be nice, to code graphic primitives for DM. Only for small codes like 3D Cubes ...so everyone can play with matrixtransformations and so
hobby. Genesis 3D is really a fantastic engine...but...I don't want to use Visual
od djgpp (Allegro)..I think DM and the IDDE is much more better for me than RHIDE or Visualplaying-Windows ;-) FlashGraphics would be a "dead end", if you learn..reaching the next goal...and so on, I think. Or is there a chance, to get FlashGraphics with source ? (Is FlashGraphics still in process..or is it dead ? ) smile, dead systems are never dead..yes...like Symantec C++..really good work ! (It was like a birthday for me, to read about DM ;-) ) mfG Mark Essers (german - sorry for my bad english)
Jul 27 2001
I believe GNU has enough set of graphics primitives. Gimp is one cool one. Back in my time (>14 years), I wrote one graphics library too: Lim K.G., Celler B.G. (1987) "Multi-window graphics package for the three dimensional display of orthogonal electrocardiographic data." Proceedings of the Fourth International Conference on Biomedical Engineering, Singapore, 3:41-52. Now I just use other's. Mark Essers <mark pythonschlangen.de> wrote in message news:9jshfd$58e$1 digitaldaemon.com...Jan Knepper <jan smartsoft.cc> schrieb in im Newsbeitrag: 3B60969D.6E366190 smartsoft.cc...Digital Mars C++ (formal Symantec C++) used to come with FlashGraphics
pretty good...
Oh, yes, okay... :-) But without source ? (I can't find much Websites about FlashGraphics :-( ) The source is very interesting ..lerning, lerning..and last but not least..learning. I like Allegro and WinAllegro, Genesis 3D ..but I'm not be able to port this to DM. I have to find smaller goals. It would be nice, to code graphic primitives for DM. Only for small codes like
Jul 28 2001