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c++.dos - Graf-primitives

reply "Mark Essers" <mark pythonschlangen.de> writes:
Someone interested in building a VGA/Vesa - paket for DM ?
(a free lib with source ? 2d,3d,matrix, textures and all this stuff
?...porting to Glide or DirectX, too ?)

here are some modex (320x200) tests (line,fastline, circle, starfield an
chaos..all primitives defined in graf.h)
(I don't want to use Fastgraph or Zyph. tools ;-) )

mfG
Mark Essers
mark pythonschlangen.de
Jul 26 2001
parent reply Jan Knepper <jan smartsoft.cc> writes:
Digital Mars C++ (formal Symantec C++) used to come with FlashGraphics which was
pretty good...



Mark Essers wrote:

 Someone interested in building a VGA/Vesa - paket for DM ?
 (a free lib with source ? 2d,3d,matrix, textures and all this stuff
 ?...porting to Glide or DirectX, too ?)

 here are some modex (320x200) tests (line,fastline, circle, starfield an
 chaos..all primitives defined in graf.h)
 (I don't want to use Fastgraph or Zyph. tools ;-) )

 mfG
 Mark Essers
 mark pythonschlangen.de

              Name: graf.h
    graf.h    Type: C Header file (application/x-unknown-content-type-hfile)
          Encoding: x-uuencode

                Name: graf.cpp
    graf.cpp    Type: C++ Source file
(application/x-unknown-content-type-cppfile)
            Encoding: x-uuencode

Jul 26 2001
parent reply "Mark Essers" <mark pythonschlangen.de> writes:
Jan Knepper <jan smartsoft.cc> schrieb in im Newsbeitrag:
3B60969D.6E366190 smartsoft.cc...
 Digital Mars C++ (formal Symantec C++) used to come with FlashGraphics

 pretty good...

Oh, yes, okay... :-) But without source ? (I can't find much Websites about FlashGraphics :-( ) The source is very interesting ..lerning, lerning..and last but not least..learning. I like Allegro and WinAllegro, Genesis 3D ..but I'm not be able to port this to DM. I have to find smaller goals. It would be nice, to code graphic primitives for DM. Only for small codes like 3D Cubes ...so everyone can play with matrixtransformations and so on...nice hobby. Genesis 3D is really a fantastic engine...but...I don't want to use Visual C od djgpp (Allegro)..I think DM and the IDDE is much more better for me than RHIDE or Visualplaying-Windows ;-) FlashGraphics would be a "dead end", if you learn..reaching the next goal...and so on, I think. Or is there a chance, to get FlashGraphics with source ? (Is FlashGraphics still in process..or is it dead ? ) smile, dead systems are never dead..yes...like Symantec C++..really good work ! (It was like a birthday for me, to read about DM ;-) ) mfG Mark Essers (german - sorry for my bad english)
Jul 27 2001
next sibling parent "Walter" <walter digitalmars.com> writes:
FlashGraphics was never a symantec or zortech product. It was a third party
library brought to you by the same folks who produced the wonderful X32 dos
extender from

    www.dosextender.com


Mark Essers wrote in message <9jshfd$58e$1 digitaldaemon.com>...
Jan Knepper <jan smartsoft.cc> schrieb in im Newsbeitrag:
3B60969D.6E366190 smartsoft.cc...
 Digital Mars C++ (formal Symantec C++) used to come with FlashGraphics

 pretty good...

Oh, yes, okay... :-) But without source ? (I can't find much Websites about FlashGraphics :-( ) The source is very interesting ..lerning, lerning..and last but not least..learning. I like Allegro and WinAllegro, Genesis 3D ..but I'm not be able to port

to DM.
I have to find smaller goals.

It would be nice, to code graphic primitives for DM. Only for small codes
like
3D Cubes ...so everyone can play with matrixtransformations and so

hobby.
Genesis 3D is really a fantastic engine...but...I don't want to use Visual

od djgpp (Allegro)..I think
DM and the IDDE is much more better for me than RHIDE or
Visualplaying-Windows ;-)
FlashGraphics would be a "dead end", if you learn..reaching the next
goal...and so on, I think.

Or is there a chance, to get FlashGraphics with source ?  (Is FlashGraphics
still in process..or is it dead ? )
smile, dead systems are never dead..yes...like Symantec C++..really good
work ! (It was like a birthday for me, to read about DM ;-) )

mfG
Mark Essers
(german - sorry for my bad english)

Jul 27 2001
prev sibling parent "Kar Gay Lim" <kagay kimay.net> writes:
I believe GNU has enough set of graphics primitives. Gimp is one cool one.

Back in my time (>14 years), I wrote one graphics library too:

Lim K.G., Celler B.G. (1987) "Multi-window graphics package for the three
dimensional display of orthogonal electrocardiographic data." Proceedings of
the Fourth International Conference on Biomedical Engineering, Singapore,
3:41-52.

Now I just use other's.


Mark Essers <mark pythonschlangen.de> wrote in message
news:9jshfd$58e$1 digitaldaemon.com...
 Jan Knepper <jan smartsoft.cc> schrieb in im Newsbeitrag:
 3B60969D.6E366190 smartsoft.cc...
 Digital Mars C++ (formal Symantec C++) used to come with FlashGraphics

 pretty good...

Oh, yes, okay... :-) But without source ? (I can't find much Websites about FlashGraphics :-( ) The source is very interesting ..lerning, lerning..and last but not least..learning. I like Allegro and WinAllegro, Genesis 3D ..but I'm not be able to port this to DM. I have to find smaller goals. It would be nice, to code graphic primitives for DM. Only for small codes like

Jul 28 2001