c++.beta - Object array crash
- Riccardo Macri (35/35) Mar 03 2004 This crashes (between "2" and "3") unless the destructor is enabled.
- Riccardo Macri (5/40) Apr 07 2004 Any comments on why my previous posting (3rd of March) crashes?
- Walter (3/7) Apr 07 2004 No, not yet, sorry.
This crashes (between "2" and "3") unless the destructor is enabled. The code it was derived from worked under SC7.5. Apologies if I've misunderstood the use of object arrays! regards, Rick --- #include <stdio.h> // // Compile: sc test2 // // This program crashes. If USE_DESTRUCTOR is enabled, its OK // //#define USE_DESTRUCTOR 1 class Test2 { int foo; public: Test2(); #ifdef USE_DESTRUCTOR ~Test2() {} #endif }; Test2::Test2() { foo = 123; }; main() { printf("1\n"); Test2 * ptr = new Test2[500]; printf("2\n"); delete [] ptr; printf("3\n"); return 0; };
Mar 03 2004
Any comments on why my previous posting (3rd of March) crashes? Its repeated below. thanks Riccardo In article <c24rsr$12fo$1 digitaldaemon.com>, Riccardo Macri says...This crashes (between "2" and "3") unless the destructor is enabled. The code it was derived from worked under SC7.5. Apologies if I've misunderstood the use of object arrays! regards, Rick --- #include <stdio.h> // // Compile: sc test2 // // This program crashes. If USE_DESTRUCTOR is enabled, its OK // //#define USE_DESTRUCTOR 1 class Test2 { int foo; public: Test2(); #ifdef USE_DESTRUCTOR ~Test2() {} #endif }; Test2::Test2() { foo = 123; }; main() { printf("1\n"); Test2 * ptr = new Test2[500]; printf("2\n"); delete [] ptr; printf("3\n"); return 0; };
Apr 07 2004
No, not yet, sorry. "Riccardo Macri" <Riccardo_member pathlink.com> wrote in message news:c51m64$10hr$1 digitaldaemon.com...Any comments on why my previous posting (3rd of March) crashes? Its repeated below. thanks Riccardo
Apr 07 2004