D - synchronized functions bug
- Pavel Minayev (17/17) Jan 06 2002 It seems that synched functions always return 0. Try this:
- Walter (3/20) Jan 06 2002 Ok, I'll have a look. -Walter
It seems that synched functions always return 0. Try this: import stdio; class Synched { synchronized int synched() { return 666; } } int main() { Synched synched = new Synched; printf("%d\n", synched.synched()); return 0; } Took me about an hour to figure out why the hell the newly allocated object suddenly turns to be null... =) A pity this doesn't work yet: I wanted to make stream.d (and my new socket.d, socket streams) at least partially thread-safe, but no luck.
Jan 06 2002
Ok, I'll have a look. -Walter "Pavel Minayev" <evilone omen.ru> wrote in message news:a1a5ga$2r3a$1 digitaldaemon.com...It seems that synched functions always return 0. Try this: import stdio; class Synched { synchronized int synched() { return 666; } } int main() { Synched synched = new Synched; printf("%d\n", synched.synched()); return 0; } Took me about an hour to figure out why the hell the newly allocated object suddenly turns to be null... =) A pity this doesn't work yet: I wanted to make stream.d (and my new socket.d, socket streams) at least partially thread-safe, but no luck.
Jan 06 2002