D - Can we make a game in D within 4 hours?
- yaneurao (12/12) Jan 31 2004 I tryed to make a game programming in D within 4 hours.
- Manfred Nowak (7/8) Feb 01 2004 Seems to have an error, WIN98SE error message (german):
- davepermen (8/16) Feb 01 2004 if there is one depressing thing that D showed up, then it's how much
- J C Calvarese (12/21) Feb 01 2004 I'm sure different people have different reasons.
- davepermen (15/36) Feb 01 2004 any non-NT based technology is known to not be really compatible to NT b...
- yaneurao (5/8) Feb 01 2004 the cause is the DMD compiler's bug I've reported again and again.
- Manfred Nowak (4/5) Feb 02 2004 [...]
- yaneurao (4/7) Feb 02 2004 I know phobos has many bugs.
- C (7/14) Feb 02 2004 Agreed.
- imr1984 (2/20) Feb 02 2004
- Lars Ivar Igesund (8/35) Feb 02 2004 I agree that a D standard library group should be setup really soon.
- Walter (7/12) Feb 06 2004 fit.
- Ant (7/10) Feb 06 2004 I made a linux routine that was a copy of the existing windows routine
- Walter (3/11) Feb 06 2004 The fix is already in, it'll go out in the next update. Thanks, -Walter
- Ant (12/23) Feb 09 2004 I tried making a mines game in D (and DUI) within 4 hours.
I tryed to make a game programming in D within 4 hours. my result is this game: http://yaneurao.zive.net/yaneSDK4D/sample7.zip (move the heart by cursor key,and elude from musical notes) my game replay data is here: http://yaneurao.zive.net/yaneSDK4D/sample7b.zip (extract and overwrite to sample7 extracting folder , and run replay4.bat) can somebody overcome the high score? or will somebody challenge to make a game programming in D within 4 hours? it's very thrilling experience. yaneurao.
Jan 31 2004
yaneurao wrote: [...]it's very thrilling experience.Seems to have an error, WIN98SE error message (german): | SAMPLE7 verursachte einen Fehler durch eine ungültige Seite in | Modul SAMPLE7.EXE bei 0167:00425218. I.e. invalid page. So long.
Feb 01 2004
if there is one depressing thing that D showed up, then it's how much outdated software is still in use.. why the **** do people still have to use win98.. not to say i'm not affected myself. we run win98 at a lot of pc's at work, myself, too.. it's just so depressing. "Manfred Nowak" <svv1999 hotmail.com> schrieb im Newsbeitrag news:bvk27m$1di9$1 digitaldaemon.com...yaneurao wrote: [...]it's very thrilling experience.Seems to have an error, WIN98SE error message (german): | SAMPLE7 verursachte einen Fehler durch eine ungültige Seite in | Modul SAMPLE7.EXE bei 0167:00425218. I.e. invalid page. So long.
Feb 01 2004
davepermen wrote:if there is one depressing thing that D showed up, then it's how much outdated software is still in use.. why the **** do people still have to use win98..I'm sure different people have different reasons. I put off buying the WinXP upgrade for a long time in an effort to avoid giving Microsoft money. They are not afraid to release buggy or limited software because they know they can cash in by selling the next big thing. I don't have any plans on upgrading Windows again. When WinXP is completely obsolete, I plan to go 100% Linux.not to say i'm not affected myself. we run win98 at a lot of pc's at work, myself, too.. it's just so depressing.I find it depressing that it takes so much effort to get software to run on the various version of 32-bit Windows. -- Justin http://jcc_7.tripod.com/d/
Feb 01 2004
any non-NT based technology is known to not be really compatible to NT based one. winNT,2000,XP are known to be rather.. logical designed. en contraire win98 and previous ones, wich simply suck. but i know there are reasons to stay. as i said, we use win98 at work ourselfes.. but the reasons are often depressing. if you use microsoft products, use win2000/XP/2003. nothing else. if you don't, well, you will not use win98 anyways:D tons of issues here are sort of problems based on the wrong os. i call win98 a wrong os, because it's just plain stupid. it's a legacy app. i don't see any need why new stuff has to be that far backward compatible. it would be nice, yes. but microsoft wants it's own biggest fault finally to die out. one step is, to simply not work for it anymore.. "J C Calvarese" <jcc7 cox.net> schrieb im Newsbeitrag news:bvkm2u$2cs8$1 digitaldaemon.com...davepermen wrote:work,if there is one depressing thing that D showed up, then it's how much outdated software is still in use.. why the **** do people still have to use win98..I'm sure different people have different reasons. I put off buying the WinXP upgrade for a long time in an effort to avoid giving Microsoft money. They are not afraid to release buggy or limited software because they know they can cash in by selling the next big thing. I don't have any plans on upgrading Windows again. When WinXP is completely obsolete, I plan to go 100% Linux.not to say i'm not affected myself. we run win98 at a lot of pc's atmyself, too.. it's just so depressing.I find it depressing that it takes so much effort to get software to run on the various version of 32-bit Windows. -- Justin http://jcc_7.tripod.com/d/
Feb 01 2004
In article <bvk27m$1di9$1 digitaldaemon.com>, Manfred Nowak says...| SAMPLE7 verursachte einen Fehler durch eine ungültige Seite in | Modul SAMPLE7.EXE bei 0167:00425218. I.e. invalid page.the cause is the DMD compiler's bug I've reported again and again. cf. http://www.digitalmars.com/drn-bin/wwwnews?D/22430 yaneurao.
Feb 01 2004
yaneurao wrote:the cause is the DMD compiler's bug I've reported again and again.[...] So? Why don't you have your phobos rebuilt? Mine is. So long.
Feb 02 2004
In article <bvldjp$isr$1 digitaldaemon.com>, Manfred Nowak says...I know phobos has many bugs. so I don't want to fix phobos every time DMD version up. yaneurao.the cause is the DMD compiler's bug I've reported again and again.[...] So? Why don't you have your phobos rebuilt? Mine is.
Feb 02 2004
Agreed. Walter , if we setup a phobos group , can you approve it. We could keep a list of changes made and you can accept / reject the changes as you see fit. We really need this , D is getting pretty popular, and the phobos library is showing its age. "yaneurao" <yaneurao_member pathlink.com> wrote in message news:bvlffi$mnn$1 digitaldaemon.com...In article <bvldjp$isr$1 digitaldaemon.com>, Manfred Nowak says...I know phobos has many bugs. so I don't want to fix phobos every time DMD version up. yaneurao.the cause is the DMD compiler's bug I've reported again and again.[...] So? Why don't you have your phobos rebuilt? Mine is.
Feb 02 2004
so true In article <bvm5g3$1rm0$1 digitaldaemon.com>, C says...Agreed. Walter , if we setup a phobos group , can you approve it. We could keep a list of changes made and you can accept / reject the changes as you see fit. We really need this , D is getting pretty popular, and the phobos library is showing its age. "yaneurao" <yaneurao_member pathlink.com> wrote in message news:bvlffi$mnn$1 digitaldaemon.com...In article <bvldjp$isr$1 digitaldaemon.com>, Manfred Nowak says...I know phobos has many bugs. so I don't want to fix phobos every time DMD version up. yaneurao.the cause is the DMD compiler's bug I've reported again and again.[...] So? Why don't you have your phobos rebuilt? Mine is.
Feb 02 2004
I agree that a D standard library group should be setup really soon. I'm planning a proposal for how this could be done and hope to present this in a couple of days. I actually believe that it should function in a much more radical way than what you suggest (such that Walter might oppose), but in the long run, I think that it is necessary. Lars Ivar Igesund C wrote:Agreed. Walter , if we setup a phobos group , can you approve it. We could keep a list of changes made and you can accept / reject the changes as you see fit. We really need this , D is getting pretty popular, and the phobos library is showing its age. "yaneurao" <yaneurao_member pathlink.com> wrote in message news:bvlffi$mnn$1 digitaldaemon.com...In article <bvldjp$isr$1 digitaldaemon.com>, Manfred Nowak says...I know phobos has many bugs. so I don't want to fix phobos every time DMD version up. yaneurao.the cause is the DMD compiler's bug I've reported again and again.[...] So? Why don't you have your phobos rebuilt? Mine is.
Feb 02 2004
"C" <dont respond.com> wrote in message news:bvm5g3$1rm0$1 digitaldaemon.com...Agreed. Walter , if we setup a phobos group , can you approve it. We could keep a list of changes made and you can accept / reject the changes as you seefit.We really need this , D is getting pretty popular, and the phobos libraryisshowing its age.If anyone wants to write phobos modules, if they're good and if they're a logical fit with the rest of Phobos, we'll put it in. There's no need to wait for a group!
Feb 06 2004
In article <c01c3q$2qq3$2 digitaldaemon.com>, Walter says...If anyone wants to write phobos modules, if they're good and if they're a logical fit with the rest of Phobos, we'll put it in. There's no need to wait for a group!I made a linux routine that was a copy of the existing windows routine that never made it. so there are other factors there, be awere. :) I'm not even sure what it was anymore. as phobos is very heterogenous nothing and every thing is a good fit. Ant
Feb 06 2004
The fix is already in, it'll go out in the next update. Thanks, -Walter "yaneurao" <yaneurao_member pathlink.com> wrote in message news:bvkhf8$25ar$1 digitaldaemon.com...In article <bvk27m$1di9$1 digitaldaemon.com>, Manfred Nowak says...| SAMPLE7 verursachte einen Fehler durch eine ungültige Seite in | Modul SAMPLE7.EXE bei 0167:00425218. I.e. invalid page.the cause is the DMD compiler's bug I've reported again and again. cf. http://www.digitalmars.com/drn-bin/wwwnews?D/22430 yaneurao.
Feb 06 2004
In article <bvhca7$30af$1 digitaldaemon.com>, yaneurao says...I tryed to make a game programming in D within 4 hours. my result is this game: http://yaneurao.zive.net/yaneSDK4D/sample7.zip (move the heart by cursor key,and elude from musical notes) my game replay data is here: http://yaneurao.zive.net/yaneSDK4D/sample7b.zip (extract and overwrite to sample7 extracting folder , and run replay4.bat) can somebody overcome the high score? or will somebody challenge to make a game programming in D within 4 hours? it's very thrilling experience.I tried making a mines game in D (and DUI) within 4 hours. At 3 hours seemed I could do it. at 3:15 I knew it was impossible - slow down 'typing' speed... at 4:30 "just" missing the high scores. at 5:30 "just" debuging the end of game conditions. took me about 6:30 hours to do it :( I'll bundle it with the next release of DUI. next: tetris under 4 hours; or a blocks/breakthrough like game! nahhh... pong! black background, white controls and ball! fullscreen. Ant
Feb 09 2004
In article <c08atp$2lue$1 digitaldaemon.com>, Ant says...I tried making a mines game in D (and DUI) within 4 hours. next: tetris under 4 hours; or a blocks/breakthrough like game! nahhh... pong! black background, white controls and ball! fullscreen.I'm looking forward to see it. I played pong in my childhood. how do you like this? http://www.pencilrocket.com/matahati/img/joke/humor_pong.swf yaneurao.
Feb 09 2004
In article <c08rin$12d3$1 digitaldaemon.com>, yaneurao says...In article <c08atp$2lue$1 digitaldaemon.com>, Ant says...:) AntI tried making a mines game in D (and DUI) within 4 hours. next: tetris under 4 hours; or a blocks/breakthrough like game! nahhh... pong! black background, white controls and ball! fullscreen.I'm looking forward to see it. I played pong in my childhood. how do you like this? http://www.pencilrocket.com/matahati/img/joke/humor_pong.swf yaneurao.
Feb 09 2004
next: tetris under 4 hours;Cool! Emacs has a tetris and a pong also , M-x tetris, M-x pong :). C "Ant" <Ant_member pathlink.com> wrote in message news:c08atp$2lue$1 digitaldaemon.com...In article <bvhca7$30af$1 digitaldaemon.com>, yaneurao says...replay4.bat)I tryed to make a game programming in D within 4 hours. my result is this game: http://yaneurao.zive.net/yaneSDK4D/sample7.zip (move the heart by cursor key,and elude from musical notes) my game replay data is here: http://yaneurao.zive.net/yaneSDK4D/sample7b.zip (extract and overwrite to sample7 extracting folder , and runcan somebody overcome the high score? or will somebody challenge to make a game programming in D within 4 hours? it's very thrilling experience.I tried making a mines game in D (and DUI) within 4 hours. At 3 hours seemed I could do it. at 3:15 I knew it was impossible - slow down 'typing' speed... at 4:30 "just" missing the high scores. at 5:30 "just" debuging the end of game conditions. took me about 6:30 hours to do it :( I'll bundle it with the next release of DUI. next: tetris under 4 hours; or a blocks/breakthrough like game! nahhh... pong! black background, white controls and ball! fullscreen. Ant
Feb 09 2004