D - DirectX for D? and an IDE?
- DrakeX (8/8) Sep 21 2003 i love D, i've used Visual C++ for a while but it just seems too old, an...
- DrakeX (1/1) Sep 21 2003 well i found the DIDE..
- Mike Wynn (8/21) Sep 21 2003 see
- DrakeX (2/9) Sep 21 2003 sweet :) thanks.
- Sean L. Palmer (8/21) Sep 22 2003 You should check out this page:
- DrakeX (1/1) Sep 22 2003 oh cool! D3D9! even sweeter :D
i love D, i've used Visual C++ for a while but it just seems too old, and D what i was wondering is if anyone has converted the DirectX SDK over to D. if anyone has, please post a link! i'd love to convert my (tiny) DX project over to D. also, is there some kind of made-for-D IDE i could use? or would ConText be OK if there isn't one? thanks :)
Sep 21 2003
DrakeX wrote:i love D, i've used Visual C++ for a while but it just seems too old, and D what i was wondering is if anyone has converted the DirectX SDK over to D. if anyone has, please post a link! i'd love to convert my (tiny) DX project over to D. also, is there some kind of made-for-D IDE i could use? or would ConText be OK if there isn't one? thanks :)see http://www.geocities.com/one_mad_alien/dcom_not_dcom.html there is my pre 0.7 port of win32 headers and some example DirectX code (using my simple win32 wrappers) and Sean Palmer's Direct3D port on win32 I used Context + cygwin make (Mingw make seemed to get confused with / and \ 's)
Sep 21 2003
In article <bkkhdo$h29$1 digitaldaemon.com>, Mike Wynn says...see http://www.geocities.com/one_mad_alien/dcom_not_dcom.html there is my pre 0.7 port of win32 headers and some example DirectX code (using my simple win32 wrappers) and Sean Palmer's Direct3D port on win32 I used Context + cygwin make (Mingw make seemed to get confused with / and \ 's)sweet :) thanks.
Sep 21 2003
You should check out this page: http://hp.vector.co.jp/authors/VA031566/d_direct3d9/ They should make a zip or tarball of it all but it seems pretty complete; more complete than my D3D8 wrapper! It's just hard to download. Seems you have to grab one file at a time. Sean "DrakeX" <DrakeX_member pathlink.com> wrote in message news:bkkj1h$jq7$1 digitaldaemon.com...In article <bkkhdo$h29$1 digitaldaemon.com>, Mike Wynn says...see http://www.geocities.com/one_mad_alien/dcom_not_dcom.html there is my pre 0.7 port of win32 headers and some example DirectX code (using my simple win32 wrappers) and Sean Palmer's Direct3D port on win32 I used Context + cygwin make (Mingw make seemed to get confused with / and \ 's)sweet :) thanks.
Sep 22 2003