D - DirectX wrapper for D
- Burton Radons (9/9) Mar 14 2003 I've started work on a DirectX interface. Direct3D 8 should be nearly
- Burton Radons (5/5) Mar 19 2003 This has been updated. DirectSound and DirectInput are in, and it uses
- Walter (3/8) Mar 21 2003 Thanks!
I've started work on a DirectX interface. Direct3D 8 should be nearly done (need to port some inline functions and Deify vector/matrix/quaternion structs); other components have barely been glanced at. Use "\dm\bin\make" to build, there's ports of some of the tutorials in examples\Direct3D; build instructions in the files. It requires digc for compilation and the examples use dig. http://www.opend.org/ddirectx.zip After all those caps-locked identifiers and Hungarian notation I feel like I need to scrub my skin.
Mar 14 2003
This has been updated. DirectSound and DirectInput are in, and it uses the new digc build system. I've also updated the dig archive with some changes to digc that were needed. http://www.opend.org/dig/arc/dig-0.0.11.zip http://www.opend.org/ddirectx.zip
Mar 19 2003
Thanks! "Burton Radons" <loth users.sourceforge.net> wrote in message news:b5a8of$2uln$1 digitaldaemon.com...This has been updated. DirectSound and DirectInput are in, and it uses the new digc build system. I've also updated the dig archive with some changes to digc that were needed. http://www.opend.org/dig/arc/dig-0.0.11.zip http://www.opend.org/ddirectx.zip
Mar 21 2003