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c++ - Bubble sort bechmark
I have done a simple benchmark using a bubble sort algorithm with diferent compilers. All the tests have been run in and AMD K7 at 1050 Mhz using Windows XP Pro. Here are my results: COMPILER TIME SIZE COMMAND LINE C++ Builder 6 6168 57.344 BCC32 -6 -O2 -O -a8 -d -r -k- -s -lOS Int.c CoderWarrior 7.2 Pro 4647 36.864 Within the IDE DigitalMars 8.27.5 7390 26.140 SC -6 -a8 -f -ff -mn -Nc -o Int.c Visual C++ .NET 3374 36.864 CL /Ox /Og /Ob2 /Oi /Ot /Oy /GT /G6 /GA /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /GF /FD /ML /Zp16 /Gy /W4 /nologo /c /Zi /TP Int.c; LINK /OUT:"Int_VC.exe" /INCREMENTAL:NO /NOLOGO /SUBSYSTEM:CONSOLE /OPT:REF /OPT:ICF /OPT:WIN98 /MACHINE:IX86 Int.obj Watcom C++ 11.0c beta 6209 39.424 WCL386 -oneatx -oh -oi -ei -em -zp16 -6 -fp6 -zw -d0 -bt=nt -l=nt Int.c Why is DMC performing relativelly bad in speed terms? Have I set up the compiler switches correctly? Great executable size achieved! - Int.c ---------------------------------------------------------------------- ------------------ #include <stdio.h> #include <stdlib.h> #include <time.h> #define SORT_ITER 10 #define SORT_SIZE 10000 void TestSort (void); void InitSort (int gaiTab[]); void DoSort(int gaiTab[]); void main (void) { TestSort(); } void TestSort (void) { int i; int *aiTab; clock_t clkStart, clkStop; printf("Testing Int -> Bubble sort "); aiTab=(int *) malloc(SORT_SIZE*sizeof(int)); clkStart=clock(); for (i=SORT_ITER; i>=0; i--) { InitSort(aiTab); DoSort(aiTab); } clkStop=clock(); printf("%d ms.\n", (((clkStop-clkStart)*1000)/CLK_TCK)); free(aiTab); } void InitSort (int paiTab[]) { int iCont; for (iCont=SORT_SIZE; iCont>=0; iCont--) paiTab[iCont]=SORT_SIZE-iCont; } void DoSort (int paiTab[]) { int Swap; int Temp,I; do { Swap = 0; for (I = 0; I<SORT_SIZE; I++) if (paiTab[I] > paiTab[I+1]) { Temp = paiTab[I]; paiTab[I] = paiTab[I+1]; paiTab[I+1] = Temp; Swap = 1; } } while (Swap); } Mar 31 2002
I think you have a trade-off here. You run full optimization, and that takes time with DMC++... Now do the same test and remove the optimizer switches from the compilers... Jan "Javier Gutiérrez" wrote:I have done a simple benchmark using a bubble sort algorithm with diferent compilers. All the tests have been run in and AMD K7 at 1050 Mhz using Windows XP Pro. Here are my results: COMPILER TIME SIZE COMMAND LINE C++ Builder 6 6168 57.344 BCC32 -6 -O2 -O -a8 -d -r -k- -s -lOS Int.c CoderWarrior 7.2 Pro 4647 36.864 Within the IDE DigitalMars 8.27.5 7390 26.140 SC -6 -a8 -f -ff -mn -Nc -o Int.c Visual C++ .NET 3374 36.864 CL /Ox /Og /Ob2 /Oi /Ot /Oy /GT /G6 /GA /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /GF /FD /ML /Zp16 /Gy /W4 /nologo /c /Zi /TP Int.c; LINK /OUT:"Int_VC.exe" /INCREMENTAL:NO /NOLOGO /SUBSYSTEM:CONSOLE /OPT:REF /OPT:ICF /OPT:WIN98 /MACHINE:IX86 Int.obj Watcom C++ 11.0c beta 6209 39.424 WCL386 -oneatx -oh -oi -ei -em -zp16 -6 -fp6 -zw -d0 -bt=nt -l=nt Int.c Why is DMC performing relativelly bad in speed terms? Have I set up the compiler switches correctly? Great executable size achieved! Mar 31 2002
Hi Jan, The times shown are execution times, not compilation times. "Jan Knepper" <jan smartsoft.cc> escribió en el mensaje news:3CA704A5.2AC65F61 smartsoft.cc...I think you have a trade-off here. You run full optimization, and that takes time with DMC++... Now do the same test and remove the optimizer switches from the Mar 31 2002
Sorry, Which version of the compiler are you using? "Javier Gutiérrez" wrote:Hi Jan, The times shown are execution times, not compilation times. "Jan Knepper" <jan smartsoft.cc> escribió en el mensaje news:3CA704A5.2AC65F61 smartsoft.cc...I think you have a trade-off here. You run full optimization, and that takes time with DMC++... Now do the same test and remove the optimizer switches from the Mar 31 2002
I' am using 8.27.5 "Jan Knepper" <jan smartsoft.cc> escribió en el mensaje news:3CA706FD.A89EDE17 smartsoft.cc...Sorry, Which version of the compiler are you using? "Javier Gutiérrez" wrote:Hi Jan, The times shown are execution times, not compilation times. "Jan Knepper" <jan smartsoft.cc> escribió en el mensaje news:3CA704A5.2AC65F61 smartsoft.cc...I think you have a trade-off here. You run full optimization, and that takes time with DMC++... Now do the same test and remove the optimizer switches from the Mar 31 2002
I suppose it depends on what code is generated by the other compilers. Here's what DMC generates for the critical loop: _DoSort: push EBX mov EDX,8[ESP] push ESI push EDI L97: xor EDI,EDI xor EBX,EBX L9B: mov ECX,[EBX*4][EDX] mov EAX,4[EBX*4][EDX] cmp ECX,EAX jle LB4 mov [EBX*4][EDX],EAX mov ESI,ECX mov EDI,1 mov 4[EBX*4][EDX],ESI LB4: inc EBX cmp EBX,02710h jb L9B test EDI,EDI jne L97 pop EDI pop ESI pop EBX ret "Javier Gutiérrez" <nikkho nospam.hotmail.com> wrote in message news:a86p82$1m3o$1 digitaldaemon.com...I have done a simple benchmark using a bubble sort algorithm with diferent compilers. All the tests have been run in and AMD K7 at 1050 Mhz using Windows XP Mar 31 2002
Attached are all the executables compressed using zip. "Walter" <walter digitalmars.com> escribió en el mensaje news:a87f9l$20q3$1 digitaldaemon.com...I suppose it depends on what code is generated by the other compilers. Here's what DMC generates for the critical loop: _DoSort: push EBX mov EDX,8[ESP] push ESI push EDI L97: xor EDI,EDI xor EBX,EBX L9B: mov ECX,[EBX*4][EDX] mov EAX,4[EBX*4][EDX] cmp ECX,EAX jle LB4 mov [EBX*4][EDX],EAX mov ESI,ECX mov EDI,1 mov 4[EBX*4][EDX],ESI LB4: inc EBX cmp EBX,02710h jb L9B test EDI,EDI jne L97 pop EDI pop ESI pop EBX ret "Javier Gutiérrez" <nikkho nospam.hotmail.com> wrote in message news:a86p82$1m3o$1 digitaldaemon.com...I have done a simple benchmark using a bubble sort algorithm with Mar 31 2002
Above is the one generated by C++ Builder 6, and VC++ .NET. The only think I see is the offset calculation, Borland adds 4 to the offset, while DMC adds 1, and mul it in the Mov. As far as I know, it should result in the same speed... But in fact Borland code is faster, 6168 ms against 7390 ms for DMC. As VC++ .NET, it seems the loop has been unrolled... Maybe this is the great advantage from 3374 ms... Why DMC have not unrolled it? C++ Builder 6 -------------------------------------------------------------------------- _DoSort proc near 14: push ebp mov ebp,esp push ebx push esi 15: xor esi,esi xor edx,edx mov eax,dword ptr [ebp+8] 16: mov ebx,dword ptr [eax+4] mov ecx,dword ptr [eax] cmp ebx,ecx jge short 18 mov dword ptr [eax],ebx mov dword ptr [eax+4],ecx mov esi,1 18: inc edx add eax,4 cmp edx,10000 jl short 16 test esi,esi jne short 15 21: pop esi pop ebx pop ebp ret _DoSort endp VC++ .NET ---------------------------------------------------------------------------- ------------ DoSort 4 PROC NEAR ; COMDAT push ebx push esi push edi lea ebx, DWORD PTR [ecx+8] $L1304: xor ecx, ecx mov eax, ebx mov edi, 1000 ; 000003e8H $L1307: mov edx, DWORD PTR [eax-4] mov esi, DWORD PTR [eax-8] cmp esi, edx jle SHORT $L1308 mov DWORD PTR [eax-8], edx mov DWORD PTR [eax-4], esi mov ecx, 1 $L1308: mov edx, DWORD PTR [eax] mov esi, DWORD PTR [eax-4] cmp esi, edx jle SHORT $L1332 mov DWORD PTR [eax-4], edx mov DWORD PTR [eax], esi mov ecx, 1 $L1332: mov edx, DWORD PTR [eax+4] mov esi, DWORD PTR [eax] cmp esi, edx jle SHORT $L1333 mov DWORD PTR [eax], edx mov DWORD PTR [eax+4], esi mov ecx, 1 $L1333: mov edx, DWORD PTR [eax+8] mov esi, DWORD PTR [eax+4] cmp esi, edx jle SHORT $L1334 mov DWORD PTR [eax+4], edx mov DWORD PTR [eax+8], esi mov ecx, 1 $L1334: mov edx, DWORD PTR [eax+12] mov esi, DWORD PTR [eax+8] cmp esi, edx jle SHORT $L1335 mov DWORD PTR [eax+8], edx mov DWORD PTR [eax+12], esi mov ecx, 1 $L1335: mov edx, DWORD PTR [eax+16] mov esi, DWORD PTR [eax+12] cmp esi, edx jle SHORT $L1336 mov DWORD PTR [eax+12], edx mov DWORD PTR [eax+16], esi mov ecx, 1 $L1336: mov edx, DWORD PTR [eax+20] mov esi, DWORD PTR [eax+16] cmp esi, edx jle SHORT $L1337 mov DWORD PTR [eax+16], edx mov DWORD PTR [eax+20], esi mov ecx, 1 $L1337: mov edx, DWORD PTR [eax+24] mov esi, DWORD PTR [eax+20] cmp esi, edx jle SHORT $L1338 mov DWORD PTR [eax+20], edx mov DWORD PTR [eax+24], esi mov ecx, 1 $L1338: mov edx, DWORD PTR [eax+28] mov esi, DWORD PTR [eax+24] cmp esi, edx jle SHORT $L1339 mov DWORD PTR [eax+24], edx mov DWORD PTR [eax+28], esi mov ecx, 1 $L1339: mov edx, DWORD PTR [eax+32] mov esi, DWORD PTR [eax+28] cmp esi, edx jle SHORT $L1340 mov DWORD PTR [eax+28], edx mov DWORD PTR [eax+32], esi mov ecx, 1 $L1340: add eax, 40 ; 00000028H dec edi jne $L1307 test ecx, ecx jne $L1304 pop edi pop esi pop ebx ret 0 DoSort 4 ENDP "Walter" <walter digitalmars.com> escribió en el mensaje news:a87f9l$20q3$1 digitaldaemon.com...I suppose it depends on what code is generated by the other compilers. Here's what DMC generates for the critical loop: _DoSort: push EBX mov EDX,8[ESP] push ESI push EDI L97: xor EDI,EDI xor EBX,EBX L9B: mov ECX,[EBX*4][EDX] mov EAX,4[EBX*4][EDX] cmp ECX,EAX jle LB4 mov [EBX*4][EDX],EAX mov ESI,ECX mov EDI,1 mov 4[EBX*4][EDX],ESI LB4: inc EBX cmp EBX,02710h jb L9B test EDI,EDI jne L97 pop EDI pop ESI pop EBX ret "Javier Gutiérrez" <nikkho nospam.hotmail.com> wrote in message news:a86p82$1m3o$1 digitaldaemon.com...I have done a simple benchmark using a bubble sort algorithm with Mar 31 2002
Hi, From my testing I doubt the speed difference is in the code generated in DoSort() : When I compiled with the following 2 fixes: in DoSort() loop should be : for (I = 0; I<(SORT_SIZE-1); I++) // I=0..I<SORT_SIZE produces incorrect results and reads and writes unallocated memory which could introduce unknown delays and in TestSort() loop should be : for (i=SORT_ITER; i>0; i--) // strictly should be i>0 to generate SORT_ITER loops rather than SORT_ITER+1 I get the following results for my system : Athlon 1.33 / Win98 SE (yuk!) / DMC 8.25 With the code as is (fixed) I get approx. 5500ms () If I manually unroll the i loop in TestSort() the appropriate 10 time I consistently get execution times of only 4000ms !!! Note that DoSort() and InitSort() have 100% identical code in this case (according to obj2asm). So the unrolled code is noticably more efficient, so it looks like the identical and apparently efficent code in DoSort() is being stuffed up by something else. Perhaps my Athlons instruction translation techniques are doing something very different due to the context (remember it's NOT really an x86 processor - it is really a risc86 faking it), perhaps it's caches are messed up by the CS or SP alignment ?? It certainly doesn't look like the low speed is the compiler generating poor code, as the same code generates 2 very different speeds in only subtly different contexts. Unfortunately, these days if you do a one task computational benchmark you are more likely to discover some subtle feature of your processor, not of your compiler. JohnC PS To clarify things : I love AMD products (well processors and chipsets) ======= int.c (revised, and with brutal UNROLL option - see #define UNROLL ... #include <stdio.h> #include <stdlib.h> #include <time.h> #define SORT_ITER 10 #define SORT_SIZE 10000 void TestSort (void); void InitSort (int gaiTab[]); void DoSort(int gaiTab[]); // #define UNROLL 1 void main (void) { TestSort(); } void TestSort (void) { int i; int *aiTab; clock_t clkStart, clkStop; printf("Testing Int -> Bubble sort "); aiTab=(int *) malloc(SORT_SIZE*sizeof(int)); clkStart=clock(); #ifndef UNROLL for (i=SORT_ITER; i>0; i--) // strictly should be i>0 #endif { InitSort(aiTab); DoSort(aiTab); #ifdef UNROLL InitSort(aiTab); DoSort(aiTab); InitSort(aiTab); DoSort(aiTab); InitSort(aiTab); DoSort(aiTab); InitSort(aiTab); DoSort(aiTab); InitSort(aiTab); DoSort(aiTab); InitSort(aiTab); DoSort(aiTab); InitSort(aiTab); DoSort(aiTab); InitSort(aiTab); DoSort(aiTab); InitSort(aiTab); DoSort(aiTab); #endif } clkStop=clock(); printf("%d ms.\n", (((clkStop-clkStart)*1000)/CLK_TCK)); free(aiTab); } void InitSort (int paiTab[]) { int iCont; for (iCont=SORT_SIZE; iCont>=0; iCont--) paiTab[iCont]=SORT_SIZE-iCont; } void DoSort (int paiTab[]) { int Swap; int Temp,I; do { Swap = 0; for (I = 0; I<(SORT_SIZE-1); I++) // I=0..I<SORT_SIZE produces incorrect results and reads and writes unallocated memory if (paiTab[I] > paiTab[I+1]) { Temp = paiTab[I]; paiTab[I] = paiTab[I+1]; paiTab[I+1] = Temp; Swap = 1; } } while (Swap); } ======= "Javier Gutiérrez" <nikkho nospam.hotmail.com> wrote in message news:a882ek$2atl$1 digitaldaemon.com...Above is the one generated by C++ Builder 6, and VC++ .NET. The only think I see is the offset calculation, Borland adds 4 to the offset, while DMC adds 1, and mul it in the Mov. As far as I know, it should result in the same speed... But in fact Borland code is faster, 6168 ms against 7390 ms for DMC. As VC++ .NET, it seems the loop has been unrolled... Maybe this is the great advantage from 3374 ms... Why DMC have not unrolled it? C++ Builder 6 -------------------------------------------------------------------------- Mar 30 2002
Hmm. The cpu specs advertise that complex addressing modes don't add extra time. Perhaps this is not true. -Walter "John Culver" <jculver btinternet.spamless.com> wrote in message news:a8844q$2c0c$1 digitaldaemon.com...Hi, From my testing I doubt the speed difference is in the code generated Apr 01 2002
Watcom code: It seems very similar to Borland one... DoSort_: push ebx push ecx push edx push esi push ebp mov esi,eax mov ebp,00000001H lea ebx,9c40H[esi] L$3: mov eax,esi xor ecx,ecx L$4: mov edx,dword ptr [eax] cmp edx,dword ptr 4H[eax] jg L$6 L$5: add eax,00000004H cmp eax,ebx jne L$4 test ecx,ecx jne L$3 pop ebp pop esi pop edx pop ecx pop ebx ret "Walter" <walter digitalmars.com> escribió en el mensaje news:a87f9l$20q3$1 digitaldaemon.com...I suppose it depends on what code is generated by the other compilers. Here's what DMC generates for the critical loop: _DoSort: push EBX mov EDX,8[ESP] push ESI push EDI L97: xor EDI,EDI xor EBX,EBX L9B: mov ECX,[EBX*4][EDX] mov EAX,4[EBX*4][EDX] cmp ECX,EAX jle LB4 mov [EBX*4][EDX],EAX mov ESI,ECX mov EDI,1 mov 4[EBX*4][EDX],ESI LB4: inc EBX cmp EBX,02710h jb L9B test EDI,EDI jne L97 pop EDI pop ESI pop EBX ret "Javier Gutiérrez" <nikkho nospam.hotmail.com> wrote in message news:a86p82$1m3o$1 digitaldaemon.com...I have done a simple benchmark using a bubble sort algorithm with Mar 31 2002
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