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c++ - disp.h

↑ ↓ ← James <James_member pathlink.com> writes:
DISP.H seems a bit sluggish in comparison with Curses. I've tried running curses
for DJGPP with DM C++, but it didn't work; I'll have to settle for disp.h, but
it is displaying undesirable effects on the screen on each screen update in a
loop; by that I mean that when the screen updates, I see a black scanline blocky
effect, which moves up the screen in a pattern.

I include a link to a program I compiled, for demonstration.

http://www.afable.co.uk/aedit.zip
Jan 31 2006
↑ ↓ → "Walter Bright" <newshound digitalmars.com> writes:
Hmm, I use disp in the microemacs editor (downloadable from 
www.digitalmars.com) and it works fine. The source comes with microemacs, 
you can see how disp is used.

"James" <James_member pathlink.com> wrote in message 
news:drp2bn$2avq$1 digitaldaemon.com...
 DISP.H seems a bit sluggish in comparison with Curses. I've tried running 
 curses
 for DJGPP with DM C++, but it didn't work; I'll have to settle for disp.h, 
 but
 it is displaying undesirable effects on the screen on each screen update 
 in a
 loop; by that I mean that when the screen updates, I see a black scanline 
 blocky
 effect, which moves up the screen in a pattern.

 I include a link to a program I compiled, for demonstration.

 http://www.afable.co.uk/aedit.zip

 

Jan 31 2006