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c++ - disp.h
DISP.H seems a bit sluggish in comparison with Curses. I've tried running curses for DJGPP with DM C++, but it didn't work; I'll have to settle for disp.h, but it is displaying undesirable effects on the screen on each screen update in a loop; by that I mean that when the screen updates, I see a black scanline blocky effect, which moves up the screen in a pattern. I include a link to a program I compiled, for demonstration. http://www.afable.co.uk/aedit.zip Jan 31 2006
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