www.digitalmars.com Home | Search | C & C++ | D | DMDScript | News Groups | index | prev | next
Archives

D Programming
D
D.gnu
digitalmars.D
digitalmars.D.bugs
digitalmars.D.dtl
digitalmars.D.dwt
digitalmars.D.announce
digitalmars.D.learn
digitalmars.D.debugger

C/C++ Programming
c++
c++.announce
c++.atl
c++.beta
c++.chat
c++.command-line
c++.dos
c++.dos.16-bits
c++.dos.32-bits
c++.idde
c++.mfc
c++.rtl
c++.stl
c++.stl.hp
c++.stl.port
c++.stl.sgi
c++.stlsoft
c++.windows
c++.windows.16-bits
c++.windows.32-bits
c++.wxwindows

digitalmars.empire
digitalmars.DMDScript

c++ - sockets 16bit windows

↑ ↓ ← Ben Barker <Ben_member pathlink.com> writes:
Ok - this is my last post (promise!)

Thanks to your help I managed to get the program to compile and link ok. The
next stage is to fiddle with it and implement a listening socket. However, when
I try to include winsock.h I am told it can't be found, and when I try windows.h
I'm told that it's not available in Win16. Is there a way around this? A library
I'm missing?

Sorry if this is a silly question,


Ben
Oct 29 2004
↑ ↓ Ben Barker <Ben_member pathlink.com> writes:
Hmmm.... in fact I don't aeem to have a win16 directory in my include diretory
at all....


Ben
Oct 29 2004
↑ ↓ → "Walter" <newshound digitalmars.com> writes:
"Ben Barker" <Ben_member pathlink.com> wrote in message
news:clt1bv$232p$1 digitaldaemon.com...
 Hmmm.... in fact I don't aeem to have a win16 directory in my include

 at all....

The 16 bit windows supporting libraries is available on the CD, www.digitalmars.com/features.html
Oct 29 2004