www.digitalmars.com Home | Search | C & C++ | D | DMDScript | News Groups | index | prev | next
Archives

D Programming
D
D.gnu
digitalmars.D
digitalmars.D.bugs
digitalmars.D.dtl
digitalmars.D.dwt
digitalmars.D.announce
digitalmars.D.learn
digitalmars.D.debugger

C/C++ Programming
c++
c++.announce
c++.atl
c++.beta
c++.chat
c++.command-line
c++.dos
c++.dos.16-bits
c++.dos.32-bits
c++.idde
c++.mfc
c++.rtl
c++.stl
c++.stl.hp
c++.stl.port
c++.stl.sgi
c++.stlsoft
c++.windows
c++.windows.16-bits
c++.windows.32-bits
c++.wxwindows

digitalmars.empire
digitalmars.DMDScript

c++ - Support for unicode?

↑ ↓ ← "Max Veen" <max.veen wanadoo.nl> writes:
Hi all,

I was wondering when Digital Mars C++ compiler supports wide characters
(Unicode)?
And when will there be support for the C++ String class??

Thanks anyway,

Max Veen
The Netherlands
Jun 23 2003
↑ ↓ → Jan Knepper <jan smartsoft.us> writes:
Max Veen wrote:

 I was wondering when Digital Mars C++ compiler supports wide characters
 (Unicode)?

What do you mean for source files??? In the program code you can use L"text" to create a UNICODE string or _T ( "text" ) to auto switch between UNICODE and non-UNICODE compiles...
 And when will there be support for the C++ String class??

STLport??? -- ManiaC++ Jan Knepper
Jun 23 2003