www.digitalmars.com Home | Search | C & C++ | D | DMDScript | News Groups | index | prev | next
Archives

D Programming
D
D.gnu
digitalmars.D
digitalmars.D.bugs
digitalmars.D.dtl
digitalmars.D.dwt
digitalmars.D.announce
digitalmars.D.learn
digitalmars.D.debugger

C/C++ Programming
c++
c++.announce
c++.atl
c++.beta
c++.chat
c++.command-line
c++.dos
c++.dos.16-bits
c++.dos.32-bits
c++.idde
c++.mfc
c++.rtl
c++.stl
c++.stl.hp
c++.stl.port
c++.stl.sgi
c++.stlsoft
c++.windows
c++.windows.16-bits
c++.windows.32-bits
c++.wxwindows

digitalmars.empire
digitalmars.DMDScript

c++ - Exception Handling

↑ ↓ ← "Pramod Subramanyan" <pramod_sx rediffmail.com> writes:
How do you turn on exception handling by default ?

Can you throw just about anything in C++ ? Is there any Java like Exception
object that you subclass to create your own exceptions ? Or do you just
throw the first that catches your fancy ?
Apr 22 2001
↑ ↓ → Jan Knepper <jan smartsoft.cc> writes:
Pramod Subramanyan wrote:

 How do you turn on exception handling by default ?

Throw the -Ae compiler flag.
 Can you throw just about anything in C++ ?

Yeah! <g>
 Is there any Java like Exception object that you subclass to create your own
 exceptions ? Or do you just throw the first that catches your fancy ?

You can build that yourself if you want to... Jan
Apr 22 2001