digitalmars.D.learn - Dlang UI - making widget extend to the bounds of the window
- stunaep (17/17) Apr 14 2016 I'm trying to make a gui program with dlangui, but no matter what
- Vadim Lopatin (10/28) Apr 15 2016 For parent VerticalLayout, set layoutWidth: fill too
- stunaep (7/46) Apr 16 2016 I am doing that. I think it has to do with my high dpi because
- stunaep (2/2) Apr 16 2016 And no matter what window size I put when using Modal or
- stunaep (6/20) Apr 16 2016 Actually, that is with the opengl area set to a specific size.
- Vadim Lopatin (7/30) Apr 18 2016 In TableLayout there is a bug #113 which prevents extending of
- Vadim Lopatin (2/5) Apr 18 2016 Issue #113 is fixed today in v0.8.8
- stunaep (2/8) Apr 19 2016 Спасибо за помощь! Всё работает как зад...
I'm trying to make a gui program with dlangui, but no matter what I do, I cannot get widgets to fill the whole window. The window is resizable so I cannot just set the widths to static numbers. No layoutWidth and layoutHeight set: http://i.imgur.com/UySt30K.png layoutWidth/Height set to fill (left widget width 300): http://i.imgur.com/76tMIFz.png I need these widgets to extend the width of the window because it is resizable http://i.imgur.com/PiL7Y7f.png You can see this also on DlangUI ML editor: fill: http://i.imgur.com/t9DsASt.png wrap: http://i.imgur.com/FoTS69g.png arbitrary number: http://i.imgur.com/voiYTWZ.png
Apr 14 2016
On Friday, 15 April 2016 at 00:58:58 UTC, stunaep wrote:I'm trying to make a gui program with dlangui, but no matter what I do, I cannot get widgets to fill the whole window. The window is resizable so I cannot just set the widths to static numbers. No layoutWidth and layoutHeight set: http://i.imgur.com/UySt30K.png layoutWidth/Height set to fill (left widget width 300): http://i.imgur.com/76tMIFz.png I need these widgets to extend the width of the window because it is resizable http://i.imgur.com/PiL7Y7f.png You can see this also on DlangUI ML editor: fill: http://i.imgur.com/t9DsASt.png wrap: http://i.imgur.com/FoTS69g.png arbitrary number: http://i.imgur.com/voiYTWZ.pngFor parent VerticalLayout, set layoutWidth: fill too VerticalLayout { id: main; layoutWidth: fill; VerticalLayout { layoutWidth: fill; TextWidget { text: "test"; layoutWidth: fill } } }
Apr 15 2016
On Friday, 15 April 2016 at 10:33:35 UTC, Vadim Lopatin wrote:On Friday, 15 April 2016 at 00:58:58 UTC, stunaep wrote:I am doing that. I think it has to do with my high dpi because I'm using a 4k monitor. If I use Modal window flag:I'm trying to make a gui program with dlangui, but no matter what I do, I cannot get widgets to fill the whole window. The window is resizable so I cannot just set the widths to static numbers. No layoutWidth and layoutHeight set: http://i.imgur.com/UySt30K.png layoutWidth/Height set to fill (left widget width 300): http://i.imgur.com/76tMIFz.png I need these widgets to extend the width of the window because it is resizable http://i.imgur.com/PiL7Y7f.png You can see this also on DlangUI ML editor: fill: http://i.imgur.com/t9DsASt.png wrap: http://i.imgur.com/FoTS69g.png arbitrary number: http://i.imgur.com/voiYTWZ.pngFor parent VerticalLayout, set layoutWidth: fill too VerticalLayout { id: main; layoutWidth: fill; VerticalLayout { layoutWidth: fill; TextWidget { text: "test"; layoutWidth: fill } } }Window window = Platform.instance.createWindow("DlangUI OpenGL Example", null, WindowFlag.Modal, 800, 700);http://i.imgur.com/FJgPq8U.png If I use resizable:Window window = Platform.instance.createWindow("DlangUI OpenGL Example", null, WindowFlag.Resizable, 800, 700);http://i.imgur.com/PsPwoSN.jpg
Apr 16 2016
And no matter what window size I put when using Modal or Fullscreen, it always shows that same sized window
Apr 16 2016
On Saturday, 16 April 2016 at 08:20:33 UTC, stunaep wrote:On Friday, 15 April 2016 at 10:33:35 UTC, Vadim Lopatin wrote:Actually, that is with the opengl area set to a specific size. Here is using fill:[...]I am doing that. I think it has to do with my high dpi because I'm using a 4k monitor. If I use Modal window flag:[...]http://i.imgur.com/FJgPq8U.png If I use resizable:[...]http://i.imgur.com/PsPwoSN.jpgWindow window = Platform.instance.createWindow("DlangUI OpenGL Example", null, WindowFlag.Modal, 1250, 1250);http://i.imgur.com/exAyjI0.pngWindow window = Platform.instance.createWindow("DlangUI OpenGL Example", null, WindowFlag.Resizable, 1250, 1250);http://i.imgur.com/R7oxBa0.jpg http://pastebin.com/qqbfQLvN
Apr 16 2016
On Saturday, 16 April 2016 at 11:46:09 UTC, stunaep wrote:On Saturday, 16 April 2016 at 08:20:33 UTC, stunaep wrote:table layout content to parent size. For other widgets FILL_PARENT should work ok. See dlangui/examples/d3d and dlangui/examples/opengl for samples of OpenGL drawing on widget which is being resized to whole window.On Friday, 15 April 2016 at 10:33:35 UTC, Vadim Lopatin wrote:Actually, that is with the opengl area set to a specific size. Here is using fill:[...]I am doing that. I think it has to do with my high dpi because I'm using a 4k monitor. If I use Modal window flag:[...]http://i.imgur.com/FJgPq8U.png If I use resizable:[...]http://i.imgur.com/PsPwoSN.jpgWindow window = Platform.instance.createWindow("DlangUI OpenGL Example", null, WindowFlag.Modal, 1250, 1250);http://i.imgur.com/exAyjI0.pngWindow window = Platform.instance.createWindow("DlangUI OpenGL Example", null, WindowFlag.Resizable, 1250, 1250);http://i.imgur.com/R7oxBa0.jpg http://pastebin.com/qqbfQLvN
Apr 18 2016
On Monday, 18 April 2016 at 07:06:43 UTC, Vadim Lopatin wrote:table layout content to parent size. For other widgets FILL_PARENT should work ok.
Apr 18 2016
On Monday, 18 April 2016 at 07:50:28 UTC, Vadim Lopatin wrote:On Monday, 18 April 2016 at 07:06:43 UTC, Vadim Lopatin wrote:Спасибо за помощь! Всё работает как задумано!table layout content to parent size. For other widgets FILL_PARENT should work ok.
Apr 19 2016